Issue was, when requesting (building) lnors for a mesh that has autosmooth disabled, one would expect to simply get vnors as lnors. Until now, it wasn't the case, which was bad e.g. for normal projections of loops in recent remap code (projecting along split loop normals when you would expect projection along vertex normals...). Also, removed the 'angle' parameter from RNA's `mesh.calc_normals_split`. This should *always* use mesh settings (both autosmooth and smoothresh), otherwise once again we'd get inconsistencies in some cases. Will update fbx and obj addons too.
1412 lines
41 KiB
C
1412 lines
41 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Geoffrey Bantle.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/bmesh/intern/bmesh_mesh.c
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* \ingroup bmesh
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*
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* BM mesh level functions.
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "DNA_object_types.h"
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#include "BLI_linklist_stack.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_editmesh.h"
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#include "BKE_multires.h"
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#include "intern/bmesh_private.h"
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/* used as an extern, defined in bmesh.h */
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const BMAllocTemplate bm_mesh_allocsize_default = {512, 1024, 2048, 512};
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const BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512};
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static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
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{
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bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert,
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bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
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bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge,
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bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
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bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop,
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bm_mesh_chunksize_default.totloop, BLI_MEMPOOL_NOP);
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bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface,
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bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
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#ifdef USE_BMESH_HOLES
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bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), 512, 512, BLI_MEMPOOL_NOP);
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#endif
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}
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void BM_mesh_elem_toolflags_ensure(BMesh *bm)
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{
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if (bm->vtoolflagpool && bm->etoolflagpool && bm->ftoolflagpool) {
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return;
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}
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bm->vtoolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), bm->totvert, 512, BLI_MEMPOOL_NOP);
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bm->etoolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), bm->totedge, 512, BLI_MEMPOOL_NOP);
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bm->ftoolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), bm->totface, 512, BLI_MEMPOOL_NOP);
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#pragma omp parallel sections if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
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{
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#pragma omp section
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{
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BLI_mempool *toolflagpool = bm->vtoolflagpool;
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BMIter iter;
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BMElemF *ele;
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BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
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ele->oflags = BLI_mempool_calloc(toolflagpool);
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}
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}
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#pragma omp section
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{
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BLI_mempool *toolflagpool = bm->etoolflagpool;
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BMIter iter;
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BMElemF *ele;
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BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
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ele->oflags = BLI_mempool_calloc(toolflagpool);
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}
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}
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#pragma omp section
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{
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BLI_mempool *toolflagpool = bm->ftoolflagpool;
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BMIter iter;
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BMElemF *ele;
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BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
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ele->oflags = BLI_mempool_calloc(toolflagpool);
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}
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}
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}
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bm->totflags = 1;
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}
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void BM_mesh_elem_toolflags_clear(BMesh *bm)
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{
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if (bm->vtoolflagpool) {
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BLI_mempool_destroy(bm->vtoolflagpool);
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bm->vtoolflagpool = NULL;
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}
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if (bm->etoolflagpool) {
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BLI_mempool_destroy(bm->etoolflagpool);
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bm->etoolflagpool = NULL;
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}
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if (bm->ftoolflagpool) {
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BLI_mempool_destroy(bm->ftoolflagpool);
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bm->ftoolflagpool = NULL;
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}
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}
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/**
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* \brief BMesh Make Mesh
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*
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* Allocates a new BMesh structure.
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*
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* \return The New bmesh
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*
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* \note ob is needed by multires
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*/
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BMesh *BM_mesh_create(const BMAllocTemplate *allocsize)
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{
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/* allocate the structure */
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BMesh *bm = MEM_callocN(sizeof(BMesh), __func__);
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/* allocate the memory pools for the mesh elements */
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bm_mempool_init(bm, allocsize);
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/* allocate one flag pool that we don't get rid of. */
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bm->stackdepth = 1;
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bm->totflags = 0;
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CustomData_reset(&bm->vdata);
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CustomData_reset(&bm->edata);
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CustomData_reset(&bm->ldata);
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CustomData_reset(&bm->pdata);
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return bm;
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}
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/**
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* \brief BMesh Free Mesh Data
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*
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* Frees a BMesh structure.
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*
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* \note frees mesh, but not actual BMesh struct
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*/
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void BM_mesh_data_free(BMesh *bm)
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{
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BMVert *v;
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BMEdge *e;
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BMLoop *l;
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BMFace *f;
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BMIter iter;
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BMIter itersub;
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const bool is_ldata_free = CustomData_bmesh_has_free(&bm->ldata);
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const bool is_pdata_free = CustomData_bmesh_has_free(&bm->pdata);
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/* Check if we have to call free, if not we can avoid a lot of looping */
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if (CustomData_bmesh_has_free(&(bm->vdata))) {
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BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
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CustomData_bmesh_free_block(&(bm->vdata), &(v->head.data));
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}
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}
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if (CustomData_bmesh_has_free(&(bm->edata))) {
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BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
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CustomData_bmesh_free_block(&(bm->edata), &(e->head.data));
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}
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}
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if (is_ldata_free || is_pdata_free) {
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BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
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if (is_pdata_free)
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CustomData_bmesh_free_block(&(bm->pdata), &(f->head.data));
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if (is_ldata_free) {
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BM_ITER_ELEM (l, &itersub, f, BM_LOOPS_OF_FACE) {
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CustomData_bmesh_free_block(&(bm->ldata), &(l->head.data));
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}
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}
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}
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}
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/* Free custom data pools, This should probably go in CustomData_free? */
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if (bm->vdata.totlayer) BLI_mempool_destroy(bm->vdata.pool);
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if (bm->edata.totlayer) BLI_mempool_destroy(bm->edata.pool);
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if (bm->ldata.totlayer) BLI_mempool_destroy(bm->ldata.pool);
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if (bm->pdata.totlayer) BLI_mempool_destroy(bm->pdata.pool);
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/* free custom data */
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CustomData_free(&bm->vdata, 0);
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CustomData_free(&bm->edata, 0);
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CustomData_free(&bm->ldata, 0);
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CustomData_free(&bm->pdata, 0);
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/* destroy element pools */
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BLI_mempool_destroy(bm->vpool);
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BLI_mempool_destroy(bm->epool);
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BLI_mempool_destroy(bm->lpool);
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BLI_mempool_destroy(bm->fpool);
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if (bm->vtable) MEM_freeN(bm->vtable);
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if (bm->etable) MEM_freeN(bm->etable);
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if (bm->ftable) MEM_freeN(bm->ftable);
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/* destroy flag pool */
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BM_mesh_elem_toolflags_clear(bm);
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#ifdef USE_BMESH_HOLES
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BLI_mempool_destroy(bm->looplistpool);
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#endif
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BLI_freelistN(&bm->selected);
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BMO_error_clear(bm);
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}
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/**
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* \brief BMesh Clear Mesh
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*
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* Clear all data in bm
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*/
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void BM_mesh_clear(BMesh *bm)
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{
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/* free old mesh */
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BM_mesh_data_free(bm);
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memset(bm, 0, sizeof(BMesh));
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/* allocate the memory pools for the mesh elements */
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bm_mempool_init(bm, &bm_mesh_allocsize_default);
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bm->stackdepth = 1;
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bm->totflags = 0;
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CustomData_reset(&bm->vdata);
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CustomData_reset(&bm->edata);
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CustomData_reset(&bm->ldata);
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CustomData_reset(&bm->pdata);
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}
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/**
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* \brief BMesh Free Mesh
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*
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* Frees a BMesh data and its structure.
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*/
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void BM_mesh_free(BMesh *bm)
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{
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BM_mesh_data_free(bm);
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if (bm->py_handle) {
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/* keep this out of 'BM_mesh_data_free' because we want python
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* to be able to clear the mesh and maintain access. */
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bpy_bm_generic_invalidate(bm->py_handle);
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bm->py_handle = NULL;
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}
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MEM_freeN(bm);
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}
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/**
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* Helpers for #BM_mesh_normals_update and #BM_verts_calc_normal_vcos
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*/
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static void bm_mesh_edges_calc_vectors(BMesh *bm, float (*edgevec)[3], const float (*vcos)[3])
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{
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BMIter eiter;
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BMEdge *e;
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int index;
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if (vcos) {
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BM_mesh_elem_index_ensure(bm, BM_VERT);
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}
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BM_ITER_MESH_INDEX (e, &eiter, bm, BM_EDGES_OF_MESH, index) {
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BM_elem_index_set(e, index); /* set_inline */
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if (e->l) {
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const float *v1_co = vcos ? vcos[BM_elem_index_get(e->v1)] : e->v1->co;
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const float *v2_co = vcos ? vcos[BM_elem_index_get(e->v2)] : e->v2->co;
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sub_v3_v3v3(edgevec[index], v2_co, v1_co);
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normalize_v3(edgevec[index]);
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}
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else {
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/* the edge vector will not be needed when the edge has no radial */
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}
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}
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bm->elem_index_dirty &= ~BM_EDGE;
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}
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static void bm_mesh_verts_calc_normals(BMesh *bm, const float (*edgevec)[3], const float (*fnos)[3],
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const float (*vcos)[3], float (*vnos)[3])
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{
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BM_mesh_elem_index_ensure(bm, (vnos) ? (BM_EDGE | BM_VERT) : BM_EDGE);
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/* add weighted face normals to vertices */
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{
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BMIter fiter;
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BMFace *f;
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int i;
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BM_ITER_MESH_INDEX (f, &fiter, bm, BM_FACES_OF_MESH, i) {
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BMLoop *l_first, *l_iter;
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const float *f_no = fnos ? fnos[i] : f->no;
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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do {
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const float *e1diff, *e2diff;
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float dotprod;
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float fac;
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float *v_no = vnos ? vnos[BM_elem_index_get(l_iter->v)] : l_iter->v->no;
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/* calculate the dot product of the two edges that
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* meet at the loop's vertex */
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e1diff = edgevec[BM_elem_index_get(l_iter->prev->e)];
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e2diff = edgevec[BM_elem_index_get(l_iter->e)];
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dotprod = dot_v3v3(e1diff, e2diff);
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/* edge vectors are calculated from e->v1 to e->v2, so
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* adjust the dot product if one but not both loops
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* actually runs from from e->v2 to e->v1 */
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if ((l_iter->prev->e->v1 == l_iter->prev->v) ^ (l_iter->e->v1 == l_iter->v)) {
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dotprod = -dotprod;
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}
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fac = saacos(-dotprod);
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/* accumulate weighted face normal into the vertex's normal */
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madd_v3_v3fl(v_no, f_no, fac);
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} while ((l_iter = l_iter->next) != l_first);
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}
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}
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/* normalize the accumulated vertex normals */
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{
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BMIter viter;
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BMVert *v;
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int i;
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BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
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float *v_no = vnos ? vnos[i] : v->no;
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if (UNLIKELY(normalize_v3(v_no) == 0.0f)) {
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const float *v_co = vcos ? vcos[i] : v->co;
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normalize_v3_v3(v_no, v_co);
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}
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}
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}
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}
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/**
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* \brief BMesh Compute Normals
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*
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* Updates the normals of a mesh.
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*/
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void BM_mesh_normals_update(BMesh *bm)
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{
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float (*edgevec)[3] = MEM_mallocN(sizeof(*edgevec) * bm->totedge, __func__);
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#pragma omp parallel sections if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
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{
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#pragma omp section
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{
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/* calculate all face normals */
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BMIter fiter;
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BMFace *f;
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int i;
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BM_ITER_MESH_INDEX (f, &fiter, bm, BM_FACES_OF_MESH, i) {
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BM_elem_index_set(f, i); /* set_inline */
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BM_face_normal_update(f);
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}
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bm->elem_index_dirty &= ~BM_FACE;
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}
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#pragma omp section
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{
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/* Zero out vertex normals */
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BMIter viter;
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BMVert *v;
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int i;
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BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
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BM_elem_index_set(v, i); /* set_inline */
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zero_v3(v->no);
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}
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bm->elem_index_dirty &= ~BM_VERT;
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}
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#pragma omp section
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{
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/* Compute normalized direction vectors for each edge.
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* Directions will be used for calculating the weights of the face normals on the vertex normals.
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*/
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bm_mesh_edges_calc_vectors(bm, edgevec, NULL);
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}
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}
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/* end omp */
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/* Add weighted face normals to vertices, and normalize vert normals. */
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bm_mesh_verts_calc_normals(bm, (const float(*)[3])edgevec, NULL, NULL, NULL);
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MEM_freeN(edgevec);
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}
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/**
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* \brief BMesh Compute Normals from/to external data.
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*
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* Computes the vertex normals of a mesh into vnos, using given vertex coordinates (vcos) and polygon normals (fnos).
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*/
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void BM_verts_calc_normal_vcos(BMesh *bm, const float (*fnos)[3], const float (*vcos)[3], float (*vnos)[3])
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{
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float (*edgevec)[3] = MEM_mallocN(sizeof(*edgevec) * bm->totedge, __func__);
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/* Compute normalized direction vectors for each edge.
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* Directions will be used for calculating the weights of the face normals on the vertex normals.
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*/
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bm_mesh_edges_calc_vectors(bm, edgevec, vcos);
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/* Add weighted face normals to vertices, and normalize vert normals. */
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bm_mesh_verts_calc_normals(bm, (const float(*)[3])edgevec, fnos, vcos, vnos);
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MEM_freeN(edgevec);
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}
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/**
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* Helpers for #BM_mesh_loop_normals_update and #BM_loops_calc_normals_vnos
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*/
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static void bm_mesh_edges_sharp_tag(BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float split_angle,
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float (*r_lnos)[3])
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{
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BMIter eiter;
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BMEdge *e;
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int i;
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const bool check_angle = (split_angle < (float)M_PI);
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if (check_angle) {
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split_angle = cosf(split_angle);
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}
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{
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char htype = BM_LOOP;
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if (vnos) {
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htype |= BM_VERT;
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}
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if (fnos) {
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htype |= BM_FACE;
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}
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BM_mesh_elem_index_ensure(bm, htype);
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}
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/* This first loop checks which edges are actually smooth, and pre-populate lnos with vnos (as if they were
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* all smooth).
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*/
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BM_ITER_MESH_INDEX (e, &eiter, bm, BM_EDGES_OF_MESH, i) {
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BMLoop *l_a, *l_b;
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BM_elem_index_set(e, i); /* set_inline */
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BM_elem_flag_disable(e, BM_ELEM_TAG); /* Clear tag (means edge is sharp). */
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/* An edge with only two loops, might be smooth... */
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if (BM_edge_loop_pair(e, &l_a, &l_b)) {
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bool is_angle_smooth = true;
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if (check_angle) {
|
|
const float *no_a = fnos ? fnos[BM_elem_index_get(l_a->f)] : l_a->f->no;
|
|
const float *no_b = fnos ? fnos[BM_elem_index_get(l_b->f)] : l_b->f->no;
|
|
is_angle_smooth = (dot_v3v3(no_a, no_b) >= split_angle);
|
|
}
|
|
|
|
/* We only tag edges that are *really* smooth:
|
|
* If the angle between both its polys' normals is below split_angle value,
|
|
* and it is tagged as such,
|
|
* and both its faces are smooth,
|
|
* and both its faces have compatible (non-flipped) normals, i.e. both loops on the same edge do not share
|
|
* the same vertex.
|
|
*/
|
|
if (is_angle_smooth &&
|
|
BM_elem_flag_test_bool(e, BM_ELEM_SMOOTH) &&
|
|
BM_elem_flag_test_bool(l_a->f, BM_ELEM_SMOOTH) &&
|
|
BM_elem_flag_test_bool(l_b->f, BM_ELEM_SMOOTH) &&
|
|
l_a->v != l_b->v)
|
|
{
|
|
const float *no;
|
|
BM_elem_flag_enable(e, BM_ELEM_TAG);
|
|
|
|
/* linked vertices might be fully smooth, copy their normals to loop ones. */
|
|
no = vnos ? vnos[BM_elem_index_get(l_a->v)] : l_a->v->no;
|
|
copy_v3_v3(r_lnos[BM_elem_index_get(l_a)], no);
|
|
no = vnos ? vnos[BM_elem_index_get(l_b->v)] : l_b->v->no;
|
|
copy_v3_v3(r_lnos[BM_elem_index_get(l_b)], no);
|
|
}
|
|
}
|
|
}
|
|
|
|
bm->elem_index_dirty &= ~BM_EDGE;
|
|
}
|
|
|
|
/* BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c */
|
|
static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const float (*fnos)[3], float (*r_lnos)[3])
|
|
{
|
|
BMIter fiter;
|
|
BMFace *f_curr;
|
|
|
|
/* Temp normal stack. */
|
|
BLI_SMALLSTACK_DECLARE(normal, float *);
|
|
|
|
{
|
|
char htype = BM_LOOP;
|
|
if (vcos) {
|
|
htype |= BM_VERT;
|
|
}
|
|
if (fnos) {
|
|
htype |= BM_FACE;
|
|
}
|
|
BM_mesh_elem_index_ensure(bm, htype);
|
|
}
|
|
|
|
/* We now know edges that can be smoothed (they are tagged), and edges that will be hard (they aren't).
|
|
* Now, time to generate the normals.
|
|
*/
|
|
BM_ITER_MESH (f_curr, &fiter, bm, BM_FACES_OF_MESH) {
|
|
BMLoop *l_curr, *l_first;
|
|
|
|
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
|
|
do {
|
|
if (BM_elem_flag_test_bool(l_curr->e, BM_ELEM_TAG)) {
|
|
/* A smooth edge.
|
|
* We skip it because it is either:
|
|
* - in the middle of a 'smooth fan' already computed (or that will be as soon as we hit
|
|
* one of its ends, i.e. one of its two sharp edges), or...
|
|
* - the related vertex is a "full smooth" one, in which case pre-populated normals from vertex
|
|
* are just fine!
|
|
*/
|
|
}
|
|
else if (!BM_elem_flag_test_bool(l_curr->prev->e, BM_ELEM_TAG)) {
|
|
/* Simple case (both edges around that vertex are sharp in related polygon),
|
|
* this vertex just takes its poly normal.
|
|
*/
|
|
const float *no = fnos ? fnos[BM_elem_index_get(f_curr)] : f_curr->no;
|
|
copy_v3_v3(r_lnos[BM_elem_index_get(l_curr)], no);
|
|
}
|
|
/* We *do not need* to check/tag loops as already computed!
|
|
* Due to the fact a loop only links to one of its two edges, a same fan *will never be walked more than
|
|
* once!*
|
|
* Since we consider edges having neighbor faces with inverted (flipped) normals as sharp, we are sure that
|
|
* no fan will be skipped, even only considering the case (sharp curr_edge, smooth prev_edge), and not the
|
|
* alternative (smooth curr_edge, sharp prev_edge).
|
|
* All this due/thanks to link between normals and loop ordering.
|
|
*/
|
|
else {
|
|
/* We have to fan around current vertex, until we find the other non-smooth edge,
|
|
* and accumulate face normals into the vertex!
|
|
* Note in case this vertex has only one sharp edge, this is a waste because the normal is the same as
|
|
* the vertex normal, but I do not see any easy way to detect that (would need to count number
|
|
* of sharp edges per vertex, I doubt the additional memory usage would be worth it, especially as
|
|
* it should not be a common case in real-life meshes anyway).
