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920602f3cfbf63f60bbf176ab309baa135a419df
test
/
source
/
blender
/
nodes
History
Lukas Tönne
513066e8ad
Fix T39849: Adding links directly between node group input/output
...
extension sockets would create additional extension sockets instead of simply ignoring them.
2014-04-23 12:01:33 +02:00
..
composite
Nodes: make default group nodes slighly wider, to match other node width defaults.
2014-04-20 14:47:46 +02:00
intern
Fix T39849: Adding links directly between node group input/output
2014-04-23 12:01:33 +02:00
shader
Cycles: add Transparent Depth output to Light Path node.
2014-04-21 14:44:36 +02:00
texture
Nodes: make default group nodes slighly wider, to match other node width defaults.
2014-04-20 14:47:46 +02:00
CMakeLists.txt
Cycles: add dedicated UV Map node, easier to find and has convenient auto complete.
2014-04-02 11:53:44 +02:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
New Corner Pin node: uses explicit corner values for a plane warp transformation.
2014-03-11 14:12:08 +01:00
NOD_shader.h
Cycles: add dedicated UV Map node, easier to find and has convenient auto complete.
2014-04-02 11:53:44 +02:00
NOD_socket.h
Fix for node groups, now exposing a socket will copy the default value from internal nodes again. Also this value can be changed in the node group Interface panel.
2013-03-28 10:32:04 +00:00
NOD_static_types.h
Cycles: add dedicated UV Map node, easier to find and has convenient auto complete.
2014-04-02 11:53:44 +02:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
SConscript
remove redundant includes from cmake and scons.
2013-05-30 02:16:22 +00:00