Files
test/source/blender/blenkernel/intern/main_namemap.cc
Brecht Van Lommel 8d8e61fefd Logging: Change various categories and log levels
* Remove bke, ed and wm prefixes
* Add prefixes like: geom, object, blend, lib.
* Shorten some category names
* A few log level changes to improve --log-level info output

Pull Request: https://projects.blender.org/blender/blender/pulls/140244
2025-07-09 20:59:26 +02:00

775 lines
28 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "BKE_idtype.hh"
#include "BKE_lib_id.hh"
#include "BKE_library.hh"
#include "BKE_main.hh"
#include "BKE_main_namemap.hh"
#include "BLI_assert.h"
#include "BLI_bit_span_ops.hh"
#include "BLI_bit_vector.hh"
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_math_base.hh"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_string_utils.hh"
#include "DNA_ID.h"
#include "MEM_guardedalloc.h"
#include "CLG_log.h"
#include <fmt/format.h>
static CLG_LogRef LOG = {"lib.main_namemap"};
// #define DEBUG_PRINT_MEMORY_USAGE
using namespace blender;
/* Assumes and ensure that the suffix number can never go beyond 1 billion. */
constexpr int MAX_NUMBER = 999999999;
/* Value representing that there is no available number. Must be negative value. */
constexpr int NO_AVAILABLE_NUMBER = -1;
/* Tracking of used numeric suffixes. For each base name:
*
* - Exactly track which of the lowest 1023 suffixes are in use,
* whenever there is a name collision we pick the lowest "unused"
* one. This is done with a bit vector.
* - Above 1023, do not track them exactly, just track the maximum
* suffix value seen so far. Upon collision, assign number that is
* one larger.
*/
struct UniqueName_Value {
static constexpr int max_exact_tracking = 1023;
std::optional<int> max_value_in_use = {};
BitVector<> mask = {};
/* Only created when required. Used to manage cases where the same numeric value is used by
* several unique full names ('Foo.1' and 'Foo.001' e.g.).
*
* The key is the suffix numeric value.
* The value is the number of how many different full names using that same base name and numeric
* suffix value are currently registered.
*
* This code will never generate such cases for local maps, but it needs to support users doing
* so explicitly.
*
* For global maps, this is a much more common case, as duplicates of ID names across libraries
* are fairly common. */
std::optional<Map<int, int>> numbers_multi_usages = std::nullopt;
void mark_used(const int number)
{
BLI_assert(number >= 0);
if (number >= 0 && number <= max_exact_tracking) {
if (this->mask.size() <= number) {
this->mask.resize(number + 1);
}
if (this->mask[number]) {
if (!this->numbers_multi_usages.has_value()) {
this->numbers_multi_usages.emplace();
}
int &multi_usages_num = this->numbers_multi_usages->lookup_or_add(number, 1);
BLI_assert(multi_usages_num >= 1);
multi_usages_num++;
}
else {
this->mask[number].set(true);
}
}
if (number <= MAX_NUMBER) {
if (this->max_value_in_use) {
math::max_inplace(this->max_value_in_use.value(), number);
}
else {
this->max_value_in_use = number;
}
}
}
void mark_unused(const int number)
{
BLI_assert(number >= 0);
if (number >= 0 && number <= max_exact_tracking) {
BLI_assert_msg(number < this->mask.size(),
"Trying to unregister a number suffix higher than current size of the bit "
"vector, should never happen.");
if (this->numbers_multi_usages.has_value() && this->numbers_multi_usages->contains(number)) {
int &multi_usages_num = this->numbers_multi_usages->lookup(number);
BLI_assert(multi_usages_num > 1);
multi_usages_num--;
if (multi_usages_num == 1) {
this->numbers_multi_usages->remove_contained(number);
}
/* Do not unset the matching bit, nor handle #max_value_in_use, since there are more IDs
* with the same base name and numeric suffix value. */
return;
}
this->mask[number].set(false);
}
if (number == this->max_value_in_use.value_or(NO_AVAILABLE_NUMBER)) {
if (number > 0) {
this->max_value_in_use.value()--;
}
else {
this->max_value_in_use.reset();
}
}
}
/**
* Return the smallest non-null known free number.