|
|
*/
|
|
BMVert *v_pivot = l_curr->v;
|
|
BMEdge *e_next;
|
|
BMLoop *lfan_pivot, *lfan_pivot_next;
|
|
float lnor[3] = {0.0f, 0.0f, 0.0f};
|
|
float vec_curr[3], vec_next[3];
|
|
|
|
const float *co_pivot = vcos ? vcos[BM_elem_index_get(v_pivot)] : v_pivot->co;
|
|
|
|
lfan_pivot = l_curr;
|
|
e_next = lfan_pivot->e; /* Current edge here, actually! */
|
|
|
|
/* Only need to compute previous edge's vector once, then we can just reuse old current one! */
|
|
{
|
|
const BMVert *v_2 = BM_edge_other_vert(e_next, v_pivot);
|
|
const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
|
|
|
|
sub_v3_v3v3(vec_curr, co_2, co_pivot);
|
|
normalize_v3(vec_curr);
|
|
}
|
|
|
|
while (true) {
|
|
/* Much simpler than in sibling code with basic Mesh data! */
|
|
lfan_pivot_next = BM_vert_step_fan_loop(lfan_pivot, &e_next);
|
|
if (lfan_pivot_next) {
|
|
BLI_assert(lfan_pivot_next->v == v_pivot);
|
|
}
|
|
else {
|
|
/* next edge is non-manifold, we have to find it ourselves! */
|
|
e_next = (lfan_pivot->e == e_next) ? lfan_pivot->prev->e : lfan_pivot->e;
|
|
}
|
|
|
|
/* Compute edge vector.
|
|
* NOTE: We could pre-compute those into an array, in the first iteration, instead of computing them
|
|
* twice (or more) here. However, time gained is not worth memory and time lost,
|
|
* given the fact that this code should not be called that much in real-life meshes...
|
|
*/
|
|
{
|
|
const BMVert *v_2 = BM_edge_other_vert(e_next, v_pivot);
|
|
const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
|
|
|
|
sub_v3_v3v3(vec_next, co_2, co_pivot);
|
|
normalize_v3(vec_next);
|
|
}
|
|
|
|
{
|
|
/* Code similar to accumulate_vertex_normals_poly. */
|
|
/* Calculate angle between the two poly edges incident on this vertex. */
|
|
const BMFace *f = lfan_pivot->f;
|
|
const float fac = saacos(dot_v3v3(vec_next, vec_curr));
|
|
const float *no = fnos ? fnos[BM_elem_index_get(f)] : f->no;
|
|
/* Accumulate */
|
|
madd_v3_v3fl(lnor, no, fac);
|
|
}
|
|
|
|
/* We store here a pointer to all loop-normals processed. */
|
|
BLI_SMALLSTACK_PUSH(normal, (float *)r_lnos[BM_elem_index_get(lfan_pivot)]);
|
|
|
|
if (!BM_elem_flag_test_bool(e_next, BM_ELEM_TAG)) {
|
|
/* Next edge is sharp, we have finished with this fan of faces around this vert! */
|
|
break;
|
|
}
|
|
|
|
/* Copy next edge vector to current one. */
|
|
copy_v3_v3(vec_curr, vec_next);
|
|
/* Next pivot loop to current one. */
|
|
lfan_pivot = lfan_pivot_next;
|
|
}
|
|
|
|
/* In case we get a zero normal here, just use vertex normal already set! */
|
|
if (LIKELY(normalize_v3(lnor) != 0.0f)) {
|
|
/* Copy back the final computed normal into all related loop-normals. */
|
|
float *nor;
|
|
while ((nor = BLI_SMALLSTACK_POP(normal))) {
|
|
copy_v3_v3(nor, lnor);
|
|
}
|
|
}
|
|
else {
|
|
/* We still have to clear the stack! */
|
|
while (BLI_SMALLSTACK_POP(normal));
|
|
}
|
|
}
|
|
} while ((l_curr = l_curr->next) != l_first);
|
|
}
|
|
}
|
|
|
|
static void bm_mesh_loops_from_vert_normals(BMesh *bm, const float (*vnos)[3], float (*r_lnos)[3])
|
|
{
|
|
BMIter fiter;
|
|
BMFace *f_curr;
|
|
|
|
{
|
|
char htype = BM_LOOP;
|
|
if (vnos) {
|
|
htype |= BM_VERT;
|
|
}
|
|
BM_mesh_elem_index_ensure(bm, htype);
|
|
}
|
|
|
|
BM_ITER_MESH (f_curr, &fiter, bm, BM_FACES_OF_MESH) {
|
|
BMLoop *l_curr, *l_first;
|
|
|
|
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
|
|
do {
|
|
const float *no = vnos ? vnos[BM_elem_index_get(l_curr->v)] : l_curr->v->no;
|
|
copy_v3_v3(r_lnos[BM_elem_index_get(l_curr)], no);
|
|
|
|
} while ((l_curr = l_curr->next) != l_first);
|
|
}
|
|
}
|
|
|
|
#if 0 /* Unused currently */
|
|
/**
|
|
* \brief BMesh Compute Loop Normals
|
|
*
|
|
* Updates the loop normals of a mesh. Assumes vertex and face normals are valid (else call BM_mesh_normals_update()
|
|
* first)!
|
|
*/
|
|
void BM_mesh_loop_normals_update(BMesh *bm, const bool use_split_normals, const float split_angle, float (*r_lnos)[3])
|
|
{
|
|
if (use_split_normals) {
|
|
/* Tag smooth edges and set lnos from vnos when they might be completely smooth... */
|
|
bm_mesh_edges_sharp_tag(bm, NULL, NULL, split_angle, r_lnos);
|
|
|
|
/* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
|
|
bm_mesh_loops_calc_normals(bm, NULL, NULL, r_lnos);
|
|
}
|
|
else {
|
|
bm_mesh_loops_from_vert_normals(bm, NULL, r_lnos);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* \brief BMesh Compute Loop Normals from/to external data.
|
|
*
|
|
* Compute split normals, i.e. vertex normals associated with each poly (hence 'loop normals').
|
|
* Useful to materialize sharp edges (or non-smooth faces) without actually modifying the geometry (splitting edges).
|
|
*/
|
|
void BM_loops_calc_normal_vcos(BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*fnos)[3],
|
|
const bool use_split_normals, const float split_angle, float (*r_lnos)[3])
|
|
{
|
|
if (use_split_normals) {
|
|
/* Tag smooth edges and set lnos from vnos when they might be completely smooth... */
|
|
bm_mesh_edges_sharp_tag(bm, vnos, fnos, split_angle, r_lnos);
|
|
|
|
/* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
|
|
bm_mesh_loops_calc_normals(bm, vcos, fnos, r_lnos);
|
|
}
|
|
else {
|
|
bm_mesh_loops_from_vert_normals(bm, vnos, r_lnos);
|
|
}
|
|
}
|
|
|
|
static void UNUSED_FUNCTION(bm_mdisps_space_set)(Object *ob, BMesh *bm, int from, int to)
|
|
{
|
|
/* switch multires data out of tangent space */
|
|
if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
|
|
BMEditMesh *em = BKE_editmesh_create(bm, false);
|
|
DerivedMesh *dm = CDDM_from_editbmesh(em, true, false);
|
|
MDisps *mdisps;
|
|
BMFace *f;
|
|
BMIter iter;
|
|
// int i = 0; // UNUSED
|
|
|
|
multires_set_space(dm, ob, from, to);
|
|
|
|
mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);
|
|
|
|
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
|
|
BMLoop *l;
|
|
BMIter liter;
|
|
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
|
|
MDisps *lmd = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MDISPS);
|
|
|
|
if (!lmd->disps) {
|
|
printf("%s: warning - 'lmd->disps' == NULL\n", __func__);
|
|
}
|
|
|
|
if (lmd->disps && lmd->totdisp == mdisps->totdisp) {
|
|
memcpy(lmd->disps, mdisps->disps, sizeof(float) * 3 * lmd->totdisp);
|
|
}
|
|
else if (mdisps->disps) {
|
|
if (lmd->disps)
|
|
MEM_freeN(lmd->disps);
|
|
|
|
lmd->disps = MEM_dupallocN(mdisps->disps);
|
|
lmd->totdisp = mdisps->totdisp;
|
|
lmd->level = mdisps->level;
|
|
}
|
|
|
|
mdisps++;
|
|
// i += 1;
|
|
}
|
|
}
|
|
|
|
dm->needsFree = 1;
|
|
dm->release(dm);
|
|
|
|
/* setting this to NULL prevents BKE_editmesh_free from freeing it */
|
|
em->bm = NULL;
|
|
BKE_editmesh_free(em);
|
|
MEM_freeN(em);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief BMesh Begin Edit
|
|
*
|
|
* Functions for setting up a mesh for editing and cleaning up after
|
|
* the editing operations are done. These are called by the tools/operator
|
|
* API for each time a tool is executed.
