This patch moves all the functionality previously in SceneRenderLayer to SceneLayer. If we want to rename some of these structs now would be a good time to do it, before they are in SceneLayer. Everything should be working, though I will test things further tomorrow. Once this is committed depsgraph can get rid of the workaround added in rna_Main_meshes_new_from_object and finish whatever this patch was preventing from being finished. This patch also adds a few placeholders for the overrides (samples, ...). These are obviously not working, so some unittests that rely on 'lay', and 'zmask' will fail. This patch does not addressed the change of moving samples to ViewRender (I have this as a separate patch and needs some separate discussion). Following next is the individual note of the individual parts that were committed. Note 1: It is up to Cycles to still get rid of exclude_layer internally. Note 2: Cycles still need to handle its own doversion for the use_layer_samples cases and (1) Remove the override as it is (2) Add a new override (scene.cycles.samples) if scene.cycles.use_layer_samples != IGNORE Respecting the expected behaviour when scene.cycles.use_layer_samples == BOUNDED. Note 3: Cycles still need to implement the per-object holdout (similar to how we do shadow catcher). Note 4: There are parts of the old (Blender Internal) rendering pipeline that is still using lay, e.g., in shi->lay. Honestly it will be easier to purge the entire Blender Internal code away instead of taking things from it bit by bit. Reviewers: sergey, campbellbarton, brecht Differential Revision: https://developer.blender.org/D2919
1096 lines
33 KiB
Python
1096 lines
33 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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import os
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from bpy.types import Operator
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from bpy.props import FloatProperty
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from mathutils import (
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Vector,
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Matrix,
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)
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def CLIP_spaces_walk(context, all_screens, tarea, tspace, callback, *args):
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screens = bpy.data.screens if all_screens else [context.screen]
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for screen in screens:
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for area in screen.areas:
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if area.type == tarea:
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for space in area.spaces:
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if space.type == tspace:
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callback(space, *args)
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def CLIP_set_viewport_background(context, all_screens, clip, clip_user):
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def set_background(space_v3d, clip, user):
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bgpic = None
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for x in space_v3d.background_images:
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if x.source == 'MOVIE_CLIP':
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bgpic = x
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break
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if not bgpic:
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bgpic = space_v3d.background_images.new()
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bgpic.source = 'MOVIE_CLIP'
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bgpic.clip = clip
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bgpic.clip_user.proxy_render_size = user.proxy_render_size
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bgpic.clip_user.use_render_undistorted = True
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bgpic.use_camera_clip = False
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bgpic.view_axis = 'CAMERA'
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space_v3d.show_background_images = True
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CLIP_spaces_walk(context, all_screens, 'VIEW_3D', 'VIEW_3D',
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set_background, clip, clip_user)
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def CLIP_camera_for_clip(context, clip):
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scene = context.scene
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camera = scene.camera
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for ob in scene.objects:
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if ob.type == 'CAMERA':
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for con in ob.constraints:
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if con.type == 'CAMERA_SOLVER':
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cur_clip = scene.active_clip if con.use_active_clip else con.clip
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if cur_clip == clip:
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return ob
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return camera
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def CLIP_track_view_selected(sc, track):
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if track.select_anchor:
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return True
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if sc.show_marker_pattern and track.select_pattern:
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return True
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if sc.show_marker_search and track.select_search:
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return True
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return False
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def CLIP_default_settings_from_track(clip, track, framenr):
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settings = clip.tracking.settings
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width = clip.size[0]
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height = clip.size[1]
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marker = track.markers.find_frame(framenr, False)
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pattern_bb = marker.pattern_bound_box
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pattern = Vector(pattern_bb[1]) - Vector(pattern_bb[0])
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search = marker.search_max - marker.search_min
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pattern[0] = pattern[0] * width
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pattern[1] = pattern[1] * height
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search[0] = search[0] * width
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search[1] = search[1] * height
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settings.default_correlation_min = track.correlation_min
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settings.default_pattern_size = max(pattern[0], pattern[1])
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settings.default_search_size = max(search[0], search[1])
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settings.default_frames_limit = track.frames_limit
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settings.default_pattern_match = track.pattern_match
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settings.default_margin = track.margin
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settings.default_motion_model = track.motion_model
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settings.use_default_brute = track.use_brute
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settings.use_default_normalization = track.use_normalization
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settings.use_default_mask = track.use_mask
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settings.use_default_red_channel = track.use_red_channel
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settings.use_default_green_channel = track.use_green_channel
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settings.use_default_blue_channel = track.use_blue_channel
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settings.default_weight = track.weight
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class CLIP_OT_filter_tracks(bpy.types.Operator):
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"""Filter tracks which has weirdly looking spikes in motion curves"""
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bl_label = "Filter Tracks"
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bl_idname = "clip.filter_tracks"
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bl_options = {'UNDO', 'REGISTER'}
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track_threshold = FloatProperty(
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name="Track Threshold",
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description="Filter Threshold to select problematic tracks",
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default=5.0,
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)
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@staticmethod
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def _filter_values(context, threshold):
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def get_marker_coordinates_in_pixels(clip_size, track, frame_number):
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marker = track.markers.find_frame(frame_number)
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return Vector((marker.co[0] * clip_size[0], marker.co[1] * clip_size[1]))
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def marker_velocity(clip_size, track, frame):
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marker_a = get_marker_coordinates_in_pixels(clip_size, track, frame)
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marker_b = get_marker_coordinates_in_pixels(clip_size, track, frame - 1)
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return marker_a - marker_b
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scene = context.scene
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frame_start = scene.frame_start
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frame_end = scene.frame_end
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clip = context.space_data.clip
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clip_size = clip.size[:]
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bpy.ops.clip.clean_tracks(frames=10, action='DELETE_TRACK')
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tracks_to_clean = set()
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for frame in range(frame_start, frame_end + 1):
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# Find tracks with markers in both this frame and the previous one.