*
* \note This is only returns the true smallest unused number for values <= #max_exact_tracking.
* Otherwise, it simply returns the highest known value in use + 1.
*/
int get_smallest_unused()
{
if (this->mask.size() < 2) {
/* No numbered entry was ever registered for this name yet, so first non-null value is
* unused. */
return 1;
}
/* Never pick the `0` value (e.g. if 'Foo.001' is used and another 'Foo.001' is requested,
* return 'Foo.002' and not 'Foo'). So only search on mask[1:] range. */
BitSpan search_mask(this->mask.data(), IndexRange(1, this->mask.size() - 1));
std::optional<int64_t> result = find_first_0_index(search_mask);
if (result) {
return int(*result + 1);
}
if (this->mask.size() <= max_exact_tracking) {
/* No need to increase size of the mask here, this will be done by calls to #mark_used once
* the final name with its final number has been defined. */
return int(this->mask.size());
}
if (this->max_value_in_use) {
if (this->max_value_in_use.value() + 1 <= MAX_NUMBER) {
return this->max_value_in_use.value() + 1;
}
return NO_AVAILABLE_NUMBER;
}
return 1;
}
};
/* Tracking of names for a single ID type. */
struct UniqueName_TypeMap {
/* Map of full names that are in use, and the amount of times they are used.
* For local maps, the number values must all always be `1`.
* For global maps, a same name can be used by several IDs from different libraries. */
Map<std::string, int> full_names;
/* For each base name (i.e. without numeric suffix), track the
* numeric suffixes that are in use. */
Map<std::string, std::unique_ptr<UniqueName_Value>> base_name_to_num_suffix;
};
struct UniqueName_Map {
std::array<UniqueName_TypeMap, INDEX_ID_MAX> type_maps;
/* Whether this map covers all IDs in its Main, or only the local (or a specific library) ones.
*/
bool is_global;
UniqueName_Map(const bool is_global) : type_maps{}, is_global(is_global) {}
UniqueName_TypeMap &find_by_type(const short id_type)
{
int index = BKE_idtype_idcode_to_index(id_type);
return type_maps[size_t(index)];
}
void populate(Main &bmain, Library *library, ID *ignore_id)
{
for (UniqueName_TypeMap &type_map : this->type_maps) {
type_map.full_names.clear();
type_map.base_name_to_num_suffix.clear();
}
ID *id;
FOREACH_MAIN_ID_BEGIN (&bmain, id) {
if ((id == ignore_id) || (!this->is_global && (id->lib != library))) {
continue;
}
UniqueName_TypeMap &type_map = this->find_by_type(GS(id->name));
/* Insert the full name into the map. */
if (this->is_global) {
/* Global name-map is expected to have several IDs using the same name (from different
* libraries). */
int &count = type_map.full_names.lookup_or_add_as(blender::StringRef{BKE_id_name(*id)}, 0);
count++;
if (count > 1) {
/* Name is already used at least once, just increase user-count. */
continue;
}
}
else {
/* For non-global name-maps, there should only be one usage for each name, adding the
* full-name as key should always return `true`. */
if (!type_map.full_names.add(BKE_id_name(*id), 1)) {
/* Do not assert, this code is also used by #BKE_main_namemap_validate_and_fix, where
* duplicates are expected. */
#if 0
BLI_assert_msg(false,
"The key (name) already exists in the namemap, should only happen when "
"`do_global` is true.");
#endif
continue;
}
}
/* Get the name and number parts ("name.number"). */
int number = 0;
const std::string name_base = BLI_string_split_name_number(BKE_id_name(*id), '.', number);
/* Get and update the entry for this base name. */
std::unique_ptr<UniqueName_Value> &val = type_map.base_name_to_num_suffix.lookup_or_add_as(
name_base, std::make_unique<UniqueName_Value>(UniqueName_Value{}));
val->mark_used(number);
}
FOREACH_MAIN_ID_END;
}
/* Add the given name to the given #type_map, returns `true` if added, `false` if it was already
* in the map. */
