When using clangd or running clang-tidy on headers there are currently many errors. These are noisy in IDEs, make auto fixes impossible, and break features like code completion, refactoring and navigation. This makes source/blender headers work by themselves, which is generally the goal anyway. But #includes and forward declarations were often incomplete. * Add #includes and forward declarations * Add IWYU pragma: export in a few places * Remove some unused #includes (but there are many more) * Tweak ShaderCreateInfo macros to work better with clangd Some types of headers still have errors, these could be fixed or worked around with more investigation. Mostly preprocessor template headers like NOD_static_types.h. Note that that disabling WITH_UNITY_BUILD is required for clangd to work properly, otherwise compile_commands.json does not contain the information for the relevant source files. For more details see the developer docs: https://developer.blender.org/docs/handbook/tooling/clangd/ Pull Request: https://projects.blender.org/blender/blender/pulls/132608
60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
/* SPDX-FileCopyrightText: 2022 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup draw_engine
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <cstring>
|
|
|
|
#include "DNA_color_types.h"
|
|
#include "DNA_image_types.h"
|
|
|
|
namespace blender::image_engine {
|
|
|
|
/**
|
|
* ImageUsage contains data of the image and image user to identify changes that require a rebuild
|
|
* the texture slots.
|
|
*/
|
|
struct ImageUsage {
|
|
/** Render pass of the image that is used. */
|
|
short pass = 0;
|
|
/** Layer of the image that is used. */
|
|
short layer = 0;
|
|
/** View of the image that is used. */
|
|
short view = 0;
|
|
|
|
ColorManagedColorspaceSettings colorspace_settings;
|
|
/** IMA_ALPHA_* */
|
|
char alpha_mode;
|
|
bool last_tile_drawing;
|
|
|
|
const void *last_image = nullptr;
|
|
|
|
ImageUsage() = default;
|
|
ImageUsage(const ::Image *image, const ::ImageUser *image_user, bool do_tile_drawing)
|
|
{
|
|
pass = image_user ? image_user->pass : 0;
|
|
layer = image_user ? image_user->layer : 0;
|
|
view = image_user ? image_user->multi_index : 0;
|
|
colorspace_settings = image->colorspace_settings;
|
|
alpha_mode = image->alpha_mode;
|
|
last_image = static_cast<const void *>(image);
|
|
last_tile_drawing = do_tile_drawing;
|
|
}
|
|
|
|
bool operator==(const ImageUsage &other) const
|
|
{
|
|
return memcmp(this, &other, sizeof(ImageUsage)) == 0;
|
|
}
|
|
bool operator!=(const ImageUsage &other) const
|
|
{
|
|
return !(*this == other);
|
|
}
|
|
};
|
|
|
|
} // namespace blender::image_engine
|