Files
test/source/blender/draw/engines
Campbell Barton 8aff65daf2 Cleanup: naming for GPUSelectResult
Prefer the name 'hit_result' since 'result' was sometimes used for
a vector of GPUSelectResult and is often used a functions return value.

Use hit_results for the span/vector and hit_result for a single hit.

Also assign struct members for new GPUSelectResult as it reads better
and avoids depending on struct order.
2023-12-01 09:45:02 +11:00
..
2023-11-28 15:19:20 +11:00