void add_name(UniqueName_TypeMap &type_map,
StringRef name_full,
StringRef name_base,
const int number)
{
BLI_assert(name_full.size() < MAX_ID_NAME - 2);
if (this->is_global) {
/* By definition adding to global map is always successful. */
int &count = type_map.full_names.lookup_or_add_as(name_full, 0);
if (!count) {
std::unique_ptr<UniqueName_Value> &val = type_map.base_name_to_num_suffix.lookup_or_add_as(
name_base, std::make_unique<UniqueName_Value>(UniqueName_Value{}));
val->mark_used(number);
}
count++;
return;
}
if (!type_map.full_names.add(name_full, 1)) {
BLI_assert_msg(
false, "Adding a name to Main namemaps that was already in it, should never happen.");
return;
}
std::unique_ptr<UniqueName_Value> &val = type_map.base_name_to_num_suffix.lookup_or_add_as(
name_base, std::make_unique<UniqueName_Value>(UniqueName_Value{}));
val->mark_used(number);
}
void add_name(const short id_type, StringRef name_full, StringRef name_base, const int number)
{
this->add_name(this->find_by_type(id_type), name_full, name_base, number);
}
/* Remove a full name_full from the specified #type_map. Trying to remove an unknown
* (unregistered) name_full is an error. */
void remove_full_name(UniqueName_TypeMap &type_map, blender::StringRef name_full)
{
BLI_assert(name_full.size() < MAX_ID_NAME - 2);
if (this->is_global) {
/* By definition adding to global map is always successful. */
int *count = type_map.full_names.lookup_ptr(name_full);
if (!count) {
BLI_assert_msg(
false, "Removing a name from Main namemaps that was not in it, should never happen.");
return;
}
if (*count > 1) {
(*count)--;
}
else {
BLI_assert(*count == 1);
type_map.full_names.remove_contained(name_full);
}
}
else if (!type_map.full_names.remove(name_full)) {
BLI_assert_msg(
false, "Removing a name from Main namemaps that was not in it, should never happen.");
return;
}
int number = 0;
const std::string name_base = BLI_string_split_name_number(name_full, '.', number);
std::unique_ptr<UniqueName_Value> *val = type_map.base_name_to_num_suffix.lookup_ptr(
name_base);
if (val == nullptr) {
BLI_assert_unreachable();
return;
}
val->get()->mark_unused(number);
if (!val->get()->max_value_in_use) {
/* This was the only base name usage, remove the whole key. */
type_map.base_name_to_num_suffix.remove(name_base);
}
}
void remove_full_name(const short id_type, blender::StringRef name_full)
{
this->remove_full_name(this->find_by_type(id_type), name_full);
}
};
void BKE_main_namemap_destroy(UniqueName_Map **r_name_map)
{
if (*r_name_map == nullptr) {
return;
}
#ifdef DEBUG_PRINT_MEMORY_USAGE
int64_t size_full_names = 0;
int64_t size_base_names = 0;
for (const UniqueName_TypeMap &type_map : (*r_name_map)->type_maps) {
size_full_names += type_map.full_names.size_in_bytes();
size_base_names += type_map.base_name_to_num_suffix.size_in_bytes();
}
printf("NameMap memory usage: full_names %.1fKB, base_names %.1fKB\n",
size_full_names / 1024.0,
size_base_names / 1024.0);
#endif
MEM_SAFE_DELETE(*r_name_map);
}
void BKE_main_namemap_clear(Main &bmain)
{
auto bmain_namemap_clear = [](Main *bmain_iter) -> void {
BKE_main_namemap_destroy(&bmain_iter->name_map);
BKE_main_namemap_destroy(&bmain_iter->name_map_global);
for (Library *lib_iter = static_cast<Library *>(bmain_iter->libraries.first);
lib_iter != nullptr;
lib_iter = static_cast<Library *>(lib_iter->id.next))
{
BKE_main_namemap_destroy(&lib_iter->runtime->name_map);
}
};
if (bmain.split_mains) {
BLI_assert_msg(bmain.split_mains->contains(&bmain),
"Main should always be part of its own `split_mains`");
for (Main *bmain_iter : *bmain.split_mains) {
bmain_namemap_clear(bmain_iter);
}
}
else {
bmain_namemap_clear(&bmain);
}
}
/* Get the global (local and linked IDs) name map object used for the given Main/ID.