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relevant_tracks = [
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track for track in clip.tracking.tracks
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if (track.markers.find_frame(frame) and
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track.markers.find_frame(frame - 1))]
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if not relevant_tracks:
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continue
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# Get average velocity and deselect track.
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average_velocity = Vector((0.0, 0.0))
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for track in relevant_tracks:
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track.select = False
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average_velocity += marker_velocity(clip_size, track, frame)
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if len(relevant_tracks) >= 1:
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average_velocity = average_velocity / len(relevant_tracks)
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# Then find all markers that behave differently than the average.
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for track in relevant_tracks:
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track_velocity = marker_velocity(clip_size, track, frame)
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distance = (average_velocity - track_velocity).length
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if distance > threshold:
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tracks_to_clean.add(track)
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for track in tracks_to_clean:
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track.select = True
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return len(tracks_to_clean)
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@classmethod
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def poll(cls, context):
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space = context.space_data
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return (space.type == 'CLIP_EDITOR') and space.clip
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def execute(self, context):
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num_tracks = self._filter_values(context, self.track_threshold)
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self.report({'INFO'}, "Identified %d problematic tracks" % num_tracks)
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return {'FINISHED'}
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class CLIP_OT_set_active_clip(bpy.types.Operator):
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bl_label = "Set Active Clip"
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bl_idname = "clip.set_active_clip"
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@classmethod
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def poll(cls, context):
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space = context.space_data
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return space.type == 'CLIP_EDITOR' and space.clip
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def execute(self, context):
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clip = context.space_data.clip
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scene = context.scene
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scene.active_clip = clip
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scene.render.resolution_x = clip.size[0]
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scene.render.resolution_y = clip.size[1]
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return {'FINISHED'}
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class CLIP_OT_track_to_empty(Operator):
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"""Create an Empty object which will be copying movement of active track"""
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bl_idname = "clip.track_to_empty"
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bl_label = "Link Empty to Track"
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bl_options = {'UNDO', 'REGISTER'}
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@staticmethod
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def _link_track(context, clip, tracking_object, track):
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sc = context.space_data
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constraint = None
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ob = None
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ob = bpy.data.objects.new(name=track.name, object_data=None)
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ob.select_set(action='SELECT')
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context.scene.objects.link(ob)
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context.scene.objects.active = ob
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for con in ob.constraints:
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if con.type == 'FOLLOW_TRACK':
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constraint = con
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break
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if constraint is None:
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constraint = ob.constraints.new(type='FOLLOW_TRACK')
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constraint.use_active_clip = False
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constraint.clip = sc.clip
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constraint.track = track.name
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constraint.use_3d_position = False
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constraint.object = tracking_object.name
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constraint.camera = CLIP_camera_for_clip(context, clip)
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@classmethod
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def poll(cls, context):
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space = context.space_data
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return space.type == 'CLIP_EDITOR' and space.clip
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def execute(self, context):
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sc = context.space_data
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clip = sc.clip
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tracking_object = clip.tracking.objects.active
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for track in tracking_object.tracks:
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if CLIP_track_view_selected(sc, track):
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self._link_track(context, clip, tracking_object, track)
