Files
test/intern/cycles/util/stack_allocator.h

149 lines
2.8 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include <cstddef>
#include "util/defines.h"
#include "util/guarded_allocator.h"
CCL_NAMESPACE_BEGIN
/* Stack allocator for the use with STL. */
template<int SIZE, typename T> class ccl_try_align(16) StackAllocator
{
public:
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = T *;
using const_pointer = const T *;
using reference = T &;
using const_reference = const T &;
using value_type = T;
/* Allocator construction/destruction. */
StackAllocator() : pointer_(0), use_stack_(true) {}
StackAllocator(const StackAllocator & /*unused*/) : pointer_(0), use_stack_(true) {}
template<class U>
StackAllocator(const StackAllocator<SIZE, U> & /*unused*/) : pointer_(0), use_stack_(false)
{
}
/* Memory allocation/deallocation. */
T *allocate(const size_t n, const void *hint = nullptr)
{
(void)hint;
if (n == 0) {
return nullptr;
}
if (pointer_ + n >= SIZE || use_stack_ == false) {
size_t size = n * sizeof(T);
util_guarded_mem_alloc(size);
T *mem;
#ifdef WITH_BLENDER_GUARDEDALLOC
mem = (T *)MEM_mallocN_aligned(size, 16, "Cycles Alloc");
#else
mem = (T *)malloc(size);
#endif
if (mem == nullptr) {
throw std::bad_alloc();
}
return mem;
}
T *mem = &data_[pointer_];
pointer_ += n;
return mem;
}
void deallocate(T * p, const size_t n)
{
if (p == nullptr) {
return;
}
if (p < data_ || p >= data_ + SIZE) {
util_guarded_mem_free(n * sizeof(T));
#ifdef WITH_BLENDER_GUARDEDALLOC
MEM_freeN(p);
#else
free(p);
#endif
return;
}
/* We don't support memory free for the stack allocator. */
}
/* Address of an reference. */
T *address(T & x) const
{
return &x;
}
const T *address(const T &x) const
{
return &x;
}
/* Object construction/destruction. */
void construct(T * p, const T &val)
{
if (p != nullptr) {
new (p) T(val);
}
}
void destroy(T * p)
{
p->~T();
}
/* Maximum allocation size. */
size_t max_size() const
{
return size_t(-1);
}
/* Rebind to other type of allocator. */
template<class U> struct rebind {
using other = StackAllocator<SIZE, U>;
};
/* Operators */
template<class U> StackAllocator &operator=(const StackAllocator<SIZE, U> & /*unused*/)
{
return *this;
}
StackAllocator<SIZE, T> &operator=(const StackAllocator & /*unused*/)
{
return *this;
}
bool operator==(const StackAllocator & /*other*/) const
{
return true;
}
bool operator!=(const StackAllocator &other) const
{
return !operator==(other);
}
private:
int pointer_;
bool use_stack_;
T data_[SIZE];
};
CCL_NAMESPACE_END