* Lazily creates and populates the contents of the name map, if ensure_created is true.
* NOTE: if the contents are populated, the name of the given #ignore_id ID (if any) is not added.
*/
static UniqueName_Map *get_global_namemap_for(Main &bmain,
ID *ignore_id,
const bool ensure_created)
{
if (ensure_created && bmain.name_map_global == nullptr) {
bmain.name_map_global = MEM_new<UniqueName_Map>(__func__, true);
bmain.name_map_global->populate(bmain, nullptr, ignore_id);
}
return bmain.name_map_global;
}
/* Get the local or library-specific (when #lib is not null) name map object used for the given
* Main/ID. Lazily creates and populates the contents of the name map, if ensure_created is true.
* NOTE: if the contents are populated, the name of the given #ignore_id ID (if any) is not added.
*/
static UniqueName_Map *get_namemap_for(Main &bmain,
Library *lib,
ID *ignore_id,
const bool ensure_created)
{
if (lib != nullptr) {
if (ensure_created && lib->runtime->name_map == nullptr) {
lib->runtime->name_map = MEM_new<UniqueName_Map>(__func__, false);
lib->runtime->name_map->populate(bmain, lib, ignore_id);
}
return lib->runtime->name_map;
}
if (ensure_created && bmain.name_map == nullptr) {
bmain.name_map = MEM_new<UniqueName_Map>(__func__, false);
bmain.name_map->populate(bmain, lib, ignore_id);
}
return bmain.name_map;
}
bool BKE_main_global_namemap_contain_name(Main &bmain, const short id_type, StringRef name)
{
UniqueName_Map *name_map = get_global_namemap_for(bmain, nullptr, true);
BLI_assert(name_map != nullptr);
BLI_assert(name.size() < MAX_ID_NAME - 2);
UniqueName_TypeMap &type_map = name_map->find_by_type(id_type);
return type_map.full_names.contains(name);
}
bool BKE_main_namemap_contain_name(Main &bmain, Library *lib, const short id_type, StringRef name)
{
UniqueName_Map *name_map = get_namemap_for(bmain, lib, nullptr, true);
BLI_assert(name_map != nullptr);
BLI_assert(name.size() < MAX_ID_NAME - 2);
UniqueName_TypeMap &type_map = name_map->find_by_type(id_type);
return type_map.full_names.contains(name);
}
/**
* Helper building final ID name from given base_name and number.
*
* Return `true` in case of success (a valid final ID name can be generated from given #base_name
* and #number parameters).
*
* Return `false` in case either the given number is invalid (#NO_AVAILABLE_NUMBER), or the
* generated final name would be too long. #r_name_final is then set with a new, edited base name:
* - Shortened by one (UTF8) char in case of too long name.
* - Extended by a pseudo-random number in case the base name is short already (should only happen
* when #number is #NO_AVAILABLE_NUMBER).
*/
static bool id_name_final_build(UniqueName_TypeMap &type_map,
const StringRefNull base_name,
const int number,
std::string &r_name_final)
{
/* In case no number value is available, current base name cannot be used to generate a final
* full name. */
if (number != NO_AVAILABLE_NUMBER) {
BLI_assert(number >= 0 && number <= MAX_NUMBER);
r_name_final = fmt::format("{}.{:03}", base_name, number);
/* Most common case, there is a valid number suffix value and it fits in the #MAX_ID_NAME - 2
* length limit.
