Files
test/source/blender/render/intern/tile_highlight.cc
Sergey Sharybin 76995feea0 Refactor: Move tile highlight logic outside of Render
Allows to generalize the API a bit more, getting closer to
a situation when RenderEngine::re points to a baseclass of
the Render.
2023-07-27 12:37:06 +02:00

103 lines
2.3 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup render
*/
#include "tile_highlight.h"
#include "MEM_guardedalloc.h"
#include "BLI_ghash.h"
#include "BLI_hash.hh"
#include "RE_pipeline.h"
namespace blender::render {
TilesHighlight::Tile::Tile(const RenderResult *result) : rect(result->tilerect) {}
TilesHighlight::Tile::Tile(const int x, const int y, const int width, const int height)
{
BLI_rcti_init(&rect, x, x + width, y, y + height);
}
uint64_t TilesHighlight::Tile::hash() const
{
return get_default_hash_4(rect.xmin, rect.xmax, rect.ymin, rect.ymax);
}
void TilesHighlight::highlight_tile_for_result(const RenderResult *result)
{
const Tile tile(result);
highlight_tile(tile);
}
void TilesHighlight::unhighlight_tile_for_result(const RenderResult *result)
{
const Tile tile(result);
unhighlight_tile(tile);
}
void TilesHighlight::highlight_tile(const int x, const int y, const int width, const int height)
{
const Tile tile(x, y, width, height);
highlight_tile(tile);
}
void TilesHighlight::unhighlight_tile(const int x, const int y, const int width, const int height)
{
const Tile tile(x, y, width, height);
unhighlight_tile(tile);
}
void TilesHighlight::highlight_tile(const Tile &tile)
{
std::unique_lock lock(mutex_);
highlighted_tiles_set_.add(tile);
did_tiles_change_ = true;
}
void TilesHighlight::unhighlight_tile(const Tile &tile)
{
std::unique_lock lock(mutex_);
highlighted_tiles_set_.remove(tile);
did_tiles_change_ = true;
}
void TilesHighlight::clear()
{
std::unique_lock lock(mutex_);
highlighted_tiles_set_.clear();
cached_highlighted_tiles_.clear_and_shrink();
}
Span<rcti> TilesHighlight::get_all_highlighted_tiles() const
{
std::unique_lock lock(mutex_);
/* Updated cached flat list if needed. */
if (did_tiles_change_) {
if (highlighted_tiles_set_.is_empty()) {
cached_highlighted_tiles_.clear_and_shrink();
}
else {
cached_highlighted_tiles_.reserve(highlighted_tiles_set_.size());
for (const Tile &tile : highlighted_tiles_set_) {
cached_highlighted_tiles_.append(tile.rect);
}
}
did_tiles_change_ = false;
}
return cached_highlighted_tiles_;
}
} // namespace blender::render