Files
test/source/blender/imbuf/intern/writeimage.cc
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00

52 lines
1.4 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup imbuf
*/
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include "BLI_path_util.h" /* For assertions. */
#include "BLI_utildefines.h"
#include "IMB_colormanagement.hh"
#include "IMB_filetype.hh"
#include "IMB_imbuf.hh"
#include "IMB_imbuf_types.hh"
bool IMB_saveiff(ImBuf *ibuf, const char *filepath, int flags)
{
errno = 0;
BLI_assert(!BLI_path_is_rel(filepath));
if (ibuf == nullptr) {
return false;
}
ibuf->flags = flags;
const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
if (type == nullptr || type->save == nullptr) {
fprintf(stderr, "Couldn't save picture.\n");
return false;
}
/* If writing byte image from float buffer, create a byte buffer for writing.
*
* For color managed image writing, IMB_colormanagement_imbuf_for_write should
* have already created this byte buffer. This is a basic fallback for other
* cases where we do not have a specific desired output colorspace. */
if (!(type->flag & IM_FTYPE_FLOAT)) {
if (ibuf->byte_buffer.data == nullptr && ibuf->float_buffer.data) {
ibuf->byte_buffer.colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
IMB_rect_from_float(ibuf);
}
}
return type->save(ibuf, filepath, flags);
}