*/
if (r_name_final.size() < MAX_ID_NAME - 2) {
return true;
}
}
/* The base name cannot be used as-is, it needs to be modified, and a new number suffix must be
* generated for it. */
r_name_final = base_name;
/* If the base name is long enough, shorten it by one (UTF8) char, until a base name with
* available number suffixes is found. */
while (r_name_final.size() > 8) {
char base_name_modified[MAX_ID_NAME - 2];
BLI_strncpy(base_name_modified, r_name_final.c_str(), r_name_final.size() + 1);
base_name_modified[r_name_final.size() - 1] = '\0';
/* Raw truncation of an UTF8 string may generate invalid UTF8 char-code at the end.
* Ensure we get a valid one now. */
BLI_str_utf8_invalid_strip(base_name_modified, r_name_final.size() - 1);
r_name_final = base_name_modified;
std::unique_ptr<UniqueName_Value> *val = type_map.base_name_to_num_suffix.lookup_ptr(
r_name_final);
if (!val || val->get()->max_value_in_use.value_or(0) < MAX_NUMBER) {
return false;
}
}
/* Else, extend the name with an increasing three-or-more-digits number, as it's better to add
* gibberish at the end of a short name, rather than shorten it further. */
uint64_t suffix = 1;
const StringRef new_base_name = r_name_final;
r_name_final = fmt::format("{}_{:03}", r_name_final, suffix);
while (r_name_final.size() < MAX_ID_NAME - 2 - 12) {
std::unique_ptr<UniqueName_Value> *val = type_map.base_name_to_num_suffix.lookup_ptr(
r_name_final);
if (!val || val->get()->max_value_in_use.value_or(0) < MAX_NUMBER) {
return false;
}
suffix++;
r_name_final = fmt::format("{}_{:03}", new_base_name, suffix);
}
/* WARNING: This code is absolute last defense, essentially theoretical case at this point.
* It is not expected to ever be reached in practice. It is also virtually impossible to actually
* test that case, given the enormous amount of IDs that would need to be created before it is
* reached. */
CLOG_ERROR(&LOG,
"Impossible to find an available name for '%s' base name, even by editing that base "
"name. This should never happen in real-life scenarii. Now trying to brute-force "
"generate random names until a free one is found.",
base_name.c_str());
BLI_assert(new_base_name.size() <= 8);
while (true) {
r_name_final = fmt::format("{}_{}", new_base_name, uint32_t(get_default_hash(r_name_final)));
std::unique_ptr<UniqueName_Value> *val = type_map.base_name_to_num_suffix.lookup_ptr(
r_name_final);
if (!val || val->get()->max_value_in_use.value_or(0) < MAX_NUMBER) {
return false;
}
}
}
static bool namemap_get_name(Main &bmain,
ID &id,
std::string &r_name_full,
const bool do_unique_in_bmain)
{
UniqueName_Map *name_map = do_unique_in_bmain ? get_global_namemap_for(bmain, &id, true) :
get_namemap_for(bmain, id.lib, &id, true);
UniqueName_Map *name_map_other = do_unique_in_bmain ?
get_namemap_for(bmain, id.lib, &id, false) :
get_global_namemap_for(bmain, &id, false);
BLI_assert(name_map != nullptr);
BLI_assert(r_name_full.size() < MAX_ID_NAME - 2);
UniqueName_TypeMap &type_map = name_map->find_by_type(GS(id.name));
bool is_name_changed = false;
while (true) {
/* Get the name and number parts ("name.number"). */
int number = 0;
const std::string name_base = BLI_string_split_name_number(r_name_full, '.', number);
std::unique_ptr<UniqueName_Value> &val = type_map.base_name_to_num_suffix.lookup_or_add_as(
name_base, std::make_unique<UniqueName_Value>(UniqueName_Value{}));
/* If the full original name is unused, and its number suffix is unused, or is above the max
* managed value, the name can be used directly.
*
* NOTE: The second part of the check is designed to prevent issues with different names with
* the same name base, and the same numeric value as suffix, but written differently.
* E.g. `Mesh.001` and `Mesh.1` would both "use" the numeric suffix for base name `Mesh`.
