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8bd5648ce5fcae13b7dccfd50ae51ff49dffc637
test
/
release
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Thomas Dinges
95f4f243f9
Python UI Files:
...
* Panels only dedicated to the Game Engine, belong into properties_game.py.
2012-05-01 11:09:05 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
datafiles
Release commit, 2.63!
2012-04-26 17:49:48 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
plugins
style cleanup: changes to brace placement / newlines - for/while/if/switch
2012-04-28 06:31:57 +00:00
scripts
Python UI Files:
2012-05-01 11:09:05 +00:00
text
Readme and Release Log Links:
2012-04-05 09:27:53 +00:00
windows
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!
2012-04-25 11:15:55 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00