Files
test/source/blender/blenkernel/intern/pointcloud.cc
Hans Goudey 54dc692d7b Refactor: Use StringRef for attribute API and BMesh CustomData functions
Replace `const char *` with `StringRef` for the API in `BKE_attribute.h`.
The benefits are slightly simpler code and possibly slightly improved
performance through avoiding the need to measure string length.

Pull Request: https://projects.blender.org/blender/blender/pulls/134183
2025-02-06 21:38:19 +01:00

440 lines
14 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include <optional>
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_bounds.hh"
#include "BLI_index_range.hh"
#include "BLI_rand.h"
#include "BLI_span.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
#include "BKE_anim_data.hh"
#include "BKE_bake_data_block_id.hh"
#include "BKE_customdata.hh"
#include "BKE_geometry_set.hh"
#include "BKE_idtype.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_modifier.hh"
#include "BKE_object.hh"
#include "BKE_object_types.hh"
#include "BKE_pointcloud.hh"
#include "BLT_translation.hh"
#include "DEG_depsgraph_query.hh"
#include "BLO_read_write.hh"
using blender::float3;
using blender::IndexRange;
using blender::MutableSpan;
using blender::Span;
using blender::Vector;
/* PointCloud datablock */
static void pointcloud_random(PointCloud *pointcloud);
const char *POINTCLOUD_ATTR_POSITION = "position";
const char *POINTCLOUD_ATTR_RADIUS = "radius";
static void pointcloud_init_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(pointcloud, id));
MEMCPY_STRUCT_AFTER(pointcloud, DNA_struct_default_get(PointCloud), id);
pointcloud->runtime = new blender::bke::PointCloudRuntime();
CustomData_reset(&pointcloud->pdata);
pointcloud->attributes_for_write().add<float3>(
"position", blender::bke::AttrDomain::Point, blender::bke::AttributeInitConstruct());
}
static void pointcloud_copy_data(Main * /*bmain*/,
std::optional<Library *> /*owner_library*/,
ID *id_dst,
const ID *id_src,
const int /*flag*/)
{
PointCloud *pointcloud_dst = (PointCloud *)id_dst;
const PointCloud *pointcloud_src = (const PointCloud *)id_src;
pointcloud_dst->mat = static_cast<Material **>(MEM_dupallocN(pointcloud_src->mat));
CustomData_init_from(
&pointcloud_src->pdata, &pointcloud_dst->pdata, CD_MASK_ALL, pointcloud_dst->totpoint);
pointcloud_dst->runtime = new blender::bke::PointCloudRuntime();
pointcloud_dst->runtime->bounds_cache = pointcloud_src->runtime->bounds_cache;
if (pointcloud_src->runtime->bake_materials) {
pointcloud_dst->runtime->bake_materials =
std::make_unique<blender::bke::bake::BakeMaterialsList>(
*pointcloud_src->runtime->bake_materials);
}
pointcloud_dst->batch_cache = nullptr;
}
static void pointcloud_free_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BKE_animdata_free(&pointcloud->id, false);
BKE_pointcloud_batch_cache_free(pointcloud);
CustomData_free(&pointcloud->pdata, pointcloud->totpoint);
MEM_SAFE_FREE(pointcloud->mat);
delete pointcloud->runtime;
}
static void pointcloud_foreach_id(ID *id, LibraryForeachIDData *data)
{
PointCloud *pointcloud = (PointCloud *)id;
for (int i = 0; i < pointcloud->totcol; i++) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, pointcloud->mat[i], IDWALK_CB_USER);
}
}
static void pointcloud_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
PointCloud *pointcloud = (PointCloud *)id;
Vector<CustomDataLayer, 16> point_layers;
CustomData_blend_write_prepare(pointcloud->pdata, point_layers);
/* Write LibData */
BLO_write_id_struct(writer, PointCloud, id_address, &pointcloud->id);
BKE_id_blend_write(writer, &pointcloud->id);
/* Direct data */
CustomData_blend_write(writer,
&pointcloud->pdata,
point_layers,
pointcloud->totpoint,
CD_MASK_ALL,
&pointcloud->id);
BLO_write_pointer_array(writer, pointcloud->totcol, pointcloud->mat);
}
static void pointcloud_blend_read_data(BlendDataReader *reader, ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
/* Geometry */
CustomData_blend_read(reader, &pointcloud->pdata, pointcloud->totpoint);
/* Materials */
BLO_read_pointer_array(reader, pointcloud->totcol, (void **)&pointcloud->mat);
pointcloud->runtime = new blender::bke::PointCloudRuntime();
