Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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namespace blender::compositor {
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struct WorkPackage;
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/**
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* \brief Abstract class for device implementations to be used by the Compositor.
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* devices are queried, initialized and used by the WorkScheduler.
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* work are packaged as a WorkPackage instance.
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*/
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class Device {
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public:
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Device() = default;
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Device(const Device &other) = delete;
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Device(Device &&other) noexcept = default;
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Device &operator=(const Device &other) = delete;
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Device &operator=(Device &&other) = delete;
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/**
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* \brief Declaration of the virtual destructor
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* \note resolve warning gcc 4.7
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*/
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virtual ~Device() {}
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/**
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* \brief execute a WorkPackage
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* \param work: the WorkPackage to execute
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*/
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virtual void execute(struct WorkPackage *work) = 0;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("COM:Device")
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#endif
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};
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} // namespace blender::compositor
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