|
|
*/
|
|
void bmesh_edit_begin(BMesh *UNUSED(bm), BMOpTypeFlag UNUSED(type_flag))
|
|
{
|
|
/* Most operators seem to be using BMO_OPTYPE_FLAG_UNTAN_MULTIRES to change the MDisps to
|
|
* absolute space during mesh edits. With this enabled, changes to the topology
|
|
* (loop cuts, edge subdivides, etc) are not reflected in the higher levels of
|
|
* the mesh at all, which doesn't seem right. Turning off completely for now,
|
|
* until this is shown to be better for certain types of mesh edits. */
|
|
#ifdef BMOP_UNTAN_MULTIRES_ENABLED
|
|
/* switch multires data out of tangent space */
|
|
if ((type_flag & BMO_OPTYPE_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
|
|
bmesh_mdisps_space_set(bm, MULTIRES_SPACE_TANGENT, MULTIRES_SPACE_ABSOLUTE);
|
|
|
|
/* ensure correct normals, if possible */
|
|
bmesh_rationalize_normals(bm, 0);
|
|
BM_mesh_normals_update(bm);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* \brief BMesh End Edit
|
|
*/
|
|
void bmesh_edit_end(BMesh *bm, BMOpTypeFlag type_flag)
|
|
{
|
|
ListBase select_history;
|
|
|
|
/* BMO_OPTYPE_FLAG_UNTAN_MULTIRES disabled for now, see comment above in bmesh_edit_begin. */
|
|
#ifdef BMOP_UNTAN_MULTIRES_ENABLED
|
|
/* switch multires data into tangent space */
|
|
if ((flag & BMO_OPTYPE_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
|
|
/* set normals to their previous winding */
|
|
bmesh_rationalize_normals(bm, 1);
|
|
bmesh_mdisps_space_set(bm, MULTIRES_SPACE_ABSOLUTE, MULTIRES_SPACE_TANGENT);
|
|
}
|
|
else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) {
|
|
bmesh_rationalize_normals(bm, 1);
|
|
}
|
|
#endif
|
|
|
|
/* compute normals, clear temp flags and flush selections */
|
|
if (type_flag & BMO_OPTYPE_FLAG_NORMALS_CALC) {
|
|
BM_mesh_normals_update(bm);
|
|
}
|
|
|
|
|
|
if ((type_flag & BMO_OPTYPE_FLAG_SELECT_VALIDATE) == 0) {
|
|
select_history = bm->selected;
|
|
BLI_listbase_clear(&bm->selected);
|
|
}
|
|
|
|
if (type_flag & BMO_OPTYPE_FLAG_SELECT_FLUSH) {
|
|
BM_mesh_select_mode_flush(bm);
|
|
}
|
|
|
|
if ((type_flag & BMO_OPTYPE_FLAG_SELECT_VALIDATE) == 0) {
|
|
bm->selected = select_history;
|
|
}
|
|
}
|
|
|
|
void BM_mesh_elem_index_ensure(BMesh *bm, const char htype)
|
|
{
|
|
const char htype_needed = bm->elem_index_dirty & htype;
|
|
|
|
#ifdef DEBUG
|
|
BM_ELEM_INDEX_VALIDATE(bm, "Should Never Fail!", __func__);
|
|
#endif
|
|
|
|
if (htype_needed == 0) {
|
|
goto finally;
|
|
}
|
|
|
|
/* skip if we only need to operate on one element */
|
|
#pragma omp parallel sections if ((!ELEM(htype_needed, BM_VERT, BM_EDGE, BM_FACE, BM_LOOP, BM_FACE | BM_LOOP)) && \
|
|
(bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT))
|
|
{
|
|
#pragma omp section
|
|
|
|
{
|
|
if (htype & BM_VERT) {
|
|
if (bm->elem_index_dirty & BM_VERT) {
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
|
|
int index;
|
|
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_VERTS_OF_MESH, index) {
|
|
BM_elem_index_set(ele, index); /* set_ok */
|
|
}
|
|
BLI_assert(index == bm->totvert);
|
|
}
|
|
else {
|
|
// printf("%s: skipping vert index calc!\n", __func__);
|
|
}
|
|
}
|
|
}
|
|
|
|
#pragma omp section
|
|
{
|
|
if (htype & BM_EDGE) {
|
|
if (bm->elem_index_dirty & BM_EDGE) {
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
|
|
int index;
|
|
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_EDGES_OF_MESH, index) {
|
|
BM_elem_index_set(ele, index); /* set_ok */
|
|
}
|
|
BLI_assert(index == bm->totedge);
|
|
}
|
|
else {
|
|
// printf("%s: skipping edge index calc!\n", __func__);
|
|
}
|
|
}
|
|
}
|
|
|
|
#pragma omp section
|
|
{
|
|
if (htype & (BM_FACE | BM_LOOP)) {
|
|
if (bm->elem_index_dirty & (BM_FACE | BM_LOOP)) {
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
|
|
const bool update_face = (htype & BM_FACE) && (bm->elem_index_dirty & BM_FACE);
|
|
const bool update_loop = (htype & BM_LOOP) && (bm->elem_index_dirty & BM_LOOP);
|
|
|
|
int index;
|
|
int index_loop = 0;
|
|
|
|
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_FACES_OF_MESH, index) {
|
|
if (update_face) {
|
|
BM_elem_index_set(ele, index); /* set_ok */
|
|
}
|
|
|
|
if (update_loop) {
|
|
BMLoop *l_iter, *l_first;
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP((BMFace *)ele);
|
|
do {
|
|
BM_elem_index_set(l_iter, index_loop++); /* set_ok */
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
}
|
|
}
|
|
|
|
BLI_assert(index == bm->totface);
|
|
if (update_loop) {
|
|
BLI_assert(index_loop == bm->totloop);
|
|
}
|
|
}
|
|
else {
|
|
// printf("%s: skipping face/loop index calc!\n", __func__);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
finally:
|
|
bm->elem_index_dirty &= ~htype;
|
|
}
|
|
|
|
|
|
/**
|
|
* Array checking/setting macros
|
|
*
|
|
* Currently vert/edge/loop/face index data is being abused, in a few areas of the code.
