The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
163 lines
5.7 KiB
C
163 lines
5.7 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2016 Blender Foundation */
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/** \file
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* \ingroup bke
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*/
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#include "CLG_log.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_linklist.h"
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/* Required for proxy to liboverrides conversion code. */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_ID.h"
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#include "DNA_collection_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DEG_depsgraph.h"
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#include "BKE_collection.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_override.h"
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#include "BKE_main.h"
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#include "BLO_readfile.h"
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static CLG_LogRef LOG = {"bke.liboverride_proxy_conversion"};
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bool BKE_lib_override_library_proxy_convert(Main *bmain,
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Scene *scene,
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ViewLayer *view_layer,
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Object *ob_proxy)
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{
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/* `proxy_group`, if defined, is the empty instantiating the collection from which the proxy is
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* coming. */
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Object *ob_proxy_group = ob_proxy->proxy_group;
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const bool is_override_instancing_object = (ob_proxy_group != NULL) &&
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(ob_proxy_group->instance_collection != NULL);
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ID *id_root = is_override_instancing_object ? &ob_proxy_group->instance_collection->id :
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&ob_proxy->proxy->id;
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ID *id_instance_hint = is_override_instancing_object ? &ob_proxy_group->id : &ob_proxy->id;
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/* In some cases the instance collection of a proxy object may be local (see e.g. #83875). Not
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* sure this is a valid state, but for now just abort the overriding process. */
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if (!ID_IS_OVERRIDABLE_LIBRARY_HIERARCHY(id_root)) {
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if (ob_proxy->proxy != NULL) {
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ob_proxy->proxy->proxy_from = NULL;
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}
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id_us_min((ID *)ob_proxy->proxy);
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ob_proxy->proxy = ob_proxy->proxy_group = NULL;
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return false;
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}
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/* We manually convert the proxy object into a library override, further override handling will
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* then be handled by `BKE_lib_override_library_create()` just as for a regular override
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* creation.
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*/
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ob_proxy->proxy->id.tag |= LIB_TAG_DOIT;
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ob_proxy->proxy->id.newid = &ob_proxy->id;
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BKE_lib_override_library_init(&ob_proxy->id, &ob_proxy->proxy->id);
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ob_proxy->id.override_library->flag &= ~IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED;
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ob_proxy->proxy->proxy_from = NULL;
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ob_proxy->proxy = ob_proxy->proxy_group = NULL;
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DEG_id_tag_update(&ob_proxy->id, ID_RECALC_COPY_ON_WRITE);
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/* In case of proxy conversion, remap all local ID usages to linked IDs to their newly created
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* overrides. Also do that for the IDs from the same lib as the proxy in case it is linked.
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* While this might not be 100% the desired behavior, it is likely to be the case most of the
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* time. Ref: #91711. */
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ID *id_iter;
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FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
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if (!ID_IS_LINKED(id_iter) || id_iter->lib == ob_proxy->id.lib) {
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id_iter->tag |= LIB_TAG_DOIT;
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}
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}
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FOREACH_MAIN_ID_END;
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return BKE_lib_override_library_create(
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bmain, scene, view_layer, ob_proxy->id.lib, id_root, id_root, id_instance_hint, NULL, false);
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}
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static void lib_override_library_proxy_convert_do(Main *bmain,
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Scene *scene,
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Object *ob_proxy,
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BlendFileReadReport *reports)
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{
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Object *ob_proxy_group = ob_proxy->proxy_group;
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const bool is_override_instancing_object = ob_proxy_group != NULL;
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const bool success = BKE_lib_override_library_proxy_convert(bmain, scene, NULL, ob_proxy);
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if (success) {
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CLOG_INFO(&LOG,
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4,
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"Proxy object '%s' successfully converted to library overrides",
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ob_proxy->id.name);
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/* Remove the instance empty from this scene, the items now have an overridden collection
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* instead. */
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if (is_override_instancing_object) {
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BKE_scene_collections_object_remove(bmain, scene, ob_proxy_group, true);
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}
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reports->count.proxies_to_lib_overrides_success++;
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}
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}
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void BKE_lib_override_library_main_proxy_convert(Main *bmain, BlendFileReadReport *reports)
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{
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LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
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LinkNodePair proxy_objects = {NULL};
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FOREACH_SCENE_OBJECT_BEGIN (scene, object) {
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if (object->proxy_group != NULL) {
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BLI_linklist_append(&proxy_objects, object);
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}
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}
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FOREACH_SCENE_OBJECT_END;
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FOREACH_SCENE_OBJECT_BEGIN (scene, object) {
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if (object->proxy != NULL && object->proxy_group == NULL) {
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BLI_linklist_append(&proxy_objects, object);
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}
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}
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FOREACH_SCENE_OBJECT_END;
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for (LinkNode *proxy_object_iter = proxy_objects.list; proxy_object_iter != NULL;
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proxy_object_iter = proxy_object_iter->next) {
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Object *proxy_object = proxy_object_iter->link;
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lib_override_library_proxy_convert_do(bmain, scene, proxy_object, reports);
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}
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BLI_linklist_free(proxy_objects.list, NULL);
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}
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LISTBASE_FOREACH (Object *, object, &bmain->objects) {
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if (object->proxy_group != NULL || object->proxy != NULL) {
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if (ID_IS_LINKED(object)) {
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CLOG_WARN(&LOG,
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"Linked proxy object '%s' from '%s' failed to be converted to library override",
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object->id.name + 2,
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object->id.lib->filepath);
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}
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else {
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CLOG_WARN(&LOG,
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"Proxy object '%s' failed to be converted to library override",
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object->id.name + 2);
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}
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reports->count.proxies_to_lib_overrides_failures++;
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if (object->proxy != NULL) {
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object->proxy->proxy_from = NULL;
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}
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id_us_min((ID *)object->proxy);
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object->proxy = object->proxy_group = NULL;
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}
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}
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}
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