Files
test/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

105 lines
3.0 KiB
C++

/* SPDX-FileCopyrightText: 2004-2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#include "BPy_BezierCurveShader.h"
#include "../../stroke/BasicStrokeShaders.h"
#ifdef __cplusplus
extern "C" {
#endif
using namespace Freestyle;
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char BezierCurveShader___doc__[] =
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BezierCurveShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
".. method:: __init__(error=4.0)\n"
"\n"
" Builds a BezierCurveShader object.\n"
"\n"
" :arg error: The error we're allowing for the approximation. This\n"
" error is the max distance allowed between the new curve and the\n"
" original geometry.\n"
" :type error: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Transforms the stroke backbone geometry so that it corresponds to a\n"
" Bezier Curve approximation of the original backbone geometry.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n";
static int BezierCurveShader___init__(BPy_BezierCurveShader *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"error", nullptr};
float f = 4.0;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) {
return -1;
}
self->py_ss.ss = new StrokeShaders::BezierCurveShader(f);
return 0;
}
/*-----------------------BPy_BezierCurveShader type definition ------------------------------*/
PyTypeObject BezierCurveShader_Type = {
/*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
/*tp_name*/ "BezierCurveShader",
/*tp_basicsize*/ sizeof(BPy_BezierCurveShader),
/*tp_itemsize*/ 0,
/*tp_dealloc*/ nullptr,
/*tp_vectorcall_offset*/ 0,
/*tp_getattr*/ nullptr,
/*tp_setattr*/ nullptr,
/*tp_as_async*/ nullptr,
/*tp_repr*/ nullptr,
/*tp_as_number*/ nullptr,
/*tp_as_sequence*/ nullptr,
/*tp_as_mapping*/ nullptr,
/*tp_hash*/ nullptr,
/*tp_call*/ nullptr,
/*tp_str*/ nullptr,
/*tp_getattro*/ nullptr,
/*tp_setattro*/ nullptr,
/*tp_as_buffer*/ nullptr,
/*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
/*tp_doc*/ BezierCurveShader___doc__,
/*tp_traverse*/ nullptr,
/*tp_clear*/ nullptr,
/*tp_richcompare*/ nullptr,
/*tp_weaklistoffset*/ 0,
/*tp_iter*/ nullptr,
/*tp_iternext*/ nullptr,
/*tp_methods*/ nullptr,
/*tp_members*/ nullptr,
/*tp_getset*/ nullptr,
/*tp_base*/ &StrokeShader_Type,
/*tp_dict*/ nullptr,
/*tp_descr_get*/ nullptr,
/*tp_descr_set*/ nullptr,
/*tp_dictoffset*/ 0,
/*tp_init*/ (initproc)BezierCurveShader___init__,
/*tp_alloc*/ nullptr,
/*tp_new*/ nullptr,
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif