211 lines
5.6 KiB
C++
211 lines
5.6 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "testing/testing.h"
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#include "GPU_storage_buffer.hh"
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#include "BLI_math_vector.hh"
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#include "BLI_vector.hh"
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#include "gpu_testing.hh"
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namespace blender::gpu::tests {
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constexpr size_t SIZE = 128;
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constexpr size_t SIZE_IN_BYTES = SIZE * sizeof(int);
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static Vector<int32_t> test_data()
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{
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Vector<int32_t> data;
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for (int i : IndexRange(SIZE)) {
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data.append(i);
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}
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return data;
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}
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static void test_storage_buffer_create_update_read()
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{
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GPUStorageBuf *ssbo = GPU_storagebuf_create_ex(
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SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
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EXPECT_NE(ssbo, nullptr);
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/* Upload some dummy data. */
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const Vector<int32_t> data = test_data();
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GPU_storagebuf_update(ssbo, data.data());
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/* Read back data from SSBO. */
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Vector<int32_t> read_data;
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read_data.resize(SIZE, 0);
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GPU_storagebuf_read(ssbo, read_data.data());
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/* Check if data is the same. */
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for (int i : IndexRange(SIZE)) {
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EXPECT_EQ(data[i], read_data[i]);
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}
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GPU_storagebuf_free(ssbo);
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}
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GPU_TEST(storage_buffer_create_update_read);
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static void test_storage_buffer_clear_zero()
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{
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GPUStorageBuf *ssbo = GPU_storagebuf_create_ex(
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SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
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EXPECT_NE(ssbo, nullptr);
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/* Upload some dummy data. */
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const Vector<int32_t> data = test_data();
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GPU_storagebuf_update(ssbo, data.data());
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GPU_storagebuf_clear_to_zero(ssbo);
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/* Read back data from SSBO. */
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Vector<int32_t> read_data;
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read_data.resize(SIZE, 0);
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GPU_storagebuf_read(ssbo, read_data.data());
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/* Check if data is the same. */
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for (int i : IndexRange(SIZE)) {
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EXPECT_EQ(0, read_data[i]);
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}
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GPU_storagebuf_free(ssbo);
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}
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GPU_TEST(storage_buffer_clear_zero);
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static void test_storage_buffer_clear()
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{
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GPUStorageBuf *ssbo = GPU_storagebuf_create_ex(
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SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
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EXPECT_NE(ssbo, nullptr);
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GPU_storagebuf_clear(ssbo, 157255);
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/* Read back data from SSBO. */
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Vector<int32_t> read_data;
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read_data.resize(SIZE, 0);
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GPU_storagebuf_read(ssbo, read_data.data());
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/* Check if datatest_ is the same. */
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for (int i : IndexRange(SIZE)) {
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EXPECT_EQ(157255, read_data[i]);
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}
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GPU_storagebuf_free(ssbo);
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}
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GPU_TEST(storage_buffer_clear);
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static void test_storage_buffer_clear_byte_pattern()
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{
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GPUStorageBuf *ssbo = GPU_storagebuf_create_ex(
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SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
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EXPECT_NE(ssbo, nullptr);
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/* Tests a different clear command on Metal. */
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GPU_storagebuf_clear(ssbo, 0xFCFCFCFCu);
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/* Read back data from SSBO. */
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Vector<int32_t> read_data;
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read_data.resize(SIZE, 0);
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GPU_storagebuf_read(ssbo, read_data.data());
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/* Check if datatest_ is the same. */
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for (int i : IndexRange(SIZE)) {
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EXPECT_EQ(0xFCFCFCFCu, read_data[i]);
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}
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GPU_storagebuf_free(ssbo);
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}
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GPU_TEST(storage_buffer_clear_byte_pattern);
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static void test_storage_buffer_copy_from_vertex_buffer()
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{
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GPUStorageBuf *ssbo = GPU_storagebuf_create_ex(
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SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
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EXPECT_NE(ssbo, nullptr);
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/* Create vertex buffer. */
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GPUVertFormat format = {0};
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GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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GPU_vertformat_attr_add(&format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
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VertBuf *vbo = GPU_vertbuf_create_with_format(format);
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GPU_vertbuf_data_alloc(*vbo, 4);
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struct Vert {
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float2 pos;
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float4 color;
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};
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Vert data[4] = {
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{float2(-1.0, -1.0), float4(0.0, 0.0, 0.0, 1.0)},
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{float2(1.0, -1.0), float4(1.0, 0.0, 0.0, 1.0)},
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{float2(1.0, 1.0), float4(1.0, 1.0, 0.0, 1.0)},
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{float2(-1.0, 1.0), float4(0.0, 1.0, 0.0, 1.0)},
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};
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for (int i : IndexRange(4)) {
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GPU_vertbuf_vert_set(vbo, i, &data[i]);
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}
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float *expected_data = static_cast<float *>(static_cast<void *>(&data));
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Vector<float> read_data;
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read_data.resize(SIZE, 0);
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/* Copy vertex buffer to storage buffer. */
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{
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GPU_storagebuf_clear_to_zero(ssbo);
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GPU_storagebuf_copy_sub_from_vertbuf(ssbo, vbo, 0, 0, sizeof(data));
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/* Validate content of SSBO. */
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GPU_storagebuf_read(ssbo, read_data.data());
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EXPECT_EQ_ARRAY(expected_data, read_data.data(), 24);
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for (int i : IndexRange(24, SIZE - 24)) {
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EXPECT_EQ(0.0, read_data[i]);
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}
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}
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/* Copy vertex buffer to storage buffer with 16 bytes of offset. */
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{
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GPU_storagebuf_clear_to_zero(ssbo);
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GPU_storagebuf_copy_sub_from_vertbuf(ssbo, vbo, 16, 0, sizeof(data));
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/* Validate content of SSBO. */
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GPU_storagebuf_read(ssbo, read_data.data());
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for (int i : IndexRange(4)) {
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EXPECT_EQ(0.0, read_data[i]);
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}
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float *expected_data = static_cast<float *>(static_cast<void *>(&data));
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EXPECT_EQ_ARRAY(expected_data, &(read_data.data()[4]), 24);
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for (int i : IndexRange(28, SIZE - 28)) {
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EXPECT_EQ(0.0, read_data[i]);
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}
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}
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/* Partially Copy vertex buffer to storage buffer with 16 bytes of offset. */
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{
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GPU_storagebuf_clear_to_zero(ssbo);
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GPU_storagebuf_copy_sub_from_vertbuf(ssbo, vbo, 16, sizeof(Vert), sizeof(data) / 2);
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/* Validate content of SSBO. */
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GPU_storagebuf_read(ssbo, read_data.data());
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for (int i : IndexRange(4)) {
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EXPECT_EQ(0.0, read_data[i]);
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}
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float *expected_data = static_cast<float *>(static_cast<void *>(&data));
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EXPECT_EQ_ARRAY(&expected_data[6], &(read_data.data()[4]), 12);
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for (int i : IndexRange(16, SIZE - 16)) {
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EXPECT_EQ(0.0, read_data[i]);
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}
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}
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GPU_vertbuf_discard(vbo);
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GPU_storagebuf_free(ssbo);
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}
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GPU_TEST(storage_buffer_copy_from_vertex_buffer);
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} // namespace blender::gpu::tests
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