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8d3dcfb104bcfc4fa9fdfecaa8e5c8fd9a900e98
test/source/gameengine/GamePlayer/ghost
History
Campbell Barton 7fffb0b630 Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
Now Sumo is has been deprecated for a while we might want to remove it for 2.5.
2009-02-25 12:07:51 +00:00
..
CMakeLists.txt
B
2008-12-15 20:53:45 +00:00
GPG_Application.cpp
First batch of GE API cleanup.
2008-12-29 16:36:58 +00:00
GPG_Application.h
Fix (harmless) error print about GameLogic.globalDict being lost. Also
2008-09-16 19:25:35 +00:00
GPG_Canvas.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_Canvas.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_ghost.cpp
patch [#18110] [patch] Update blenderplayer.exe -h text
2008-12-20 07:12:38 +00:00
GPG_KeyboardDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_KeyboardDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_System.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_System.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
B
2008-12-15 20:53:45 +00:00
SConscript
Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
2009-02-25 12:07:51 +00:00
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