Files
test/source/blender/blenfont/intern/blf.c
2010-02-12 13:34:04 +00:00

561 lines
10 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h" /* linknode */
#include "BLI_string.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BLF_api.h"
#include "blf_internal_types.h"
#include "blf_internal.h"
/* Max number of font in memory.
* Take care that now every font have a glyph cache per size/dpi,
* so we don't need load the same font with different size, just
* load one and call BLF_size.
*/
#define BLF_MAX_FONT 16
/* Font array. */
FontBLF *global_font[BLF_MAX_FONT];
/* Number of font. */
int global_font_num= 0;
/* Current font. */
int global_font_cur= 0;
/* Default size and dpi, for BLF_draw_default. */
int global_font_default= -1;
int global_font_points= 11;
int global_font_dpi= 72;
int BLF_init(int points, int dpi)
{
int i;
for (i= 0; i < BLF_MAX_FONT; i++)
global_font[i]= NULL;
global_font_points= points;
global_font_dpi= dpi;
return(blf_font_init());
}
void BLF_exit(void)
{
FontBLF *font;
int i;
for (i= 0; i < global_font_num; i++) {
font= global_font[i];
if (font)
blf_font_free(font);
}
blf_font_exit();
}
static int blf_search(char *name)
{
FontBLF *font;
int i;
for (i= 0; i < BLF_MAX_FONT; i++) {
font= global_font[i];
if (font && (!strcmp(font->name, name)))
return(i);
}
return(-1);
}
int BLF_load(char *name)
{
FontBLF *font;
char *filename;
int i;
if (!name)
return(-1);
/* check if we already load this font. */
i= blf_search(name);
if (i >= 0) {
font= global_font[i];
return(i);
}
if (global_font_num+1 >= BLF_MAX_FONT) {
printf("Too many fonts!!!\n");
return(-1);
}
filename= blf_dir_search(name);
if (!filename) {
printf("Can't find font: %s\n", name);
return(-1);
}
font= blf_font_new(name, filename);
MEM_freeN(filename);
if (!font) {
printf("Can't load font: %s\n", name);
return(-1);
}
global_font[global_font_num]= font;
i= global_font_num;
global_font_num++;
return(i);
}
void BLF_metrics_attach(unsigned char *mem, int mem_size)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
blf_font_attach_from_mem(font, mem, mem_size);
}
int BLF_load_mem(char *name, unsigned char *mem, int mem_size)
{
FontBLF *font;
int i;
if (!name)
return(-1);
i= blf_search(name);
if (i >= 0) {
font= global_font[i];
return(i);
}
if (global_font_num+1 >= BLF_MAX_FONT) {
printf("Too many fonts!!!\n");
return(-1);
}
if (!mem || !mem_size) {
printf("Can't load font: %s from memory!!\n", name);
return(-1);
}
font= blf_font_new_from_mem(name, mem, mem_size);
if (!font) {
printf("Can't load font: %s from memory!!\n", name);
return(-1);
}
global_font[global_font_num]= font;
i= global_font_num;
global_font_num++;
return(i);
}
void BLF_set(int fontid)
{
if (fontid >= 0 && fontid < BLF_MAX_FONT)
global_font_cur= fontid;
}
int BLF_get(void)
{
return(global_font_cur);
}
void BLF_enable(int option)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
font->flags |= option;
}
void BLF_disable(int option)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
font->flags &= ~option;
}
void BLF_aspect(float aspect)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
font->aspect= aspect;
}
void BLF_position(float x, float y, float z)
{
FontBLF *font;
float remainder;
font= global_font[global_font_cur];
if (font) {
remainder= x - floor(x);
if (remainder > 0.4 && remainder < 0.6) {
if (remainder < 0.5)
x -= 0.1 * font->aspect;
else
x += 0.1 * font->aspect;
}
remainder= y - floor(y);
if (remainder > 0.4 && remainder < 0.6) {
if (remainder < 0.5)
y -= 0.1 * font->aspect;
else
y += 0.1 * font->aspect;
}
font->pos[0]= x;
font->pos[1]= y;
font->pos[2]= z;
}
}
void BLF_size(int size, int dpi)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
blf_font_size(font, size, dpi);
}
void BLF_blur(int size)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
font->blur= size;
}
void BLF_draw_default(float x, float y, float z, char *str)
{
FontBLF *font;
int old_font=0, old_point=0, old_dpi=0;
if (!str)
return;
if (global_font_default == -1)
global_font_default= blf_search("default");
if (global_font_default == -1) {
printf("Warning: Can't found default font!!\n");
return;
}
font= global_font[global_font_cur];
if (font) {
old_font= global_font_cur;
old_point= font->size;
old_dpi= font->dpi;
}
global_font_cur= global_font_default;
BLF_size(global_font_points, global_font_dpi);
BLF_position(x, y, z);
BLF_draw(str);
/* restore the old font. */
if (font) {
global_font_cur= old_font;
BLF_size(old_point, old_dpi);
}
}
void BLF_default_rotation(float angle)
{
if (global_font_default>=0) {
global_font[global_font_default]->angle= angle;
if(angle)
global_font[global_font_default]->flags |= BLF_ROTATION;
else
global_font[global_font_default]->flags &= ~BLF_ROTATION;
}
}
void BLF_draw(char *str)
{
FontBLF *font;
/*
* The pixmap alignment hack is handle
* in BLF_position (old ui_rasterpos_safe).
