Files
test/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

124 lines
4.0 KiB
C++

/* SPDX-FileCopyrightText: 2004-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#include "BPy_CalligraphicShader.h"
#include "../../stroke/AdvancedStrokeShaders.h"
#include "../BPy_Convert.h"
#ifdef __cplusplus
extern "C" {
#endif
using namespace Freestyle;
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char CalligraphicShader___doc__[] =
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`CalligraphicShader`\n"
"\n"
"[Thickness Shader]\n"
"\n"
".. method:: __init__(thickness_min, thickness_max, orientation, clamp)\n"
"\n"
" Builds a CalligraphicShader object.\n"
"\n"
" :arg thickness_min: The minimum thickness in the direction\n"
" perpendicular to the main direction.\n"
" :type thickness_min: float\n"
" :arg thickness_max: The maximum thickness in the main direction.\n"
" :type thickness_max: float\n"
" :arg orientation: The 2D vector giving the main direction.\n"
" :type orientation: :class:`mathutils.Vector`\n"
" :arg clamp: If true, the strokes are drawn in black when the stroke\n"
" direction is between -90 and 90 degrees with respect to the main\n"
" direction and drawn in white otherwise. If false, the strokes\n"
" are always drawn in black.\n"
" :type clamp: bool\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Assigns thicknesses to the stroke vertices so that the stroke looks\n"
" like made with a calligraphic tool, i.e. the stroke will be the\n"
" thickest in a main direction, and the thinnest in the direction\n"
" perpendicular to this one, and an interpolation in between.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n";
static int CalligraphicShader___init__(BPy_CalligraphicShader *self,
PyObject *args,
PyObject *kwds)
{
static const char *kwlist[] = {
"thickness_min", "thickness_max", "orientation", "clamp", nullptr};
double d1, d2;
float f3[2];
PyObject *obj4 = nullptr;
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "ddO&O!", (char **)kwlist, &d1, &d2, convert_v2, f3, &PyBool_Type, &obj4))
{
return -1;
}
Vec2f v(f3[0], f3[1]);
self->py_ss.ss = new CalligraphicShader(d1, d2, v, bool_from_PyBool(obj4));
return 0;
}
/*-----------------------BPy_CalligraphicShader type definition ------------------------------*/
PyTypeObject CalligraphicShader_Type = {
/*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
/*tp_name*/ "CalligraphicShader",
/*tp_basicsize*/ sizeof(BPy_CalligraphicShader),
/*tp_itemsize*/ 0,
/*tp_dealloc*/ nullptr,
/*tp_vectorcall_offset*/ 0,
/*tp_getattr*/ nullptr,
/*tp_setattr*/ nullptr,
/*tp_as_async*/ nullptr,
/*tp_repr*/ nullptr,
/*tp_as_number*/ nullptr,
/*tp_as_sequence*/ nullptr,
/*tp_as_mapping*/ nullptr,
/*tp_hash*/ nullptr,
/*tp_call*/ nullptr,
/*tp_str*/ nullptr,
/*tp_getattro*/ nullptr,
/*tp_setattro*/ nullptr,
/*tp_as_buffer*/ nullptr,
/*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
/*tp_doc*/ CalligraphicShader___doc__,
/*tp_traverse*/ nullptr,
/*tp_clear*/ nullptr,
/*tp_richcompare*/ nullptr,
/*tp_weaklistoffset*/ 0,
/*tp_iter*/ nullptr,
/*tp_iternext*/ nullptr,
/*tp_methods*/ nullptr,
/*tp_members*/ nullptr,
/*tp_getset*/ nullptr,
/*tp_base*/ &StrokeShader_Type,
/*tp_dict*/ nullptr,
/*tp_descr_get*/ nullptr,
/*tp_descr_set*/ nullptr,
/*tp_dictoffset*/ 0,
/*tp_init*/ (initproc)CalligraphicShader___init__,
/*tp_alloc*/ nullptr,
/*tp_new*/ nullptr,
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif