Files
test/source/blender/compositor/nodes/COM_BlurNode.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

159 lines
5.8 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_BlurNode.h"
#include "COM_FastGaussianBlurOperation.h"
#include "COM_GammaCorrectOperation.h"
#include "COM_GaussianAlphaXBlurOperation.h"
#include "COM_GaussianAlphaYBlurOperation.h"
#include "COM_GaussianBokehBlurOperation.h"
#include "COM_GaussianXBlurOperation.h"
#include "COM_GaussianYBlurOperation.h"
#include "COM_MathBaseOperation.h"
#include "COM_SetValueOperation.h"
namespace blender::compositor {
BlurNode::BlurNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void BlurNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
const bNode *editor_node = this->get_bnode();
const NodeBlurData *data = (const NodeBlurData *)editor_node->storage;
NodeInput *input_size_socket = this->get_input_socket(1);
bool connected_size_socket = input_size_socket->is_linked();
const float size = this->get_input_socket(1)->get_editor_value_float();
const bool extend_bounds = (editor_node->custom1 & CMP_NODEFLAG_BLUR_EXTEND_BOUNDS) != 0;
eCompositorQuality quality = context.get_quality();
NodeOperation *input_operation = nullptr, *output_operation = nullptr;
if (data->filtertype == R_FILTER_FAST_GAUSS) {
FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation();
operationfgb->set_data(data);
operationfgb->set_extend_bounds(extend_bounds);
converter.add_operation(operationfgb);
converter.map_input_socket(get_input_socket(1), operationfgb->get_input_socket(1));
input_operation = operationfgb;
output_operation = operationfgb;
}
else if (editor_node->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) {
MathAddOperation *clamp = new MathAddOperation();
SetValueOperation *zero = new SetValueOperation();
zero->set_value(0.0f);
clamp->set_use_clamp(true);
converter.add_operation(clamp);
converter.add_operation(zero);
converter.map_input_socket(get_input_socket(1), clamp->get_input_socket(0));
converter.add_link(zero->get_output_socket(), clamp->get_input_socket(1));
GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
operationx->set_data(data);
operationx->set_quality(quality);
operationx->set_size(1.0f);
operationx->set_falloff(PROP_SMOOTH);
operationx->set_subtract(false);
operationx->set_extend_bounds(extend_bounds);
converter.add_operation(operationx);
converter.add_link(clamp->get_output_socket(), operationx->get_input_socket(0));
GaussianAlphaYBlurOperation *operationy = new GaussianAlphaYBlurOperation();
operationy->set_data(data);
operationy->set_quality(quality);
operationy->set_size(1.0f);
operationy->set_falloff(PROP_SMOOTH);
operationy->set_subtract(false);
operationy->set_extend_bounds(extend_bounds);
converter.add_operation(operationy);
converter.add_link(operationx->get_output_socket(), operationy->get_input_socket(0));
GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
operation->set_data(data);
operation->set_quality(quality);
operation->set_extend_bounds(extend_bounds);
converter.add_operation(operation);
converter.add_link(operationy->get_output_socket(), operation->get_input_socket(1));
output_operation = operation;
input_operation = operation;
}
else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
operationx->set_data(data);
operationx->set_quality(quality);
operationx->check_opencl();
operationx->set_extend_bounds(extend_bounds);
converter.add_operation(operationx);
converter.map_input_socket(get_input_socket(1), operationx->get_input_socket(1));
GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
operationy->set_data(data);
operationy->set_quality(quality);
operationy->check_opencl();
operationy->set_extend_bounds(extend_bounds);
converter.add_operation(operationy);
converter.map_input_socket(get_input_socket(1), operationy->get_input_socket(1));
converter.add_link(operationx->get_output_socket(), operationy->get_input_socket(0));
if (!connected_size_socket) {
operationx->set_size(size);
operationy->set_size(size);
}
input_operation = operationx;
output_operation = operationy;
}
else {
GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
operation->set_data(data);
operation->set_quality(quality);
operation->set_extend_bounds(extend_bounds);
converter.add_operation(operation);
converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1));
if (!connected_size_socket) {
operation->set_size(size);
}
input_operation = operation;
output_operation = operation;
}
if (data->gamma) {
GammaCorrectOperation *correct = new GammaCorrectOperation();
GammaUncorrectOperation *inverse = new GammaUncorrectOperation();
converter.add_operation(correct);
converter.add_operation(inverse);
converter.map_input_socket(get_input_socket(0), correct->get_input_socket(0));
converter.add_link(correct->get_output_socket(), input_operation->get_input_socket(0));
converter.add_link(output_operation->get_output_socket(), inverse->get_input_socket(0));
converter.map_output_socket(get_output_socket(), inverse->get_output_socket());
converter.add_preview(inverse->get_output_socket());
}
else {
converter.map_input_socket(get_input_socket(0), input_operation->get_input_socket(0));
converter.map_output_socket(get_output_socket(), output_operation->get_output_socket());
converter.add_preview(output_operation->get_output_socket());
}
}
} // namespace blender::compositor