}
IDTypeInfo IDType_ID_PT = {
/*id_code*/ ID_PT,
/*id_filter*/ FILTER_ID_PT,
/*dependencies_id_types*/ FILTER_ID_MA,
/*main_listbase_index*/ INDEX_ID_PT,
/*struct_size*/ sizeof(PointCloud),
/*name*/ "PointCloud",
/*name_plural*/ N_("pointclouds"),
/*translation_context*/ BLT_I18NCONTEXT_ID_POINTCLOUD,
/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/*asset_type_info*/ nullptr,
/*init_data*/ pointcloud_init_data,
/*copy_data*/ pointcloud_copy_data,
/*free_data*/ pointcloud_free_data,
/*make_local*/ nullptr,
/*foreach_id*/ pointcloud_foreach_id,
/*foreach_cache*/ nullptr,
/*foreach_path*/ nullptr,
/*owner_pointer_get*/ nullptr,
/*blend_write*/ pointcloud_blend_write,
/*blend_read_data*/ pointcloud_blend_read_data,
/*blend_read_after_liblink*/ nullptr,
/*blend_read_undo_preserve*/ nullptr,
/*lib_override_apply_post*/ nullptr,
};
static void pointcloud_random(PointCloud *pointcloud)
{
BLI_assert(pointcloud->totpoint == 0);
pointcloud->totpoint = 400;
CustomData_realloc(&pointcloud->pdata, 0, pointcloud->totpoint);
RNG *rng = BLI_rng_new(0);
blender::bke::MutableAttributeAccessor attributes = pointcloud->attributes_for_write();
blender::MutableSpan<float3> positions = pointcloud->positions_for_write();
blender::bke::SpanAttributeWriter<float> radii =
attributes.lookup_or_add_for_write_only_span<float>(POINTCLOUD_ATTR_RADIUS,
blender::bke::AttrDomain::Point);
for (const int i : positions.index_range()) {
positions[i] = float3(BLI_rng_get_float(rng), BLI_rng_get_float(rng), BLI_rng_get_float(rng)) *
2.0f -
1.0f;
radii.span[i] = 0.05f * BLI_rng_get_float(rng);
}
radii.finish();
BLI_rng_free(rng);
}
Span<float3> PointCloud::positions() const
{
return {static_cast<const float3 *>(
CustomData_get_layer_named(&this->pdata, CD_PROP_FLOAT3, "position")),
this->totpoint};
}
MutableSpan<float3> PointCloud::positions_for_write()
{
return {static_cast<float3 *>(CustomData_get_layer_named_for_write(
&this->pdata, CD_PROP_FLOAT3, "position", this->totpoint)),
this->totpoint};
}
PointCloud *BKE_pointcloud_add(Main *bmain, const char *name)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_id_new(bmain, ID_PT, name));
return pointcloud;
}
PointCloud *BKE_pointcloud_add_default(Main *bmain, const char *name)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_libblock_alloc(bmain, ID_PT, name, 0));
pointcloud_init_data(&pointcloud->id);
pointcloud_random(pointcloud);
return pointcloud;
}
PointCloud *BKE_pointcloud_new_nomain(const int totpoint)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_libblock_alloc(
nullptr, ID_PT, BKE_idtype_idcode_to_name(ID_PT), LIB_ID_CREATE_LOCALIZE));
pointcloud_init_data(&pointcloud->id);
CustomData_realloc(&pointcloud->pdata, 0, totpoint);
pointcloud->totpoint = totpoint;
return pointcloud;
}
void BKE_pointcloud_nomain_to_pointcloud(PointCloud *pointcloud_src, PointCloud *pointcloud_dst)
{
BLI_assert(pointcloud_src->id.tag & ID_TAG_NO_MAIN);
CustomData_free(&pointcloud_dst->pdata, pointcloud_dst->totpoint);
const int totpoint = pointcloud_dst->totpoint = pointcloud_src->totpoint;
CustomData_init_from(&pointcloud_src->pdata, &pointcloud_dst->pdata, CD_MASK_ALL, totpoint);
BKE_id_free(nullptr, pointcloud_src);
}
std::optional<blender::Bounds<blender::float3>> PointCloud::bounds_min_max() const
{
using namespace blender;
using namespace blender::bke;
if (this->totpoint == 0) {
return std::nullopt;
}
this->runtime->bounds_cache.ensure([&](Bounds<float3> &r_bounds) {
const AttributeAccessor attributes = this->attributes();
const Span<float3> positions = this->positions();
if (attributes.contains(POINTCLOUD_ATTR_RADIUS)) {
const VArraySpan radii = *attributes.lookup<float>(POINTCLOUD_ATTR_RADIUS);
r_bounds = *bounds::min_max_with_radii(positions, radii);
}
else {
r_bounds = *bounds::min_max(positions);
}
});
return this->runtime->bounds_cache.data();
}
std::optional<int> PointCloud::material_index_max() const
{
if (this->totpoint == 0) {
return std::nullopt;
}
return blender::bounds::max<int>(
this->attributes()
.lookup_or_default<int>("material_index", blender::bke::AttrDomain::Point, 0)
.varray);
}
void PointCloud::count_memory(blender::MemoryCounter &memory) const
{
CustomData_count_memory(this->pdata, this->totpoint, memory);
}
blender::bke::AttributeAccessor PointCloud::attributes() const
{
return blender::bke::AttributeAccessor(this,
blender::bke::pointcloud_attribute_accessor_functions());
}
blender::bke::MutableAttributeAccessor PointCloud::attributes_for_write()
{
return blender::bke::MutableAttributeAccessor(
this, blender::bke::pointcloud_attribute_accessor_functions());
}
bool BKE_pointcloud_attribute_required(const PointCloud * /*pointcloud*/,
const blender::StringRef name)
{
return name == POINTCLOUD_ATTR_POSITION;
}
/* Dependency Graph */
PointCloud *BKE_pointcloud_copy_for_eval(const PointCloud *pointcloud_src)
{
return reinterpret_cast<PointCloud *>(
BKE_id_copy_ex(nullptr, &pointcloud_src->id, nullptr, LIB_ID_COPY_LOCALIZE));
}
static void pointcloud_evaluate_modifiers(Depsgraph *depsgraph,
Scene *scene,
Object *object,
blender::bke::GeometrySet &geometry_set)
{
/* Modifier evaluation modes. */
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
BKE_modifiers_clear_errors(object);
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtual_modifier_data;
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtual_modifier_data);
/* Evaluate modifiers. */
for (; md; md = md->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
blender::bke::ScopedModifierTimer modifier_timer{*md};
if (mti->modify_geometry_set) {
mti->modify_geometry_set(md, &mectx, &geometry_set);
}
}
}
static PointCloud *take_pointcloud_ownership_from_geometry_set(
blender::bke::GeometrySet &geometry_set)
{
if (!geometry_set.has<blender::bke::PointCloudComponent>()) {
return nullptr;
}
blender::bke::PointCloudComponent &pointcloud_component =
geometry_set.get_component_for_write<blender::bke::PointCloudComponent>();
PointCloud *pointcloud = pointcloud_component.release();
if (pointcloud != nullptr) {
/* Add back, but as read-only non-owning component. */
pointcloud_component.replace(pointcloud, blender::bke::GeometryOwnershipType::ReadOnly);
}
else {
/* The component was empty, we can also remove it. */
geometry_set.remove<blender::bke::PointCloudComponent>();
}
return pointcloud;
}
void BKE_pointcloud_data_update(Depsgraph *depsgraph, Scene *scene, Object *object)
{
/* Free any evaluated data and restore original data. */
BKE_object_free_derived_caches(object);
/* Evaluate modifiers. */
PointCloud *pointcloud = static_cast<PointCloud *>(object->data);
blender::bke::GeometrySet geometry_set = blender::bke::GeometrySet::from_pointcloud(
pointcloud, blender::bke::GeometryOwnershipType::ReadOnly);
pointcloud_evaluate_modifiers(depsgraph, scene, object, geometry_set);
PointCloud *pointcloud_eval = take_pointcloud_ownership_from_geometry_set(geometry_set);
/* If the geometry set did not contain a point cloud, we still create an empty one. */
if (pointcloud_eval == nullptr) {
pointcloud_eval = BKE_pointcloud_new_nomain(0);
}
/* Assign evaluated object. */
const bool eval_is_owned = pointcloud_eval != pointcloud;
BKE_object_eval_assign_data(object, &pointcloud_eval->id, eval_is_owned);
object->runtime->geometry_set_eval = new blender::bke::GeometrySet(std::move(geometry_set));
}
void PointCloud::tag_positions_changed()
{
this->runtime->bounds_cache.tag_dirty();
}
void PointCloud::tag_radii_changed()
{
this->runtime->bounds_cache.tag_dirty();
}
/* Draw Cache */
void (*BKE_pointcloud_batch_cache_dirty_tag_cb)(PointCloud *pointcloud, int mode) = nullptr;
void (*BKE_pointcloud_batch_cache_free_cb)(PointCloud *pointcloud) = nullptr;
void BKE_pointcloud_batch_cache_dirty_tag(PointCloud *pointcloud, int mode)
{
if (pointcloud->batch_cache) {
BKE_pointcloud_batch_cache_dirty_tag_cb(pointcloud, mode);
}
}
void BKE_pointcloud_batch_cache_free(PointCloud *pointcloud)
{
if (pointcloud->batch_cache) {
BKE_pointcloud_batch_cache_free_cb(pointcloud);
}
}
namespace blender::bke {
PointCloud *pointcloud_new_no_attributes(int totpoint)
{
PointCloud *pointcloud = BKE_pointcloud_new_nomain(0);
pointcloud->totpoint = totpoint;
CustomData_free_layer_named(&pointcloud->pdata, "position", 0);
return pointcloud;
}
} // namespace blender::bke