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return {'FINISHED'}
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class CLIP_OT_bundles_to_mesh(Operator):
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"""Create vertex cloud using coordinates of reconstructed tracks"""
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bl_idname = "clip.bundles_to_mesh"
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bl_label = "3D Markers to Mesh"
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bl_options = {'UNDO', 'REGISTER'}
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@classmethod
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def poll(cls, context):
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sc = context.space_data
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return (sc.type == 'CLIP_EDITOR') and sc.clip
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def execute(self, context):
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from bpy_extras.io_utils import unpack_list
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sc = context.space_data
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clip = sc.clip
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tracking_object = clip.tracking.objects.active
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new_verts = []
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scene = context.scene
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camera = scene.camera
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matrix = Matrix.Identity(4)
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if camera:
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reconstruction = tracking_object.reconstruction
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framenr = scene.frame_current - clip.frame_start + 1
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reconstructed_matrix = reconstruction.cameras.matrix_from_frame(framenr)
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matrix = camera.matrix_world * reconstructed_matrix.inverted()
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mesh = bpy.data.meshes.new(name="Tracks")
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for track in tracking_object.tracks:
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if track.has_bundle and track.select == True:
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new_verts.append(track.bundle)
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if new_verts:
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mesh.vertices.add(len(new_verts))
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mesh.vertices.foreach_set("co", unpack_list(new_verts))
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ob = bpy.data.objects.new(name="Tracks", object_data=mesh)
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ob.matrix_world = matrix
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context.scene.objects.link(ob)
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return {'FINISHED'}
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class CLIP_OT_delete_proxy(Operator):
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"""Delete movie clip proxy files from the hard drive"""
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bl_idname = "clip.delete_proxy"
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bl_label = "Delete Proxy"
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bl_options = {'REGISTER'}
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@classmethod
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def poll(cls, context):
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if context.space_data.type != 'CLIP_EDITOR':
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return False
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sc = context.space_data
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return sc.clip
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def invoke(self, context, event):
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wm = context.window_manager
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return wm.invoke_confirm(self, event)
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@staticmethod
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def _rmproxy(abspath):
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import shutil
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if not os.path.exists(abspath):
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return
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if os.path.isdir(abspath):
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shutil.rmtree(abspath)
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else:
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os.remove(abspath)
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def execute(self, context):
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sc = context.space_data
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clip = sc.clip
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if clip.use_proxy_custom_directory:
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proxydir = clip.proxy.directory
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else:
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clipdir = os.path.dirname(clip.filepath)
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proxydir = os.path.join(clipdir, "BL_proxy")
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clipfile = os.path.basename(clip.filepath)
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proxy = os.path.join(proxydir, clipfile)
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absproxy = bpy.path.abspath(proxy)
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# proxy_<quality>[_undostorted]
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for x in (25, 50, 75, 100):
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d = os.path.join(absproxy, "proxy_%d" % x)
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self._rmproxy(d)
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self._rmproxy(d + "_undistorted")
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self._rmproxy(os.path.join(absproxy, "proxy_%d.avi" % x))
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tc = ("free_run.blen_tc",
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"interp_free_run.blen_tc",
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"record_run.blen_tc")
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for x in tc:
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self._rmproxy(os.path.join(absproxy, x))
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# remove proxy per-clip directory
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try:
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os.rmdir(absproxy)
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except OSError:
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pass
