Mike Erwin
8e35657beb
OpenGL: fewer state changes for wireframe PBVH
...
Wireframe drawing doesn’t use the following GL state, so don’t update
these:
- ShadeModel
- NormalPointer
- ColorPointer
Normal & color data are still uploaded as part of the interleaved VBO,
but those attributes are disabled for wireframe.
2016-01-21 21:07:17 -05:00
..
2016-01-04 14:20:48 +05:00
2016-01-04 14:20:48 +05:00
2016-01-22 00:13:06 +05:00
2016-01-21 09:42:17 +11:00
2016-01-21 09:42:17 +11:00
2016-01-04 14:20:48 +05:00
2016-01-14 13:00:11 +11:00
2016-01-04 14:20:48 +05:00
2016-01-19 04:54:39 +11:00
2015-01-29 15:35:06 +11:00
2016-01-14 12:38:46 +05:00
2016-01-22 13:55:19 +13:00
2016-01-04 14:20:48 +05:00
2016-01-21 21:07:17 -05:00
2016-01-04 14:20:48 +05:00
2016-01-21 09:42:17 +11:00
2016-01-21 21:28:07 +11:00
2016-01-21 21:28:24 +11:00
2016-01-16 15:59:37 +01:00
2016-01-19 04:54:39 +11:00
2016-01-21 09:42:17 +11:00
2016-01-21 11:03:37 +11:00
2016-01-04 14:20:48 +05:00
2016-01-20 10:03:14 +01:00
2016-01-21 09:42:17 +11:00
2015-08-18 07:01:26 +10:00