Files
test/source/blender/nodes/geometry/node_geometry_util.hh
Lukas Tönne c845233d1c Nodes: Move ValueOrField struct into blenkernel
This struct is currently defined in the `functions` module but not actually used there. It's only used by the geometry nodes module, with an indirect dependency from blenkernel via simulation zone baking. This scope is problematic when adding grids as socket data, which should not be part of the functions module.

The `ValueOrField` struct is now moved to blenkernel, so it can be more easily extended to other kinds of data that might be passed around by geometry nodes sockets in future. No functional changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/115087
2023-11-18 13:11:39 +01:00

143 lines
5.8 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "MEM_guardedalloc.h"
#include "BKE_node.hh"
#include "BKE_node_socket_value.hh"
#include "NOD_geometry_exec.hh"
#include "NOD_register.hh"
#include "NOD_socket_declarations.hh"
#include "NOD_socket_declarations_geometry.hh"
#include "node_util.hh"
#ifdef WITH_OPENVDB
# include <openvdb/Types.h>
#endif
struct BVHTreeFromMesh;
struct GeometrySet;
namespace blender::nodes {
class GatherAddNodeSearchParams;
class GatherLinkSearchOpParams;
} // namespace blender::nodes
void geo_node_type_base(bNodeType *ntype, int type, const char *name, short nclass);
bool geo_node_poll_default(const bNodeType *ntype,
const bNodeTree *ntree,
const char **r_disabled_hint);
namespace blender::nodes {
bool check_tool_context_and_error(GeoNodeExecParams &params);
void search_link_ops_for_tool_node(GatherLinkSearchOpParams &params);
void transform_mesh(Mesh &mesh,
const float3 translation,
const math::Quaternion rotation,
const float3 scale);
void transform_geometry_set(GeoNodeExecParams &params,
GeometrySet &geometry,
const float4x4 &transform,
const Depsgraph &depsgraph);
/**
* Returns the parts of the geometry that are on the selection for the given domain. If the domain
* is not applicable for the component, e.g. face domain for point cloud, nothing happens to that
* component. If no component can work with the domain, then `error_message` is set to true.
*/
void separate_geometry(GeometrySet &geometry_set,
eAttrDomain domain,
GeometryNodeDeleteGeometryMode mode,
const Field<bool> &selection_field,
const AnonymousAttributePropagationInfo &propagation_info,
bool &r_is_error);
void get_closest_in_bvhtree(BVHTreeFromMesh &tree_data,
const VArray<float3> &positions,
const IndexMask &mask,
const MutableSpan<int> r_indices,
const MutableSpan<float> r_distances_sq,
const MutableSpan<float3> r_positions);
int apply_offset_in_cyclic_range(IndexRange range, int start_index, int offset);
#ifdef WITH_OPENVDB
/**
* Initializes the VolumeComponent of a GeometrySet with a new Volume from points.
* The grid class should be either openvdb::GRID_FOG_VOLUME or openvdb::GRID_LEVEL_SET.
*/
void initialize_volume_component_from_points(GeoNodeExecParams &params,
const NodeGeometryPointsToVolume &storage,
GeometrySet &r_geometry_set,
openvdb::GridClass gridClass);
#endif
class EvaluateAtIndexInput final : public bke::GeometryFieldInput {
private:
Field<int> index_field_;
GField value_field_;
eAttrDomain value_field_domain_;
public:
EvaluateAtIndexInput(Field<int> index_field, GField value_field, eAttrDomain value_field_domain);
GVArray get_varray_for_context(const bke::GeometryFieldContext &context,
const IndexMask &mask) const final;
std::optional<eAttrDomain> preferred_domain(const GeometryComponent & /*component*/) const final
{
return value_field_domain_;
}
};
const CPPType &get_simulation_item_cpp_type(eNodeSocketDatatype socket_type);
const CPPType &get_simulation_item_cpp_type(const NodeSimulationItem &item);
bke::bake::BakeState move_values_to_simulation_state(
const Span<NodeSimulationItem> node_simulation_items, const Span<void *> input_values);
void move_simulation_state_to_values(const Span<NodeSimulationItem> node_simulation_items,
bke::bake::BakeState zone_state,
const Object &self_object,
const ComputeContext &compute_context,
const bNode &sim_output_node,
Span<void *> r_output_values);
void copy_simulation_state_to_values(const Span<NodeSimulationItem> node_simulation_items,
const bke::bake::BakeStateRef &zone_state,
const Object &self_object,
const ComputeContext &compute_context,
const bNode &sim_output_node,
Span<void *> r_output_values);
void copy_with_checked_indices(const GVArray &src,
const VArray<int> &indices,
const IndexMask &mask,
GMutableSpan dst);
namespace enums {
const EnumPropertyItem *attribute_type_type_with_socket_fn(bContext * /*C*/,
PointerRNA * /*ptr*/,
PropertyRNA * /*prop*/,
bool *r_free);
bool generic_attribute_type_supported(const EnumPropertyItem &item);
const EnumPropertyItem *domain_experimental_grease_pencil_version3_fn(bContext * /*C*/,
PointerRNA * /*ptr*/,
PropertyRNA * /*prop*/,
bool *r_free);
const EnumPropertyItem *domain_without_corner_experimental_grease_pencil_version3_fn(
bContext * /*C*/, PointerRNA * /*ptr*/, PropertyRNA * /*prop*/, bool *r_free);
} // namespace enums
} // namespace blender::nodes