* Removing `Mesh.1` would then mark `001` suffix as available, which would be incorrect. */
if (!type_map.full_names.contains(r_name_full)) {
name_map->add_name(type_map, r_name_full, name_base, number);
if (name_map_other != nullptr) {
name_map_other->add_name(GS(id.name), r_name_full, name_base, number);
}
return is_name_changed;
}
/* At this point, if this is the first iteration, the initially given name is colliding with an
* existing ID name, and has to be modified. If this is a later iteration, the given name has
* already been modified one way or another. */
is_name_changed = true;
/* The base name and current number suffix are already used.
* Request the lowest available valid number suffix (will return #NO_AVAILABLE_NUMBER if none
* are available for the current base name). */
const int number_to_use = val->get_smallest_unused();
/* Try to build final name from the current base name and the number.
* Note that this will fail if the suffix number is #NO_AVAILABLE_NUMBER, or if the base name
* and suffix number would give a too long name. In such cases, this call will modify
* the base name and put it into r_name_full, and a new iteration to find a suitable suffix
* number and valid full name is needed. */
if (!id_name_final_build(type_map, name_base, number_to_use, r_name_full)) {
continue;
}
/* All good, add final name to the set. */
name_map->add_name(type_map, r_name_full, name_base, number_to_use);
if (name_map_other != nullptr) {
name_map_other->add_name(GS(id.name), r_name_full, name_base, number_to_use);
}
return is_name_changed;
}
}
bool BKE_main_namemap_get_unique_name(Main &bmain, ID &id, char *r_name)
{
std::string r_name_full = r_name;
BLI_assert(r_name_full.size() < MAX_ID_NAME - 2);
const bool is_name_modified = namemap_get_name(bmain, id, r_name_full, false);
BLI_assert(r_name_full.size() < MAX_ID_NAME - 2);
BLI_strncpy(r_name, r_name_full.c_str(), MAX_ID_NAME - 2);
return is_name_modified;
}
bool BKE_main_global_namemap_get_unique_name(Main &bmain, ID &id, char *r_name)
{
std::string r_name_full = r_name;
BLI_assert(r_name_full.size() < MAX_ID_NAME - 2);
const bool is_name_modified = namemap_get_name(bmain, id, r_name_full, true);
BLI_assert(r_name_full.size() < MAX_ID_NAME - 2);
BLI_strncpy(r_name, r_name_full.c_str(), MAX_ID_NAME - 2);
return is_name_modified;
}
void BKE_main_namemap_remove_id(Main &bmain, ID &id)
{
StringRef name = BKE_id_name(id);
if (name.is_empty()) {
/* Name is empty or not initialized yet, nothing to remove. */
return;
}
const short id_code = GS(id.name);
UniqueName_Map *name_map_local = get_namemap_for(bmain, id.lib, nullptr, false);
if (name_map_local) {
name_map_local->remove_full_name(id_code, name);
}
UniqueName_Map *name_map_global = get_global_namemap_for(bmain, nullptr, false);
if (name_map_global) {
name_map_global->remove_full_name(id_code, name);
}
}
struct Uniqueness_Key {
std::string name;
Library *lib;
uint64_t hash() const
{
return blender::get_default_hash(name, lib);
}
friend bool operator==(const Uniqueness_Key &a, const Uniqueness_Key &b)
{
return a.lib == b.lib && a.name == b.name;
}
};
static bool main_namemap_validate_and_fix(Main &bmain, const bool do_fix)
{
Set<Uniqueness_Key> id_names_libs;
Set<ID *> id_validated;
bool is_valid = true;
ListBase *lb_iter;
FOREACH_MAIN_LISTBASE_BEGIN (&bmain, lb_iter) {
LISTBASE_FOREACH_MUTABLE (ID *, id_iter, lb_iter) {
if (id_validated.contains(id_iter)) {
/* Do not re-check an already validated ID. */
continue;
}
