Files
test/source/blender/gpu/intern
Miguel Pozo 2db0b92280 GPU: Add CompilationPriority
Allow adding compilation batches to different priority queues.
Set priorities so static shaders are always compiled first,
then materials, and optimized materials last.

Pull Request: https://projects.blender.org/blender/blender/pulls/139456
2025-05-29 19:43:02 +02:00
..
2025-02-18 15:36:50 +01:00
2025-05-13 17:08:32 +02:00
2025-05-29 19:43:02 +02:00
2025-05-29 19:43:02 +02:00