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# remove [custom] proxy directory if empty
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try:
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absdir = bpy.path.abspath(proxydir)
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os.rmdir(absdir)
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except OSError:
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pass
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return {'FINISHED'}
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class CLIP_OT_set_viewport_background(Operator):
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"""Set current movie clip as a camera background in 3D view-port """ \
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"""(works only when a 3D view-port is visible)"""
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bl_idname = "clip.set_viewport_background"
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bl_label = "Set as Background"
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bl_options = {'REGISTER'}
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@classmethod
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def poll(cls, context):
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if context.space_data.type != 'CLIP_EDITOR':
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return False
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sc = context.space_data
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return sc.clip
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def execute(self, context):
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sc = context.space_data
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CLIP_set_viewport_background(context, False, sc.clip, sc.clip_user)
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return {'FINISHED'}
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class CLIP_OT_constraint_to_fcurve(Operator):
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"""Create F-Curves for object which will copy \
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object's movement caused by this constraint"""
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bl_idname = "clip.constraint_to_fcurve"
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bl_label = "Constraint to F-Curve"
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bl_options = {'UNDO', 'REGISTER'}
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def _bake_object(self, scene, ob):
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con = None
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clip = None
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sfra = None
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efra = None
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frame_current = scene.frame_current
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matrices = []
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# Find constraint which would be converting
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# TODO: several camera solvers and track followers would fail,
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# but can't think about real work-flow where it'll be useful
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for x in ob.constraints:
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if x.type in {'CAMERA_SOLVER', 'FOLLOW_TRACK', 'OBJECT_SOLVER'}:
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con = x
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if not con:
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self.report({'ERROR'},
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"Motion Tracking constraint to be converted not found")
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return {'CANCELLED'}
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# Get clip used for parenting
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if con.use_active_clip:
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clip = scene.active_clip
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else:
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clip = con.clip
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if not clip:
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self.report({'ERROR'},
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"Movie clip to use tracking data from isn't set")
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return {'CANCELLED'}
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if con.type == 'FOLLOW_TRACK' and con.use_3d_position:
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mat = ob.matrix_world.copy()
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ob.constraints.remove(con)
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ob.matrix_world = mat
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return {'FINISHED'}
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# Find start and end frames
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for track in clip.tracking.tracks:
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if sfra is None:
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sfra = track.markers[0].frame
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else:
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sfra = min(sfra, track.markers[0].frame)
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if efra is None:
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efra = track.markers[-1].frame
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else:
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efra = max(efra, track.markers[-1].frame)
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if sfra is None or efra is None:
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return
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# Store object matrices
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for x in range(sfra, efra + 1):
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scene.frame_set(x)
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matrices.append(ob.matrix_world.copy())
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ob.animation_data_create()
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# Apply matrices on object and insert key-frames
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i = 0
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for x in range(sfra, efra + 1):
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scene.frame_set(x)
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ob.matrix_world = matrices[i]
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ob.keyframe_insert("location")
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if ob.rotation_mode == 'QUATERNION':
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ob.keyframe_insert("rotation_quaternion")
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else:
