Related to #106535 where a similar fix was done for OpenGL. A small cleanup that might reduce the complexity during GLSL shader compilation. Pull Request: https://projects.blender.org/blender/blender/pulls/106538
Related to #106535 where a similar fix was done for OpenGL. A small cleanup that might reduce the complexity during GLSL shader compilation. Pull Request: https://projects.blender.org/blender/blender/pulls/106538