*/
font= global_font[global_font_cur];
if (font) {
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glPushMatrix();
glTranslatef(font->pos[0], font->pos[1], font->pos[2]);
glScalef(font->aspect, font->aspect, 1.0);
if (font->flags & BLF_ROTATION)
glRotatef(font->angle, 0.0f, 0.0f, 1.0f);
blf_font_draw(font, str);
glPopMatrix();
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
}
}
void BLF_boundbox(char *str, rctf *box)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
blf_font_boundbox(font, str, box);
}
void BLF_width_and_height(char *str, float *width, float *height)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
blf_font_width_and_height(font, str, width, height);
}
float BLF_width(char *str)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
return(blf_font_width(font, str));
return(0.0f);
}
float BLF_fixed_width(void)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
return(blf_font_fixed_width(font));
return(0.0f);
}
float BLF_width_default(char *str)
{
FontBLF *font;
float width;
int old_font=0, old_point=0, old_dpi=0;
if (global_font_default == -1)
global_font_default= blf_search("default");
if (global_font_default == -1) {
printf("Error: Can't found default font!!\n");
return(0.0f);
}
font= global_font[global_font_cur];
if (font) {
old_font= global_font_cur;
old_point= font->size;
old_dpi= font->dpi;
}
global_font_cur= global_font_default;
BLF_size(global_font_points, global_font_dpi);
width= BLF_width(str);
/* restore the old font. */
if (font) {
global_font_cur= old_font;
BLF_size(old_point, old_dpi);
}
return(width);
}
float BLF_height(char *str)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
return(blf_font_height(font, str));
return(0.0f);
}
float BLF_height_default(char *str)
{
FontBLF *font;
float height;
int old_font=0, old_point=0, old_dpi=0;
if (global_font_default == -1)
global_font_default= blf_search("default");
if (global_font_default == -1) {
printf("Error: Can't found default font!!\n");
return(0.0f);
}
font= global_font[global_font_cur];
if (font) {
old_font= global_font_cur;
old_point= font->size;
old_dpi= font->dpi;
}
global_font_cur= global_font_default;
BLF_size(global_font_points, global_font_dpi);
height= BLF_height(str);
/* restore the old font. */
if (font) {
global_font_cur= old_font;
BLF_size(old_point, old_dpi);
}
return(height);
}
void BLF_rotation(float angle)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
font->angle= angle;
}
void BLF_clipping(float xmin, float ymin, float xmax, float ymax)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font) {
font->clip_rec.xmin= xmin;
font->clip_rec.ymin= ymin;
font->clip_rec.xmax= xmax;
font->clip_rec.ymax= ymax;
}
}
void BLF_shadow(int level, float r, float g, float b, float a)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font) {
font->shadow= level;
font->shadow_col[0]= r;
font->shadow_col[1]= g;
font->shadow_col[2]= b;
font->shadow_col[3]= a;
}
}
void BLF_shadow_offset(int x, int y)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font) {
font->shadow_x= x;
font->shadow_y= y;
}
}
void BLF_buffer(float *fbuf, unsigned char *cbuf, unsigned int w, unsigned int h, int nch)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font) {
font->b_fbuf= fbuf;
font->b_cbuf= cbuf;
font->bw= w;
font->bh= h;
font->bch= nch;
}
}
void BLF_buffer_col(float r, float g, float b, float a)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font) {
font->b_col[0]= r;
font->b_col[1]= g;
font->b_col[2]= b;
font->b_col[3]= a;
}
}
void BLF_draw_buffer(char *str)
{
FontBLF *font;
font= global_font[global_font_cur];
if (font)
blf_font_buffer(font, str);
}