Files
test/intern/cycles/subd/subpatch.h

195 lines
4.7 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "util/map.h"
#include "util/math_float2.h"
CCL_NAMESPACE_BEGIN
/* Subpatch */
class Subpatch {
public:
class Patch *patch; /* Patch this is a subpatch of. */
int inner_grid_vert_offset;
struct edge_t {
int T;
int offset; /* Offset along main edge, interpretation depends on the two flags below. */
bool indices_decrease_along_edge;
bool sub_edges_created_in_reverse_order;
struct Edge *edge;
int get_vert_along_edge(const int n) const;
};
/*
* eu1
* c01 --------- c11
* | |
* ev0 | | ev1
* | |
* c00 --------- c10
* eu0
*/
union {
float2 corners[4]; /* UV within patch, clockwise starting from uv (0, 0) towards (0, 1) etc. */
struct {
float2 c00, c01, c11, c10;
};
};
union {
edge_t
edges[4]; /* Edges of this subpatch, each edge starts at the corner of the same index. */
struct {
edge_t edge_v0, edge_u1, edge_v1, edge_u0;
};
};
explicit Subpatch(Patch *patch = nullptr)
: patch(patch),
c00(zero_float2()),
c01(make_float2(0.0f, 1.0f)),
c11(one_float2()),
c10(make_float2(1.0f, 0.0f))
{
}
Subpatch(Patch *patch, const float2 c00, const float2 c01, const float2 c11, const float2 c10)
: patch(patch), c00(c00), c01(c01), c11(c11), c10(c10)
{
}
int calc_num_inner_verts() const
{
int Mu = fmax(edge_u0.T, edge_u1.T);
int Mv = fmax(edge_v0.T, edge_v1.T);
Mu = fmax(Mu, 2);
Mv = fmax(Mv, 2);
return (Mu - 1) * (Mv - 1);
}
int calc_num_triangles() const
{
int Mu = fmax(edge_u0.T, edge_u1.T);
int Mv = fmax(edge_v0.T, edge_v1.T);
Mu = fmax(Mu, 2);
Mv = fmax(Mv, 2);
const int inner_triangles = (Mu - 2) * (Mv - 2) * 2;
const int edge_triangles = edge_u0.T + edge_u1.T + edge_v0.T + edge_v1.T + (Mu - 2) * 2 +
(Mv - 2) * 2;
return inner_triangles + edge_triangles;
}
int get_vert_along_edge(const int e, const int n) const;
int get_vert_along_grid_edge(const int edge, const int n) const
{
int Mu = fmax(edge_u0.T, edge_u1.T);
int Mv = fmax(edge_v0.T, edge_v1.T);
Mu = fmax(Mu, 2);
Mv = fmax(Mv, 2);
switch (edge) {
case 0:
return inner_grid_vert_offset + n * (Mu - 1);
case 1:
return inner_grid_vert_offset + (Mu - 1) * (Mv - 2) + n;
case 2:
return inner_grid_vert_offset + ((Mu - 1) * (Mv - 1) - 1) - n * (Mu - 1);
case 3:
return inner_grid_vert_offset + (Mu - 2) - n;
default:
assert(0);
break;
}
return -1;
}
};
struct Edge {
/* Number of segments the edge will be diced into, see DiagSplit paper. */
int T = 0;
/* top is edge adjacent to start, bottom is adjacent to end. */
Edge *top = nullptr, *bottom = nullptr;
int top_offset = -1, bottom_offset = -1;
bool top_indices_decrease = false, bottom_indices_decrease = false;
int start_vert_index = -1;
int end_vert_index = -1;
/* Index of the second vert from this edges corner along the edge towards the next corner. */
int second_vert_index = -1;
/* Vertices on edge are to be stitched. */
bool is_stitch_edge = false;
/* Key to match this edge with others to be stitched with.
* The ints in the pair are ordered stitching indices */
pair<int, int> stitch_edge_key;
/* Full T along edge (may be larger than T for edges split from ngon edges) */
int stitch_edge_T = 0;
int stitch_offset = 0;
int stitch_top_offset;
int stitch_start_vert_index;
int stitch_end_vert_index;
Edge() = default;
int get_vert_along_edge(const int n) const
{
assert(n >= 0 && n <= T);
if (n == 0) {
return start_vert_index;
}
if (n == T) {
return end_vert_index;
}
return second_vert_index + n - 1;
}
};
inline int Subpatch::edge_t::get_vert_along_edge(const int n_relative) const
{
assert(n_relative >= 0 && n_relative <= T);
int n = n_relative;
if (!indices_decrease_along_edge && !sub_edges_created_in_reverse_order) {
n = offset + n;
}
else if (!indices_decrease_along_edge && sub_edges_created_in_reverse_order) {
n = edge->T - offset - T + n;
}
else if (indices_decrease_along_edge && !sub_edges_created_in_reverse_order) {
n = offset + T - n;
}
else if (indices_decrease_along_edge && sub_edges_created_in_reverse_order) {
n = edge->T - offset - n;
}
return edge->get_vert_along_edge(n);
}
inline int Subpatch::get_vert_along_edge(const int edge, const int n) const
{
return edges[edge].get_vert_along_edge(n);
}
CCL_NAMESPACE_END