Files
test/source/blender
Martin Poirier 8e46d777f3 Transform Orientations
Edit Bone and Pose Bone can now be used as transform orientations

Also fix a bug with CTO comming from non-uniformally scaled meshes.
2008-05-29 19:10:09 +00:00
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2008-04-29 08:24:33 +00:00
2008-05-05 22:08:50 +00:00
2008-05-29 19:10:09 +00:00
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2008-05-25 21:11:34 +00:00
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2008-05-04 10:48:45 +00:00
2007-11-06 22:29:20 +00:00