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8c80f623f48b6bf193b3d75c01d1003507cdeba5
test
/
source
/
blender
/
gpu
History
Tom Musgrove
8c80f623f4
Committing Konrads GLSL preview of bumpmapping, now we no longer have the bizarre situation of being able to view the changes of the normal map but not of regular bump mapping
2010-08-06 17:42:47 +00:00
..
intern
Committing Konrads GLSL preview of bumpmapping, now we no longer have the bizarre situation of being able to view the changes of the normal map but not of regular bump mapping
2010-08-06 17:42:47 +00:00
CMakeLists.txt
PThreads "fix" for CMake / MSVC
2010-04-16 23:58:12 +00:00
GPU_buffers.h
Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
2010-07-14 10:46:12 +00:00
GPU_draw.h
opengl render was freeing all images from the graphics card each update.
2010-05-20 16:08:06 +00:00
GPU_extensions.h
2.5: automatic draw method now uses overlap for Intel on all platforms.
2010-07-16 10:13:04 +00:00
GPU_material.h
Fix
#22986
: glsl didn't take object hiding into account yet for lamps.
2010-07-27 11:10:34 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
Fixing Scons compile on Windows:
2010-04-14 17:15:33 +00:00