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ob.keyframe_insert("rotation_euler")
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i += 1
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ob.constraints.remove(con)
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scene.frame_set(frame_current)
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def execute(self, context):
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scene = context.scene
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# XXX, should probably use context.selected_editable_objects
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# since selected objects can be from a lib or in hidden layer!
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for ob in scene.objects:
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if ob.select_set(action='SELECT'):
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self._bake_object(scene, ob)
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return {'FINISHED'}
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class CLIP_OT_setup_tracking_scene(Operator):
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"""Prepare scene for compositing 3D objects into this footage"""
|
|
|
|
bl_idname = "clip.setup_tracking_scene"
|
|
bl_label = "Setup Tracking Scene"
|
|
bl_options = {'UNDO', 'REGISTER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
sc = context.space_data
|
|
|
|
if sc.type != 'CLIP_EDITOR':
|
|
return False
|
|
|
|
clip = sc.clip
|
|
|
|
return clip and clip.tracking.reconstruction.is_valid
|
|
|
|
@staticmethod
|
|
def _setupScene(context):
|
|
scene = context.scene
|
|
scene.active_clip = context.space_data.clip
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|
|
|
@staticmethod
|
|
def _setupWorld(context):
|
|
scene = context.scene
|
|
world = scene.world
|
|
|
|
if not world:
|
|
world = bpy.data.worlds.new(name="World")
|
|
scene.world = world
|
|
|
|
world.light_settings.use_ambient_occlusion = True
|
|
world.light_settings.ao_blend_type = 'MULTIPLY'
|
|
|
|
world.light_settings.use_environment_light = True
|
|
world.light_settings.environment_energy = 0.1
|
|
|
|
world.light_settings.distance = 1.0
|
|
world.light_settings.sample_method = 'ADAPTIVE_QMC'
|
|
world.light_settings.samples = 7
|
|
world.light_settings.threshold = 0.005
|
|
if hasattr(scene, "cycles"):
|
|
world.light_settings.ao_factor = 0.05
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|
|
|
@staticmethod
|
|
def _findOrCreateCamera(context):
|
|
scene = context.scene
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|
|
|
if scene.camera:
|
|
return scene.camera
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|
|
|
cam = bpy.data.cameras.new(name="Camera")
|
|
camob = bpy.data.objects.new(name="Camera", object_data=cam)
|
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scene.objects.link(camob)
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|
|
|
scene.camera = camob
|
|
|
|
camob.matrix_local = (Matrix.Translation((7.481, -6.508, 5.344)) *
|
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Matrix.Rotation(0.815, 4, 'Z') *
|
|
Matrix.Rotation(0.011, 4, 'Y') *
|
|
Matrix.Rotation(1.109, 4, 'X'))
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|
|
|
return camob
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@staticmethod
|
|
def _setupCamera(context):
|
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sc = context.space_data
|
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clip = sc.clip
|
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tracking = clip.tracking
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|
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camob = CLIP_OT_setup_tracking_scene._findOrCreateCamera(context)
|
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cam = camob.data
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# Remove all constraints to be sure motion is fine
|
|
camob.constraints.clear()
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|
|
|
# Append camera solver constraint
|
|
con = camob.constraints.new(type='CAMERA_SOLVER')
|
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con.use_active_clip = True
|
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con.influence = 1.0
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|
|
|
cam.sensor_width = tracking.camera.sensor_width
|
|
cam.lens = tracking.camera.focal_length
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|
@staticmethod
|
|
def _setupViewport(context):
|
|
sc = context.space_data
|
|
CLIP_set_viewport_background(context, True, sc.clip, sc.clip_user)
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|
|
|
@staticmethod
|
|
def _setupRenderLayers(context):
|
|
scene = context.scene
|
|
rlayers = scene.render_layers
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|
|
|
if not scene.render_layers.get("Foreground"):
|
|
if len(rlayers) == 1:
|
|
fg = rlayers[0]
|
|
fg.name = 'Foreground'
|
|
else:
|
|
fg = scene.render_layers.new("Foreground")
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|
|
|
fg.use_sky = True
|
|
fg.layers = [True] + [False] * 19
|
|
fg.layers_zmask = [False] * 10 + [True] + [False] * 9
|
|
fg.use_pass_vector = True
|
|
|
|
if not scene.render_layers.get("Background"):
|
|
bg = scene.render_layers.new("Background")
|
|
bg.use_pass_shadow = True
|
|
bg.use_pass_ambient_occlusion = True
|
|
bg.layers = [False] * 10 + [True] + [False] * 9
|
|
|
|
@staticmethod
|
|
def _wipeDefaultNodes(tree):
|
|
if len(tree.nodes) != 2:
|
|
return False
|
|
types = [node.type for node in tree.nodes]
|
|
types.sort()
|
|
|
|
if types[0] == 'COMPOSITE' and types[1] == 'R_LAYERS':
|
|
while tree.nodes:
|
|
tree.nodes.remove(tree.nodes[0])
|
|
|
|
@staticmethod
|
|
def _findNode(tree, type):
|
|
for node in tree.nodes:
|
|
if node.type == type:
|
|
return node
|
|
|
|
return None
|
|
|
|
@staticmethod
|
|
def _findOrCreateNode(tree, type):
|
|
node = CLIP_OT_setup_tracking_scene._findNode(tree, type)
|
|
|
|
if not node:
|
|
node = tree.nodes.new(type=type)
|
|
|
|
return node
|
|
|
|
@staticmethod
|
|
def _needSetupNodes(context):
|
|
scene = context.scene
|
|
tree = scene.node_tree
|
|
|
|
if not tree:
|
|
# No compositor node tree found, time to create it!
|
|
return True
|
|
|
|
for node in tree.nodes:
|
|
if node.type in {'MOVIECLIP', 'MOVIEDISTORTION'}:
|
|
return False
|
|
|
|
return True
|
|
|
|
@staticmethod
|
|
def _offsetNodes(tree):
|
|
for a in tree.nodes:
|
|
for b in tree.nodes:
|
|
if a != b and a.location == b.location:
|
|
b.location += Vector((40.0, 20.0))
|
|
|
|
def _setupNodes(self, context):
|
|
if not self._needSetupNodes(context):
|
|
# compositor nodes were already setup or even changes already
|
|
# do nothing to prevent nodes damage
|
|
return
|
|
|
|
# Enable backdrop for all compositor spaces
|
|
def setup_space(space):
|
|
space.show_backdrop = True
|
|
|
|
CLIP_spaces_walk(context, True, 'NODE_EDITOR', 'NODE_EDITOR',
|
|
setup_space)
