Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "COM_MemoryBuffer.h"
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#include "COM_MemoryProxy.h"
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#include "COM_NodeOperation.h"
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namespace blender::compositor {
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class ReadBufferOperation : public NodeOperation {
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private:
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MemoryProxy *memory_proxy_;
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bool single_value_; /* single value stored in buffer, copied from associated write operation */
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unsigned int offset_;
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MemoryBuffer *buffer_;
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public:
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ReadBufferOperation(DataType datatype);
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void set_memory_proxy(MemoryProxy *memory_proxy)
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{
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memory_proxy_ = memory_proxy;
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}
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MemoryProxy *get_memory_proxy() const
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{
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return memory_proxy_;
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}
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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void *initialize_tile_data(rcti *rect) override;
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void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
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void execute_pixel_extend(float output[4],
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float x,
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float y,
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PixelSampler sampler,
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MemoryBufferExtend extend_x,
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MemoryBufferExtend extend_y);
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void execute_pixel_filtered(
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float output[4], float x, float y, float dx[2], float dy[2]) override;
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void set_offset(unsigned int offset)
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{
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offset_ = offset;
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}
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unsigned int get_offset() const
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{
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return offset_;
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}
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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MemoryBuffer *get_input_memory_buffer(MemoryBuffer **memory_buffers) override
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{
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return memory_buffers[offset_];
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}
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void read_resolution_from_write_buffer();
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void update_memory_buffer();
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};
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} // namespace blender::compositor
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