You could already do overshoot via the mouse, but it was arbitrarily disallowed when entering values numerically. This simply lifts that restriction so that numerical input is capable of the same things as dragging the mouse. Importantly, the operator slider code already appropriately clamps both mouse and numerical input when needed. So the checks and clamping removed in this commit simply aren't needed, and removing them just makes numerical input get constrained exactly the same as mouse input. Pull Request: https://projects.blender.org/blender/blender/pulls/115534