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test
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902b239aa8de92d559c7b431eaa4321d9dc2b7cf
test
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source
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Campbell Barton
902b239aa8
no functional changes: SETLOOPER macro assumed a scene was defined called 'sce' used to loop over, now make this an argument, helps to make it clear what's going on.
2010-12-17 15:37:59 +00:00
..
blender
no functional changes: SETLOOPER macro assumed a scene was defined called 'sce' used to loop over, now make this an argument, helps to make it clear what's going on.
2010-12-17 15:37:59 +00:00
blenderplayer
cmake was complaining when there was no libs skipped.
2010-12-17 04:41:48 +00:00
creator
cmake was complaining when there was no libs skipped.
2010-12-17 04:41:48 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
no functional changes: SETLOOPER macro assumed a scene was defined called 'sce' used to loop over, now make this an argument, helps to make it clear what's going on.
2010-12-17 15:37:59 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00