AMD official driver reports that they support multi-bindings, but
in the cases we are using it it fails. This is noticable in Eevee-
next where the shadows aren't rendered.
This fix disables multi-bindings for images for AMD Official drivers
n all OS's. Textures will still use multi-bindings.
Pull Request: https://projects.blender.org/blender/blender/pulls/110882