Files
test/source/blender/gpu/shaders/gpu_shader_flat_id_frag.glsl
Clément Foucault 60b33ea327 GPU: Add GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE.
Will be used for probe outline id drawing.
2018-04-17 13:24:48 +02:00

9 lines
76 B
GLSL

flat in uint finalId;
out uint fragId;
void main()
{
fragId = finalId;
}