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test/source
Andre Susano Pinto 928b676b99 Implemented shrink modes are now:
+ Nearest surface point
+ Normal projection
+ Nearest vertex (gives similar results to nearest surface if the target mesh has many vertexs and is a lot faster to calculate)
^^ all bruteforce calculation for now

+ fixed matrix order multiplication
+ request for CD_MDEDEFORMVERT
2008-04-27 19:29:40 +00:00
..
2008-04-27 19:29:40 +00:00
2008-04-24 19:18:46 +00:00
2007-11-06 22:29:20 +00:00