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90a4e6a93d00ce054e40ab20b8d4bfa53c26da41
test/source/blender/render
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Campbell Barton 22b97743ef avoid int/float comparisons within a number of for loops in deep shadow map compression.
gives minor overall speedup.
2011-01-03 06:13:50 +00:00
..
extern/include
Bugfix #25392
2010-12-27 19:26:38 +00:00
intern
avoid int/float comparisons within a number of for loops in deep shadow map compression.
2011-01-03 06:13:50 +00:00
CMakeLists.txt
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
SConscript
Workaround #20324: clouds (and other) textures bump mapping generates black
2010-07-20 10:22:49 +00:00
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