Files
test/source/blender/modifiers/intern/MOD_dynamicpaint.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

197 lines
6.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include <stddef.h>
#include "BLI_utildefines.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force_types.h"
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
#include "BKE_dynamicpaint.h"
#include "BKE_layer.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
pmd->canvas = NULL;
pmd->brush = NULL;
pmd->type = MOD_DYNAMICPAINT_TYPE_CANVAS;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const DynamicPaintModifierData *pmd = (const DynamicPaintModifierData *)md;
DynamicPaintModifierData *tpmd = (DynamicPaintModifierData *)target;
dynamicPaint_Modifier_copy(pmd, tpmd, flag);
}
static void freeData(ModifierData *md)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
dynamicPaint_Modifier_free(pmd);
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
if (pmd->canvas) {
DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
for (; surface; surface = surface->next) {
/* tface */
if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ ||
surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE)
{
r_cddata_masks->lmask |= CD_MASK_MLOOPUV;
}
/* mcol */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT ||
surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR)
{
r_cddata_masks->lmask |= CD_MASK_MLOOPCOL;
}
/* CD_MDEFORMVERT */
if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
}
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
/* dont apply dynamic paint on orco mesh stack */
if (!(ctx->flag & MOD_APPLY_ORCO)) {
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
return dynamicPaint_Modifier_do(pmd, ctx->depsgraph, scene, ctx->object, mesh);
}
return mesh;
}
static bool is_brush_cb(Object *UNUSED(ob), ModifierData *pmd)
{
return ((DynamicPaintModifierData *)pmd)->brush != NULL;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
/* Add relation from canvases to all brush objects. */
if (pmd->canvas != NULL) {
for (DynamicPaintSurface *surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
DEG_add_forcefield_relations(ctx->node, ctx->object, surface->effector_weights, true, 0, "Dynamic Paint Field");
}
/* Actual code uses custom loop over group/scene without layer checks in dynamicPaint_doStep */
DEG_add_collision_relations(ctx->node, ctx->object, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, "Dynamic Paint Brush");
}
}
}
static bool dependsOnTime(ModifierData *UNUSED(md))
{
return true;
}
static void foreachIDLink(
ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
if (pmd->canvas) {
DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
for (; surface; surface = surface->next) {
walk(userData, ob, (ID **)&surface->brush_group, IDWALK_CB_NOP);
walk(userData, ob, (ID **)&surface->init_texture, IDWALK_CB_USER);
if (surface->effector_weights) {
walk(userData, ob, (ID **)&surface->effector_weights->group, IDWALK_CB_NOP);
}
}
}
}
static void foreachTexLink(
ModifierData *UNUSED(md), Object *UNUSED(ob),
TexWalkFunc UNUSED(walk), void *UNUSED(userData))
{
//walk(userData, ob, md, ""); /* re-enable when possible */
}
ModifierTypeInfo modifierType_DynamicPaint = {
/* name */ "Dynamic Paint",
/* structName */ "DynamicPaintModifierData",
/* structSize */ sizeof(DynamicPaintModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
/* eModifierTypeFlag_SupportsMapping |*/
eModifierTypeFlag_UsesPointCache |
eModifierTypeFlag_Single |
eModifierTypeFlag_UsesPreview,
/* copyData */ copyData,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
/* freeRuntimeData */ NULL,
};