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8adb155e98e9699117bb652f17d63f0837cefa05
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Erwin Coumans
884a6a6573
#18872
bugfix for torque on dynamic objects
...
#18893
, fix to getParam for generic 6dof constraints
2009-06-06 00:12:49 +00:00
..
CcdGraphicController.cpp
BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum.
2009-05-01 19:02:23 +00:00
CcdGraphicController.h
BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum.
2009-05-01 19:02:23 +00:00
CcdPhysicsController.cpp
#18872
bugfix for torque on dynamic objects
2009-06-06 00:12:49 +00:00
CcdPhysicsController.h
Set default constraint solver mode more compatible to Blender 2.48 settings, this fixes rigid body stacking in this blend file:
2009-05-23 22:35:47 +00:00
CcdPhysicsEnvironment.cpp
#18872
bugfix for torque on dynamic objects
2009-06-06 00:12:49 +00:00
CcdPhysicsEnvironment.h
#18872
bugfix for torque on dynamic objects
2009-06-06 00:12:49 +00:00
CMakeLists.txt
BGE modifier: generate correct physic shape, share static derived mesh, share display list.
2009-05-14 13:47:08 +00:00
Makefile
BGE modifier: generate correct physic shape, share static derived mesh, share display list.
2009-05-14 13:47:08 +00:00
SConscript
BGE modifier: generate correct physic shape, share static derived mesh, share display list.
2009-05-14 13:47:08 +00:00