|
|
*
|
|
* To avoid correcting them afterwards, set 'bm->elem_index_dirty' however its possible
|
|
* this flag is set incorrectly which could crash blender.
|
|
*
|
|
* These functions ensure its correct and are called more often in debug mode.
|
|
*/
|
|
|
|
void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func,
|
|
const char *msg_a, const char *msg_b)
|
|
{
|
|
const char iter_types[3] = {BM_VERTS_OF_MESH,
|
|
BM_EDGES_OF_MESH,
|
|
BM_FACES_OF_MESH};
|
|
|
|
const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
|
|
const char *type_names[3] = {"vert", "edge", "face"};
|
|
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
int i;
|
|
bool is_any_error = 0;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
const bool is_dirty = (flag_types[i] & bm->elem_index_dirty) != 0;
|
|
int index = 0;
|
|
bool is_error = false;
|
|
int err_val = 0;
|
|
int err_idx = 0;
|
|
|
|
BM_ITER_MESH (ele, &iter, bm, iter_types[i]) {
|
|
if (!is_dirty) {
|
|
if (BM_elem_index_get(ele) != index) {
|
|
err_val = BM_elem_index_get(ele);
|
|
err_idx = index;
|
|
is_error = true;
|
|
}
|
|
}
|
|
|
|
BM_elem_index_set(ele, index); /* set_ok */
|
|
index++;
|
|
}
|
|
|
|
if ((is_error == true) && (is_dirty == false)) {
|
|
is_any_error = true;
|
|
fprintf(stderr,
|
|
"Invalid Index: at %s, %s, %s[%d] invalid index %d, '%s', '%s'\n",
|
|
location, func, type_names[i], err_idx, err_val, msg_a, msg_b);
|
|
}
|
|
else if ((is_error == false) && (is_dirty == true)) {
|
|
|
|
#if 0 /* mostly annoying */
|
|
|
|
/* dirty may have been incorrectly set */
|
|
fprintf(stderr,
|
|
"Invalid Dirty: at %s, %s (%s), dirty flag was set but all index values are correct, '%s', '%s'\n",
|
|
location, func, type_names[i], msg_a, msg_b);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#if 0 /* mostly annoying, even in debug mode */
|
|
#ifdef DEBUG
|
|
if (is_any_error == 0) {
|
|
fprintf(stderr,
|
|
"Valid Index Success: at %s, %s, '%s', '%s'\n",
|
|
location, func, msg_a, msg_b);
|
|
}
|
|
#endif
|
|
#endif
|
|
(void) is_any_error; /* shut up the compiler */
|
|
|
|
}
|
|
|
|
/* debug check only - no need to optimize */
|
|
#ifndef NDEBUG
|
|
bool BM_mesh_elem_table_check(BMesh *bm)
|
|
{
|
|
BMIter iter;
|
|
BMElem *ele;
|
|
int i;
|
|
|
|
if (bm->vtable && ((bm->elem_table_dirty & BM_VERT) == 0)) {
|
|
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
if (ele != (BMElem *)bm->vtable[i]) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bm->etable && ((bm->elem_table_dirty & BM_EDGE) == 0)) {
|
|
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
if (ele != (BMElem *)bm->etable[i]) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bm->ftable && ((bm->elem_table_dirty & BM_FACE) == 0)) {
|
|
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_FACES_OF_MESH, i) {
|
|
if (ele != (BMElem *)bm->ftable[i]) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
void BM_mesh_elem_table_ensure(BMesh *bm, const char htype)
|
|
{
|
|
/* assume if the array is non-null then its valid and no need to recalc */
|
|
const char htype_needed = (((bm->vtable && ((bm->elem_table_dirty & BM_VERT) == 0)) ? 0 : BM_VERT) |
|
|
((bm->etable && ((bm->elem_table_dirty & BM_EDGE) == 0)) ? 0 : BM_EDGE) |
|
|
((bm->ftable && ((bm->elem_table_dirty & BM_FACE) == 0)) ? 0 : BM_FACE)) & htype;
|
|
|
|
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
|
|
|
|
/* in debug mode double check we didn't need to recalculate */
|
|
BLI_assert(BM_mesh_elem_table_check(bm) == true);
|
|
|
|
if (htype_needed == 0) {
|
|
goto finally;
|
|
}
|
|
|
|
if (htype_needed & BM_VERT) {
|
|
if (bm->vtable && bm->totvert <= bm->vtable_tot && bm->totvert * 2 >= bm->vtable_tot) {
|
|
/* pass (re-use the array) */
|
|
}
|
|
else {
|
|
if (bm->vtable)
|
|
MEM_freeN(bm->vtable);
|
|
bm->vtable = MEM_mallocN(sizeof(void **) * bm->totvert, "bm->vtable");
|
|
bm->vtable_tot = bm->totvert;
|
|
}
|
|
}
|
|
if (htype_needed & BM_EDGE) {
|
|
if (bm->etable && bm->totedge <= bm->etable_tot && bm->totedge * 2 >= bm->etable_tot) {
|
|
/* pass (re-use the array) */
|
|
}
|
|
else {
|
|
if (bm->etable)
|
|
MEM_freeN(bm->etable);
|
|
bm->etable = MEM_mallocN(sizeof(void **) * bm->totedge, "bm->etable");
|
|
bm->etable_tot = bm->totedge;
|
|
}
|
|
}
|
|
if (htype_needed & BM_FACE) {
|
|
if (bm->ftable && bm->totface <= bm->ftable_tot && bm->totface * 2 >= bm->ftable_tot) {
|
|
/* pass (re-use the array) */
|
|
}
|
|
else {
|
|
if (bm->ftable)
|
|
MEM_freeN(bm->ftable);
|
|
bm->ftable = MEM_mallocN(sizeof(void **) * bm->totface, "bm->ftable");
|
|
bm->ftable_tot = bm->totface;
|
|
}
|
|
}
|
|
|
|
/* skip if we only need to operate on one element */
|
|
#pragma omp parallel sections if ((!ELEM(htype_needed, BM_VERT, BM_EDGE, BM_FACE)) && \
|
|
(bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT))
|
|
{
|
|
#pragma omp section
|
|
{
|
|
if (htype_needed & BM_VERT) {
|
|
BM_iter_as_array(bm, BM_VERTS_OF_MESH, NULL, (void **)bm->vtable, bm->totvert);
|
|
}
|
|
}
|
|
#pragma omp section
|
|
{
|
|
if (htype_needed & BM_EDGE) {
|
|
BM_iter_as_array(bm, BM_EDGES_OF_MESH, NULL, (void **)bm->etable, bm->totedge);
|
|
}
|
|
}
|
|
#pragma omp section
|
|
{
|
|
if (htype_needed & BM_FACE) {
|
|
BM_iter_as_array(bm, BM_FACES_OF_MESH, NULL, (void **)bm->ftable, bm->totface);
|
|
}
|
|
}
|
|
}
|
|
|
|
finally:
|
|
/* Only clear dirty flags when all the pointers and data are actually valid.
|
|
* This prevents possible threading issues when dirty flag check failed but
|
|
* data wasn't ready still.
|
|
*/
|
|
bm->elem_table_dirty &= ~htype_needed;
|
|
}
|
|
|
|
/* use BM_mesh_elem_table_ensure where possible to avoid full rebuild */
|
|
void BM_mesh_elem_table_init(BMesh *bm, const char htype)
|
|
{
|
|
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
|
|
|
|
/* force recalc */
|
|
BM_mesh_elem_table_free(bm, BM_ALL_NOLOOP);
|
|
BM_mesh_elem_table_ensure(bm, htype);
|
|
}
|
|
|
|
void BM_mesh_elem_table_free(BMesh *bm, const char htype)
|
|
{
|
|
if (htype & BM_VERT) {
|
|
MEM_SAFE_FREE(bm->vtable);
|
|
}
|
|
|
|
if (htype & BM_EDGE) {
|
|
MEM_SAFE_FREE(bm->etable);
|
|
}
|
|
|
|
if (htype & BM_FACE) {
|
|
MEM_SAFE_FREE(bm->ftable);
|
|
}
|
|
}
|
|
|
|
BMVert *BM_vert_at_index(BMesh *bm, const int index)
|
|
{
|
|
BLI_assert((index >= 0) && (index < bm->totvert));
|
|
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
|
|
return bm->vtable[index];
|
|
}
|
|
|
|
BMEdge *BM_edge_at_index(BMesh *bm, const int index)
|
|
{
|
|
BLI_assert((index >= 0) && (index < bm->totedge));
|
|
BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0);
|
|
return bm->etable[index];
|
|
}
|
|
|
|
BMFace *BM_face_at_index(BMesh *bm, const int index)
|
|
{
|
|
BLI_assert((index >= 0) && (index < bm->totface));
|
|
BLI_assert((bm->elem_table_dirty & BM_FACE) == 0);
|
|
return bm->ftable[index];
|
|
}
|
|
|
|
|
|
BMVert *BM_vert_at_index_find(BMesh *bm, const int index)
|
|
{
|
|
return BLI_mempool_findelem(bm->vpool, index);
|
|
}
|
|
|
|
BMEdge *BM_edge_at_index_find(BMesh *bm, const int index)
|
|
{
|
|
return BLI_mempool_findelem(bm->epool, index);
|
|
}
|
|
|
|
BMFace *BM_face_at_index_find(BMesh *bm, const int index)
|
|
{
|
|
return BLI_mempool_findelem(bm->fpool, index);
|
|
}
|
|
|
|
|
|
/**
|
|
* Return the amount of element of type 'type' in a given bmesh.
|
|
*/
|
|
int BM_mesh_elem_count(BMesh *bm, const char htype)
|
|
{
|
|
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
|
|
|
|
switch (htype) {
|
|
case BM_VERT: return bm->totvert;
|
|
case BM_EDGE: return bm->totedge;
|
|
case BM_FACE: return bm->totface;
|
|
default:
|
|
{
|
|
BLI_assert(0);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Remaps the vertices, edges and/or faces of the bmesh as indicated by vert/edge/face_idx arrays
|
|
* (xxx_idx[org_index] = new_index).
|
|
*
|
|
* A NULL array means no changes.
|
|
*
|
|
* Note: - Does not mess with indices, just sets elem_index_dirty flag.
|
|
* - For verts/edges/faces only (as loops must remain "ordered" and "aligned"
|
|
* on a per-face basis...).
|
|
*
|
|
* WARNING: Be careful if you keep pointers to affected BM elements, or arrays, when using this func!
|
|
*/
|
|
void BM_mesh_remap(
|
|
BMesh *bm,
|
|
const unsigned int *vert_idx,
|
|
const unsigned int *edge_idx,
|
|
const unsigned int *face_idx)
|
|
{
|
|
/* Mapping old to new pointers. */
|
|
GHash *vptr_map = NULL, *eptr_map = NULL, *fptr_map = NULL;
|
|
BMIter iter, iterl;
|
|
BMVert *ve;
|
|
BMEdge *ed;
|
|
BMFace *fa;
|
|
BMLoop *lo;
|
|
|
|
if (!(vert_idx || edge_idx || face_idx))
|
|
return;
|
|
|
|
BM_mesh_elem_table_ensure(
|
|
bm,
|
|
(vert_idx ? BM_VERT : 0) |
|
|
(edge_idx ? BM_EDGE : 0) |
|
|
(face_idx ? BM_FACE : 0));
|
|
|
|
/* Remap Verts */
|
|
if (vert_idx) {
|
|
BMVert **verts_pool, *verts_copy, **vep;
|
|
int i, totvert = bm->totvert;
|
|
const unsigned int *new_idx;
|
|
|
|
/* Init the old-to-new vert pointers mapping */
|
|
vptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap vert pointers mapping", bm->totvert);
|
|
|
|
/* Make a copy of all vertices. */
|
|
verts_pool = bm->vtable;
|
|
verts_copy = MEM_mallocN(sizeof(BMVert) * totvert, "BM_mesh_remap verts copy");
|
|
for (i = totvert, ve = verts_copy + totvert - 1, vep = verts_pool + totvert - 1; i--; ve--, vep--) {
|
|
*ve = **vep;
|
|
/* printf("*vep: %p, verts_pool[%d]: %p\n", *vep, i, verts_pool[i]);*/
|
|
}
|
|
|
|
/* Copy back verts to their new place, and update old2new pointers mapping. */
|
|
new_idx = vert_idx + totvert - 1;
|
|
ve = verts_copy + totvert - 1;
|
|
vep = verts_pool + totvert - 1; /* old, org pointer */
|
|
for (i = totvert; i--; new_idx--, ve--, vep--) {
|
|
BMVert *new_vep = verts_pool[*new_idx];
|
|
*new_vep = *ve;
|
|
/* printf("mapping vert from %d to %d (%p/%p to %p)\n", i, *new_idx, *vep, verts_pool[i], new_vep);*/
|
|
BLI_ghash_insert(vptr_map, (void *)*vep, (void *)new_vep);
|
|
}
|
|
bm->elem_index_dirty |= BM_VERT;
|
|
bm->elem_table_dirty |= BM_VERT;
|
|
|
|
MEM_freeN(verts_copy);
|
|
}
|
|
|
|
/* Remap Edges */
|
|
if (edge_idx) {
|
|
BMEdge **edges_pool, *edges_copy, **edp;
|
|
int i, totedge = bm->totedge;
|
|
const unsigned int *new_idx;
|
|
|
|
/* Init the old-to-new vert pointers mapping */
|
|
eptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap edge pointers mapping", bm->totedge);
|
|
|
|
/* Make a copy of all vertices. */
|
|
edges_pool = bm->etable;
|
|
edges_copy = MEM_mallocN(sizeof(BMEdge) * totedge, "BM_mesh_remap edges copy");
|
|
for (i = totedge, ed = edges_copy + totedge - 1, edp = edges_pool + totedge - 1; i--; ed--, edp--) {
|
|
*ed = **edp;
|
|
}
|
|
|
|
/* Copy back verts to their new place, and update old2new pointers mapping. */
|
|
new_idx = edge_idx + totedge - 1;
|
|
ed = edges_copy + totedge - 1;
|
|
edp = edges_pool + totedge - 1; /* old, org pointer */
|
|
for (i = totedge; i--; new_idx--, ed--, edp--) {
|
|
BMEdge *new_edp = edges_pool[*new_idx];
|
|
*new_edp = *ed;
|
|
BLI_ghash_insert(eptr_map, (void *)*edp, (void *)new_edp);
|
|
/* printf("mapping edge from %d to %d (%p/%p to %p)\n", i, *new_idx, *edp, edges_pool[i], new_edp);*/
|
|
}
|
|
bm->elem_index_dirty |= BM_EDGE;
|
|
bm->elem_table_dirty |= BM_EDGE;
|
|
|
|
MEM_freeN(edges_copy);
|
|
}
|
|
|
|
/* Remap Faces */
|
|
if (face_idx) {
|
|
BMFace **faces_pool, *faces_copy, **fap;
|
|
int i, totface = bm->totface;
|
|
const unsigned int *new_idx;
|
|
|
|
/* Init the old-to-new vert pointers mapping */
|
|
fptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap face pointers mapping", bm->totface);
|
|
|
|
/* Make a copy of all vertices. */
|
|
faces_pool = bm->ftable;
|
|
faces_copy = MEM_mallocN(sizeof(BMFace) * totface, "BM_mesh_remap faces copy");
|
|
for (i = totface, fa = faces_copy + totface - 1, fap = faces_pool + totface - 1; i--; fa--, fap--) {
|
|
*fa = **fap;
|
|
}
|
|
|
|
/* Copy back verts to their new place, and update old2new pointers mapping. */
|
|
new_idx = face_idx + totface - 1;
|
|
fa = faces_copy + totface - 1;
|
|
fap = faces_pool + totface - 1; /* old, org pointer */
|
|
for (i = totface; i--; new_idx--, fa--, fap--) {
|
|
BMFace *new_fap = faces_pool[*new_idx];
|
|
*new_fap = *fa;
|
|
BLI_ghash_insert(fptr_map, (void *)*fap, (void *)new_fap);
|
|
}
|
|
|
|
bm->elem_index_dirty |= BM_FACE | BM_LOOP;
|
|
bm->elem_table_dirty |= BM_FACE;
|
|
|
|
MEM_freeN(faces_copy);
|
|
}
|
|
|
|
/* And now, fix all vertices/edges/faces/loops pointers! */
|
|
/* Verts' pointers, only edge pointers... */
|
|
if (eptr_map) {
|
|
BM_ITER_MESH (ve, &iter, bm, BM_VERTS_OF_MESH) {
|
|
/* printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, (const void *)ve->e));*/
|
|
ve->e = BLI_ghash_lookup(eptr_map, (const void *)ve->e);
|
|
}
|
|
}
|
|
|
|
/* Edges' pointers, only vert pointers (as we don't mess with loops!), and - ack! - edge pointers,
|
|
* as we have to handle disklinks... */
|
|
if (vptr_map || eptr_map) {
|
|
BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
|
|
if (vptr_map) {
|
|
/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, (const void *)ed->v1));*/
|
|
/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, (const void *)ed->v2));*/
|
|
ed->v1 = BLI_ghash_lookup(vptr_map, (const void *)ed->v1);
|
|
ed->v2 = BLI_ghash_lookup(vptr_map, (const void *)ed->v2);
|
|
}
|
|
if (eptr_map) {
|
|
/* printf("Edge v1_disk_link prev: %p -> %p\n", ed->v1_disk_link.prev,*/
|
|
/* BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.prev));*/
|
|
/* printf("Edge v1_disk_link next: %p -> %p\n", ed->v1_disk_link.next,*/
|
|
/* BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.next));*/
|
|
/* printf("Edge v2_disk_link prev: %p -> %p\n", ed->v2_disk_link.prev,*/
|
|
/* BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.prev));*/
|
|
/* printf("Edge v2_disk_link next: %p -> %p\n", ed->v2_disk_link.next,*/
|
|
/* BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.next));*/
|
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ed->v1_disk_link.prev = BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.prev);
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ed->v1_disk_link.next = BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.next);
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|
ed->v2_disk_link.prev = BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.prev);
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ed->v2_disk_link.next = BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.next);
|
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}
|
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}
|
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}
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|
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/* Faces' pointers (loops, in fact), always needed... */
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|
BM_ITER_MESH (fa, &iter, bm, BM_FACES_OF_MESH) {
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|
BM_ITER_ELEM (lo, &iterl, fa, BM_LOOPS_OF_FACE) {
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|
if (vptr_map) {
|
|
/* printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, (const void *)lo->v));*/
|
|
lo->v = BLI_ghash_lookup(vptr_map, (const void *)lo->v);
|
|
}
|
|
if (eptr_map) {
|
|
/* printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, (const void *)lo->e));*/
|
|
lo->e = BLI_ghash_lookup(eptr_map, (const void *)lo->e);
|
|
}
|
|
if (fptr_map) {
|
|
/* printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, (const void *)lo->f));*/
|
|
lo->f = BLI_ghash_lookup(fptr_map, (const void *)lo->f);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vptr_map)
|
|
BLI_ghash_free(vptr_map, NULL, NULL);
|
|
if (eptr_map)
|
|
BLI_ghash_free(eptr_map, NULL, NULL);
|
|
if (fptr_map)
|
|
BLI_ghash_free(fptr_map, NULL, NULL);
|
|
}
|