Files
test/source/blender/render/SConscript
Michel Selten 9330e553e8 SCons updates
* libraries are now generated in [BUILD_DIR]/lib
* passed the user_options to all libraries now.
  This means I could remove a couple of Export/Import lines.
* Changed the order in source/blender/src/SConscript and
  source/gameengine/SConscript.
  All libraries are now sorted alphabetically. This has no impact on the build
  process.
2004-02-15 19:25:32 +00:00

48 lines
1.9 KiB
Python

render_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('user_options_dict')
render_env.Append (CCFLAGS = cflags)
render_env.Append (CXXFLAGS = cxxflags)
render_env.Append (CPPDEFINES = defines)
source_files = ['intern/source/RE_callbacks.c',
'intern/source/edgeRender.c',
'intern/source/envmap.c',
'intern/source/errorHandler.c',
'intern/source/gammaCorrectionTables.c',
'intern/source/initrender.c',
'intern/source/jitter.c',
'intern/source/outerRenderLoop.c',
'intern/source/pixelblending.c',
'intern/source/pixelshading.c',
'intern/source/ray.c',
'intern/source/renderHelp.c',
'intern/source/renderPreAndPost.c',
'intern/source/rendercore.c',
'intern/source/renderdatabase.c',
'intern/source/shadbuf.c',
'intern/source/texture.c',
'intern/source/vanillaRenderPipe.c',
'intern/source/zbuf.c',
'intern/source/zbufferdatastruct.c']
render_env.Append (CPPPATH = ['intern/include',
'#/intern/guardedalloc',
'../blenlib',
'../makesdna',
'extern/include',
'../blenkernel',
'../radiosity/extern/include',
'../imbuf',
'../quicktime',
'../include',
'../../kernel/gen_messaging',
'../yafray'])
render_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_render', source=source_files)