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8ed0878f0f6b2b37c709fffa514e11cac24ec94d
test/source/gameengine/SceneGraph
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Mitchell Stokes 411a49445f BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors.
2013-08-03 05:01:57 +00:00
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CMakeLists.txt
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SConscript
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SG_BBox.cpp
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SG_BBox.h
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SG_Controller.cpp
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SG_Controller.h
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SG_DList.h
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SG_IObject.cpp
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SG_IObject.h
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SG_Node.cpp
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SG_Node.h
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SG_ParentRelation.h
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SG_QList.h
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SG_Spatial.cpp
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SG_Spatial.h
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SG_Tree.cpp
BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors.
2013-08-03 05:01:57 +00:00
SG_Tree.h
…
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