Files
test/source/blender/sequencer/SEQ_prefetch.hh
Hans Goudey 0ff4060cd3 Cleanup: Remove unnecessary struct keywords in sequences headers
Also remove const for non-pointer arguments which is meaningless in
the declaration, move a scene enum to the "enums.hh" header, and add
missing forward declaration of structs.
2023-11-03 09:05:31 +01:00

21 lines
446 B
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
struct Main;
struct Scene;
void SEQ_prefetch_stop_all();
/**
* Use also to update scene and context changes
* This function should almost always be called by cache invalidation, not directly.
*/
void SEQ_prefetch_stop(Scene *scene);
bool SEQ_prefetch_need_redraw(Main *bmain, Scene *scene);