|
|
|
|
sc = context.space_data
|
|
scene = context.scene
|
|
scene.use_nodes = True
|
|
tree = scene.node_tree
|
|
clip = sc.clip
|
|
|
|
need_stabilization = False
|
|
|
|
# Remove all the nodes if they came from default node setup.
|
|
# This is simplest way to make it so final node setup is
|
|
# is correct.
|
|
self._wipeDefaultNodes(tree)
|
|
|
|
# create nodes
|
|
rlayer_fg = self._findOrCreateNode(tree, 'CompositorNodeRLayers')
|
|
rlayer_bg = tree.nodes.new(type='CompositorNodeRLayers')
|
|
composite = self._findOrCreateNode(tree, 'CompositorNodeComposite')
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|
|
|
movieclip = tree.nodes.new(type='CompositorNodeMovieClip')
|
|
distortion = tree.nodes.new(type='CompositorNodeMovieDistortion')
|
|
|
|
if need_stabilization:
|
|
stabilize = tree.nodes.new(type='CompositorNodeStabilize2D')
|
|
|
|
scale = tree.nodes.new(type='CompositorNodeScale')
|
|
invert = tree.nodes.new(type='CompositorNodeInvert')
|
|
add_ao = tree.nodes.new(type='CompositorNodeMixRGB')
|
|
add_shadow = tree.nodes.new(type='CompositorNodeMixRGB')
|
|
mul_shadow = tree.nodes.new(type='CompositorNodeMixRGB')
|
|
mul_image = tree.nodes.new(type='CompositorNodeMixRGB')
|
|
vector_blur = tree.nodes.new(type='CompositorNodeVecBlur')
|
|
alphaover = tree.nodes.new(type='CompositorNodeAlphaOver')
|
|
viewer = tree.nodes.new(type='CompositorNodeViewer')
|
|
|
|
# setup nodes
|
|
movieclip.clip = clip
|
|
|
|
distortion.clip = clip
|
|
distortion.distortion_type = 'UNDISTORT'
|
|
|
|
if need_stabilization:
|
|
stabilize.clip = clip
|
|
|
|
scale.space = 'RENDER_SIZE'
|
|
|
|
rlayer_bg.scene = scene
|
|
rlayer_bg.layer = "Background"
|
|
|
|
rlayer_fg.scene = scene
|
|
rlayer_fg.layer = "Foreground"
|
|
|
|
add_ao.blend_type = 'ADD'
|
|
add_ao.show_preview = False
|
|
add_shadow.blend_type = 'ADD'
|
|
add_shadow.show_preview = False
|
|
|
|
mul_shadow.blend_type = 'MULTIPLY'
|
|
mul_shadow.inputs["Fac"].default_value = 0.8
|
|
mul_shadow.show_preview = False
|
|
|
|
mul_image.blend_type = 'MULTIPLY'
|
|
mul_image.inputs["Fac"].default_value = 0.8
|
|
mul_image.show_preview = False
|
|
|
|
vector_blur.factor = 0.75
|
|
|
|
# create links
|
|
tree.links.new(movieclip.outputs["Image"], distortion.inputs["Image"])
|
|
|
|
if need_stabilization:
|
|
tree.links.new(distortion.outputs["Image"],
|
|
stabilize.inputs["Image"])
|
|
tree.links.new(stabilize.outputs["Image"], scale.inputs["Image"])
|
|
else:
|
|
tree.links.new(distortion.outputs["Image"], scale.inputs["Image"])
|
|
|
|
tree.links.new(rlayer_bg.outputs["Alpha"], invert.inputs["Color"])
|
|
|
|
tree.links.new(invert.outputs["Color"], add_shadow.inputs[1])
|
|
tree.links.new(rlayer_bg.outputs["Shadow"], add_shadow.inputs[2])
|
|
|
|
tree.links.new(invert.outputs["Color"], add_ao.inputs[1])
|
|
tree.links.new(rlayer_bg.outputs["AO"], add_ao.inputs[2])
|
|
|
|
tree.links.new(add_ao.outputs["Image"], mul_shadow.inputs[1])
|
|
tree.links.new(add_shadow.outputs["Image"], mul_shadow.inputs[2])
|
|
|
|
tree.links.new(scale.outputs["Image"], mul_image.inputs[1])
|
|
tree.links.new(mul_shadow.outputs["Image"], mul_image.inputs[2])
|
|
|
|
tree.links.new(rlayer_fg.outputs["Image"], vector_blur.inputs["Image"])
|
|
tree.links.new(rlayer_fg.outputs["Depth"], vector_blur.inputs["Z"])
|
|
tree.links.new(rlayer_fg.outputs["Vector"], vector_blur.inputs["Speed"])
|
|
|
|
tree.links.new(mul_image.outputs["Image"], alphaover.inputs[1])
|
|
tree.links.new(vector_blur.outputs["Image"], alphaover.inputs[2])
|
|
|
|
tree.links.new(alphaover.outputs["Image"], composite.inputs["Image"])
|
|
tree.links.new(alphaover.outputs["Image"], viewer.inputs["Image"])
|
|
|
|
# place nodes
|
|
movieclip.location = Vector((-300.0, 350.0))
|
|
|
|
distortion.location = movieclip.location
|
|
distortion.location += Vector((200.0, 0.0))
|
|
|
|
if need_stabilization:
|
|
stabilize.location = distortion.location
|
|
stabilize.location += Vector((200.0, 0.0))
|
|
|
|
scale.location = stabilize.location
|
|
scale.location += Vector((200.0, 0.0))
|
|
else:
|
|
scale.location = distortion.location
|
|
scale.location += Vector((200.0, 0.0))
|
|
|
|
rlayer_bg.location = movieclip.location
|
|
rlayer_bg.location -= Vector((0.0, 350.0))
|
|
|
|
invert.location = rlayer_bg.location
|
|
invert.location += Vector((250.0, 50.0))
|
|
|
|
add_ao.location = invert.location
|
|
add_ao.location[0] += 200
|
|
add_ao.location[1] = rlayer_bg.location[1]
|
|
|
|
add_shadow.location = add_ao.location
|
|
add_shadow.location -= Vector((0.0, 250.0))
|
|
|
|
mul_shadow.location = add_ao.location
|
|
mul_shadow.location += Vector((200.0, -50.0))
|
|
|
|
mul_image.location = mul_shadow.location
|
|
mul_image.location += Vector((300.0, 200.0))
|
|
|
|
rlayer_fg.location = rlayer_bg.location
|
|
rlayer_fg.location -= Vector((0.0, 500.0))
|
|
|
|
vector_blur.location[0] = mul_image.location[0]
|
|
vector_blur.location[1] = rlayer_fg.location[1]
|
|
|
|
alphaover.location[0] = vector_blur.location[0] + 350
|
|
alphaover.location[1] = \
|
|
(vector_blur.location[1] + mul_image.location[1]) / 2
|
|
|
|
composite.location = alphaover.location
|
|
composite.location += Vector((200.0, -100.0))
|
|
|
|
viewer.location = composite.location
|
|
composite.location += Vector((0.0, 200.0))
|
|
|
|
# ensure no nodes were creates on position of existing node
|
|
self._offsetNodes(tree)
|
|
|
|
scene.render.alpha_mode = 'TRANSPARENT'
|
|
if hasattr(scene, "cycles"):
|
|
scene.cycles.film_transparent = True
|
|
|
|
@staticmethod
|
|
def _createMesh(scene, name, vertices, faces):
|
|
from bpy_extras.io_utils import unpack_list
|
|
|
|
mesh = bpy.data.meshes.new(name=name)
|
|
|
|
mesh.vertices.add(len(vertices))
|
|
mesh.vertices.foreach_set("co", unpack_list(vertices))
|
|
|
|
nbr_loops = len(faces)
|
|
nbr_polys = nbr_loops // 4
|
|
mesh.loops.add(nbr_loops)
|
|
mesh.polygons.add(nbr_polys)
|
|
|
|
mesh.polygons.foreach_set("loop_start", range(0, nbr_loops, 4))
|
|
mesh.polygons.foreach_set("loop_total", (4,) * nbr_polys)
|
|
mesh.loops.foreach_set("vertex_index", faces)
|
|
|
|
mesh.update()
|
|
|
|
ob = bpy.data.objects.new(name=name, object_data=mesh)
|
|
|
|
scene.objects.link(ob)
|
|
|
|
return ob
|
|
|
|
@staticmethod
|
|
def _getPlaneVertices(half_size, z):
|
|
|
|
return [(-half_size, -half_size, z),
|
|
(half_size, -half_size, z),
|
|
(half_size, half_size, z),
|
|
(-half_size, half_size, z)]
|
|
|
|
def _createGround(self, scene):
|
|
vertices = self._getPlaneVertices(4.0, 0.0)
|
|
faces = [0, 1, 2, 3]
|
|
|
|
ob = self._createMesh(scene, "Ground", vertices, faces)
|
|
ob["is_ground"] = True
|
|
|
|
return ob
|
|
|
|
@staticmethod
|
|
def _findGround(context):
|
|
scene = context.scene
|
|
|
|
for ob in scene.objects:
|
|
if ob.type == 'MESH' and "is_ground" in ob:
|
|
return ob
|
|
|
|
return None
|
|
|
|
@staticmethod
|
|
def _mergeLayers(layers_a, layers_b):
|
|
|
|
return [(layers_a[i] | layers_b[i]) for i in range(len(layers_a))]
|
|
|
|
@staticmethod
|
|
def _createLamp(scene):
|
|
lamp = bpy.data.lamps.new(name="Lamp", type='POINT')
|
|
lampob = bpy.data.objects.new(name="Lamp", object_data=lamp)
|
|
scene.objects.link(lampob)
|
|
|
|
lampob.matrix_local = Matrix.Translation((4.076, 1.005, 5.904))
|
|
|
|
lamp.distance = 30
|
|
lamp.shadow_method = 'RAY_SHADOW'
|
|
|
|
return lampob
|
|
|
|
def _createSampleObject(self, scene):
|
|
vertices = self._getPlaneVertices(1.0, -1.0) + \
|
|
self._getPlaneVertices(1.0, 1.0)
|
|
faces = (0, 1, 2, 3,
|
|
4, 7, 6, 5,
|
|
0, 4, 5, 1,
|
|
1, 5, 6, 2,
|
|
2, 6, 7, 3,
|
|
3, 7, 4, 0)
|
|
|
|
return self._createMesh(scene, "Cube", vertices, faces)
|
|
|
|
def _setupObjects(self, context):
|
|
scene = context.scene
|
|
|
|
fg = scene.render_layers.get("Foreground")
|
|
bg = scene.render_layers.get("Background")
|
|
|
|
all_layers = self._mergeLayers(fg.layers, bg.layers)
|
|
|
|
# ensure all lamps are active on foreground and background
|
|
has_lamp = False
|
|
has_mesh = False
|
|
for ob in scene.objects:
|
|
if ob.type == 'LAMP':
|
|
ob.layers = all_layers
|
|
has_lamp = True
|
|
elif ob.type == 'MESH' and "is_ground" not in ob:
|
|
has_mesh = True
|
|
|
|
# create sample lamp if there's no lamps in the scene
|
|
if not has_lamp:
|
|
lamp = self._createLamp(scene)
|
|
lamp.layers = all_layers
|
|
|
|
# create sample object if there's no meshes in the scene
|
|
if not has_mesh:
|
|
ob = self._createSampleObject(scene)
|
|
ob.layers = fg.layers
|
|
|
|
# create ground object if needed
|
|
ground = self._findGround(context)
|
|
if not ground:
|
|
ground = self._createGround(scene)
|
|
ground.layers = bg.layers
|
|
else:
|
|
# make sure ground is available on Background layer
|
|
ground.layers = self._mergeLayers(ground.layers, bg.layers)
|
|
|
|
# layers with background and foreground should be rendered
|
|
scene.layers = self._mergeLayers(scene.layers, all_layers)
|
|
|
|
def execute(self, context):
|
|
scene = context.scene
|
|
current_active_layer = scene.active_layer
|
|
|
|
self._setupScene(context)
|
|
self._setupWorld(context)
|
|
self._setupCamera(context)
|
|
self._setupViewport(context)
|
|
self._setupRenderLayers(context)
|
|
self._setupNodes(context)
|
|
self._setupObjects(context)
|
|
|
|
# Active layer has probably changed, set it back to the original value.
|
|
# NOTE: The active layer is always true.
|
|
scene.layers[current_active_layer] = True
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class CLIP_OT_track_settings_as_default(Operator):
|
|
"""Copy tracking settings from active track to default settings"""
|
|
|
|
bl_idname = "clip.track_settings_as_default"
|
|
bl_label = "Track Settings As Default"
|
|
bl_options = {'UNDO', 'REGISTER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
sc = context.space_data
|
|
|
|
if sc.type != 'CLIP_EDITOR':
|
|
return False
|
|
|
|
clip = sc.clip
|
|
|
|
return clip and clip.tracking.tracks.active
|
|
|
|
def execute(self, context):
|
|
sc = context.space_data
|
|
clip = sc.clip
|
|
|
|
track = clip.tracking.tracks.active
|
|
framenr = context.scene.frame_current - clip.frame_start + 1
|
|
|
|
CLIP_default_settings_from_track(clip, track, framenr)
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class CLIP_OT_track_settings_to_track(bpy.types.Operator):
|
|
"""Copy tracking settings from active track to selected tracks"""
|
|
|
|
bl_label = "Copy Track Settings"
|
|
bl_idname = "clip.track_settings_to_track"
|
|
bl_options = {'UNDO', 'REGISTER'}
|
|
|
|
_attrs_track = (
|
|
"correlation_min",
|
|
"frames_limit",
|
|
"pattern_match",
|
|
"margin",
|
|
"motion_model",
|
|
"use_brute",
|
|
"use_normalization",
|
|
"use_mask",
|
|
"use_red_channel",
|
|
"use_green_channel",
|
|
"use_blue_channel",
|
|
"weight"
|
|
)
|
|
|
|
_attrs_marker = (
|
|
"pattern_corners",
|
|
"search_min",
|
|
"search_max",
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
space = context.space_data
|
|
if space.type != 'CLIP_EDITOR':
|
|
return False
|
|
clip = space.clip
|
|
return clip and clip.tracking.tracks.active
|
|
|
|
def execute(self, context):
|
|
space = context.space_data
|
|
clip = space.clip
|
|
track = clip.tracking.tracks.active
|
|
|
|
framenr = context.scene.frame_current - clip.frame_start + 1
|
|
marker = track.markers.find_frame(framenr, False)
|
|
|
|
for t in clip.tracking.tracks:
|
|
if t.select and t != track:
|
|
marker_selected = t.markers.find_frame(framenr, False)
|
|
for attr in self._attrs_track:
|
|
setattr(t, attr, getattr(track, attr))
|
|
for attr in self._attrs_marker:
|
|
setattr(marker_selected, attr, getattr(marker, attr))
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
classes = (
|
|
CLIP_OT_bundles_to_mesh,
|
|
CLIP_OT_constraint_to_fcurve,
|
|
CLIP_OT_delete_proxy,
|
|
CLIP_OT_filter_tracks,
|
|
CLIP_OT_set_active_clip,
|
|
CLIP_OT_set_viewport_background,
|
|
CLIP_OT_setup_tracking_scene,
|
|
CLIP_OT_track_settings_as_default,
|
|
CLIP_OT_track_settings_to_track,
|
|
CLIP_OT_track_to_empty,
|
|
)
|