- Remove unnecessary `struct` - Use `using` instead of `typedef` - Remove `void` from `(void)` as function arguments
13 lines
214 B
C++
13 lines
214 B
C++
/* SPDX-FileCopyrightText: 2019 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup wm
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*/
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#pragma once
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#include "BLI_sys_types.h"
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bool WM_platform_support_perform_checks();
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