Uniqueness_Key key = {id_iter->name, id_iter->lib};
if (!id_names_libs.add(key)) {
is_valid = false;
if (do_fix) {
CLOG_WARN(&LOG,
"ID name '%s' (from library '%s') is found more than once",
id_iter->name,
id_iter->lib != nullptr ? id_iter->lib->filepath : "<None>");
/* NOTE: this may imply moving this ID in its listbase. The logic below will add the ID
* to the validated set if it can now be added to `id_names_libs`, and will prevent
* further checking (which would fail again, since the new ID name/lib key has already
* been added to `id_names_libs`). */
BKE_id_new_name_validate(bmain,
*which_libbase(&bmain, GS(id_iter->name)),
*id_iter,
nullptr,
IDNewNameMode::RenameExistingNever,
true);
key.name = id_iter->name;
if (!id_names_libs.add(key)) {
/* This is a serious error, very likely a bug, keep it as CLOG_ERROR even when doing
* fixes. */
CLOG_ERROR(&LOG,
"\tID has been renamed to '%s', but it still seems to be already in use",
id_iter->name);
}
else {
CLOG_WARN(&LOG, "\tID has been renamed to '%s'", id_iter->name);
id_validated.add(id_iter);
}
}
else {
CLOG_ERROR(&LOG,
"ID name '%s' (from library '%s') is found more than once",
id_iter->name,
id_iter->lib != nullptr ? id_iter->lib->filepath : "<None>");
}
}
UniqueName_Map *name_map = get_namemap_for(bmain, id_iter->lib, id_iter, false);
if (name_map == nullptr) {
continue;
}
UniqueName_TypeMap &type_map = name_map->find_by_type(GS(id_iter->name));
/* Remove full name from the set. */
const std::string id_name = BKE_id_name(*id_iter);
if (!type_map.full_names.contains(id_name)) {
is_valid = false;
if (do_fix) {
CLOG_WARN(
&LOG,
"ID name '%s' (from library '%s') exists in current Main, but is not listed in "
"the namemap",
id_iter->name,
id_iter->lib != nullptr ? id_iter->lib->filepath : "<None>");
}
else {
CLOG_ERROR(
&LOG,
"ID name '%s' (from library '%s') exists in current Main, but is not listed in "
"the namemap",
id_iter->name,
id_iter->lib != nullptr ? id_iter->lib->filepath : "<None>");
}
}
}
}
FOREACH_MAIN_LISTBASE_END;
Library *lib = nullptr;
UniqueName_Map *name_map = bmain.name_map;
do {
if (name_map) {
int i = 0;
for (short idcode = BKE_idtype_idcode_iter_step(&i); idcode != 0;
idcode = BKE_idtype_idcode_iter_step(&i))
{
UniqueName_TypeMap &type_map = name_map->find_by_type(idcode);
for (const std::string &id_name : type_map.full_names.keys()) {
Uniqueness_Key key = {
fmt::format("{}{}", StringRef{reinterpret_cast<char *>(&idcode), 2}, id_name), lib};
if (!id_names_libs.contains(key)) {
is_valid = false;
if (do_fix) {
CLOG_WARN(&LOG,
"ID name '%s' (from library '%s') is listed in the namemap, but does not "
"exists in current Main",
key.name.c_str(),
lib != nullptr ? lib->filepath : "<None>");
}
else {
CLOG_ERROR(&LOG,
"ID name '%s' (from library '%s') is listed in the namemap, but does not "
"exists in current Main",
key.name.c_str(),
lib != nullptr ? lib->filepath : "<None>");
}
}
}
}
}
lib = static_cast<Library *>((lib == nullptr) ? bmain.libraries.first : lib->id.next);
name_map = (lib != nullptr) ? lib->runtime->name_map : nullptr;
} while (lib != nullptr);
if (is_valid || !do_fix) {
return is_valid;
}
/* Clear all existing name-maps. */
BKE_main_namemap_clear(bmain);
return is_valid;
}
bool BKE_main_namemap_validate_and_fix(Main &bmain)
{
const bool is_valid = main_namemap_validate_and_fix(bmain, true);
BLI_assert(main_namemap_validate_and_fix(bmain, false));
return is_valid;
}
bool BKE_main_namemap_validate(Main &bmain)
{
return main_namemap_validate_and_fix(bmain, false);
}