Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
105 lines
3.0 KiB
C++
105 lines
3.0 KiB
C++
/* SPDX-FileCopyrightText: 2004-2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup freestyle
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*/
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#include "BPy_BezierCurveShader.h"
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#include "../../stroke/BasicStrokeShaders.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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using namespace Freestyle;
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///////////////////////////////////////////////////////////////////////////////////////////
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//------------------------INSTANCE METHODS ----------------------------------
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static char BezierCurveShader___doc__[] =
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"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BezierCurveShader`\n"
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"\n"
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"[Geometry shader]\n"
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"\n"
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".. method:: __init__(error=4.0)\n"
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"\n"
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" Builds a BezierCurveShader object.\n"
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"\n"
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" :arg error: The error we're allowing for the approximation. This\n"
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" error is the max distance allowed between the new curve and the\n"
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" original geometry.\n"
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" :type error: float\n"
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"\n"
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".. method:: shade(stroke)\n"
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"\n"
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" Transforms the stroke backbone geometry so that it corresponds to a\n"
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" Bezier Curve approximation of the original backbone geometry.\n"
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"\n"
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" :arg stroke: A Stroke object.\n"
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" :type stroke: :class:`freestyle.types.Stroke`\n";
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static int BezierCurveShader___init__(BPy_BezierCurveShader *self, PyObject *args, PyObject *kwds)
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{
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static const char *kwlist[] = {"error", nullptr};
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float f = 4.0;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) {
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return -1;
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}
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self->py_ss.ss = new StrokeShaders::BezierCurveShader(f);
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return 0;
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}
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/*-----------------------BPy_BezierCurveShader type definition ------------------------------*/
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PyTypeObject BezierCurveShader_Type = {
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/*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
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/*tp_name*/ "BezierCurveShader",
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/*tp_basicsize*/ sizeof(BPy_BezierCurveShader),
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/*tp_itemsize*/ 0,
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/*tp_dealloc*/ nullptr,
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/*tp_vectorcall_offset*/ 0,
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/*tp_getattr*/ nullptr,
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/*tp_setattr*/ nullptr,
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/*tp_as_async*/ nullptr,
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/*tp_repr*/ nullptr,
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/*tp_as_number*/ nullptr,
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/*tp_as_sequence*/ nullptr,
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/*tp_as_mapping*/ nullptr,
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/*tp_hash*/ nullptr,
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/*tp_call*/ nullptr,
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/*tp_str*/ nullptr,
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/*tp_getattro*/ nullptr,
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/*tp_setattro*/ nullptr,
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/*tp_as_buffer*/ nullptr,
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/*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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/*tp_doc*/ BezierCurveShader___doc__,
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/*tp_traverse*/ nullptr,
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/*tp_clear*/ nullptr,
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/*tp_richcompare*/ nullptr,
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/*tp_weaklistoffset*/ 0,
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/*tp_iter*/ nullptr,
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/*tp_iternext*/ nullptr,
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/*tp_methods*/ nullptr,
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/*tp_members*/ nullptr,
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/*tp_getset*/ nullptr,
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/*tp_base*/ &StrokeShader_Type,
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/*tp_dict*/ nullptr,
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/*tp_descr_get*/ nullptr,
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/*tp_descr_set*/ nullptr,
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/*tp_dictoffset*/ 0,
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/*tp_init*/ (initproc)BezierCurveShader___init__,
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/*tp_alloc*/ nullptr,
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/*tp_new*/ nullptr,
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};
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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}
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#endif
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