Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
177 lines
5.4 KiB
C++
177 lines
5.4 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*
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* This file contains blender-side implementation of feature detection.
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*/
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#include "DNA_gpencil_legacy_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_object_types.h" /* SELECT */
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#include "BLI_utildefines.h"
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#include "BKE_tracking.h"
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#include "IMB_imbuf_types.h"
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#include "libmv-capi.h"
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/* Check whether point is inside grease pencil stroke. */
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static bool check_point_in_stroke(bGPDstroke *stroke, float x, float y)
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{
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int count = 0;
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bGPDspoint *points = stroke->points;
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/* Count intersections of horizontal ray coming from the point.
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* Point will be inside layer if and only if number of intersection
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* is uneven.
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*
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* Well, if layer has got self-intersections, this logic wouldn't
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* work, but such situation is crappy anyway.
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*/
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for (int i = 0, prev = stroke->totpoints - 1; i < stroke->totpoints; prev = i, i++) {
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if ((points[i].y < y && points[prev].y >= y) || (points[prev].y < y && points[i].y >= y)) {
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float fac = (y - points[i].y) / (points[prev].y - points[i].y);
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if (points[i].x + fac * (points[prev].x - points[i].x) < x) {
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count++;
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}
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}
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}
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return (count % 2) ? true : false;
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}
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/* Check whether point is inside any stroke of grease pencil layer. */
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static bool check_point_in_layer(bGPDlayer *layer, float x, float y)
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{
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bGPDframe *frame = static_cast<bGPDframe *>(layer->frames.first);
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while (frame) {
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bGPDstroke *stroke = static_cast<bGPDstroke *>(frame->strokes.first);
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while (stroke) {
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if (check_point_in_stroke(stroke, x, y)) {
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return true;
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}
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stroke = stroke->next;
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}
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frame = frame->next;
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}
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return false;
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}
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/* Get features detected by libmv and create tracks on the clip for them. */
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static void detect_retrieve_libmv_features(MovieTracking *tracking,
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ListBase *tracksbase,
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libmv_Features *features,
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int framenr,
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int width,
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int height,
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bGPDlayer *layer,
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bool place_outside_layer)
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{
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int a;
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a = libmv_countFeatures(features);
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while (a--) {
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double x, y, size, score;
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bool ok = true;
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float xu, yu;
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libmv_getFeature(features, a, &x, &y, &score, &size);
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/* In Libmv integer coordinate points to pixel center, in blender
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* it's not. Need to add 0.5px offset to center.
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*/
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xu = (x + 0.5) / width;
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yu = (y + 0.5) / height;
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if (layer) {
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ok = check_point_in_layer(layer, xu, yu) != place_outside_layer;
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}
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if (ok) {
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MovieTrackingTrack *track = BKE_tracking_track_add(
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tracking, tracksbase, xu, yu, framenr, width, height);
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track->flag |= SELECT;
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track->pat_flag |= SELECT;
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track->search_flag |= SELECT;
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}
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}
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}
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static void run_configured_detector(MovieTracking *tracking,
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ListBase *tracksbase,
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ImBuf *ibuf,
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int framenr,
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bGPDlayer *layer,
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bool place_outside_layer,
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libmv_DetectOptions *options)
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{
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libmv_Features *features = nullptr;
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if (ibuf->float_buffer.data) {
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features = libmv_detectFeaturesFloat(ibuf->float_buffer.data, ibuf->x, ibuf->y, 4, options);
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}
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else if (ibuf->byte_buffer.data) {
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features = libmv_detectFeaturesByte(ibuf->byte_buffer.data, ibuf->x, ibuf->y, 4, options);
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}
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if (features != nullptr) {
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detect_retrieve_libmv_features(
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tracking, tracksbase, features, framenr, ibuf->x, ibuf->y, layer, place_outside_layer);
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libmv_featuresDestroy(features);
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}
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}
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void BKE_tracking_detect_fast(MovieTracking *tracking,
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ListBase *tracksbase,
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ImBuf *ibuf,
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int framenr,
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int margin,
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int min_trackness,
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int min_distance,
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bGPDlayer *layer,
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bool place_outside_layer)
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{
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libmv_DetectOptions options = {0};
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options.detector = LIBMV_DETECTOR_FAST;
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options.margin = margin;
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options.min_distance = min_distance;
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options.fast_min_trackness = min_trackness;
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run_configured_detector(
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tracking, tracksbase, ibuf, framenr, layer, place_outside_layer, &options);
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}
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void BKE_tracking_detect_harris(MovieTracking *tracking,
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ListBase *tracksbase,
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ImBuf *ibuf,
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int framenr,
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int margin,
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float threshold,
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int min_distance,
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bGPDlayer *layer,
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bool place_outside_layer)
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{
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libmv_DetectOptions options = {0};
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options.detector = LIBMV_DETECTOR_HARRIS;
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options.margin = margin;
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options.min_distance = min_distance;
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options.harris_threshold = threshold;
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run_configured_detector(
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tracking, tracksbase, ibuf, framenr, layer, place_outside_layer, &options);
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}
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