Files
test/source/blender/blenkernel/intern/mesh_attributes.cc
Jacques Lucke ae2034e6c5 Attributes: make id attribute generic instead of built-in
The "id" attribute was built-in on curves (point domain), mesh (point domain)
and instances, but not on e.g. point clouds. This mismatch causes issues because
of the special rules regarding built-in attribute propagation. Furthermore, an
implication of this was that the id attribute had to be an integer attribute on
a specific domain, which is not always ideal.

This patch turns the id attribute into a normal generic attribute, except that
some nodes internally modify this attribute in special ways. This may cause some
compatibility breakage in rare cases, but that can generally be easily fixed by
either removing the id attribute or setting it explicitly on the right domain. I
can't think if a feasible way to avoid this unfortunately.

The internal special cases for the id attributes are generally skipped unless
the attribute is an integer attribute on the point/instance domain.

Pull Request: https://projects.blender.org/blender/blender/pulls/146941
2025-09-29 18:47:51 +02:00

1009 lines
37 KiB
C++

/* SPDX-FileCopyrightText: 2024 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_generic_virtual_array.hh"
#include "BLI_math_quaternion.hh"
#include "BLI_virtual_array.hh"
#include "BKE_attribute_math.hh"
#include "BKE_deform.hh"
#include "BKE_mesh.hh"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
#include "FN_multi_function_builder.hh"
#include "attribute_access_intern.hh"
namespace blender::bke {
template<typename T>
static void adapt_mesh_domain_corner_to_point_impl(const Mesh &mesh,
const VArray<T> &src,
MutableSpan<T> r_dst)
{
BLI_assert(r_dst.size() == mesh.verts_num);
const GroupedSpan<int> vert_to_face_map = mesh.vert_to_face_map();
const Span<int> corner_verts = mesh.corner_verts();
const OffsetIndices<int> faces = mesh.faces();
threading::parallel_for(vert_to_face_map.index_range(), 2048, [&](const IndexRange range) {
for (const int64_t vert : range) {
const Span<int> vert_faces = vert_to_face_map[vert];
attribute_math::DefaultMixer<T> mixer({&r_dst[vert], 1});
for (const int face : vert_faces) {
const int corner = mesh::face_find_corner_from_vert(faces[face], corner_verts, int(vert));
mixer.mix_in(0, src[corner]);
}
mixer.finalize();
}
});
}
/* A vertex is selected if all connected face corners were selected and it is not loose. */
template<>
void adapt_mesh_domain_corner_to_point_impl(const Mesh &mesh,
const VArray<bool> &src,
MutableSpan<bool> r_dst)
{
BLI_assert(r_dst.size() == mesh.verts_num);
const Span<int> corner_verts = mesh.corner_verts();
r_dst.fill(true);
threading::parallel_for(IndexRange(mesh.corners_num), 4096, [&](const IndexRange range) {
for (const int corner : range) {
const int vert = corner_verts[corner];
if (!src[corner]) {
r_dst[vert] = false;
}
}
});
/* Deselect loose vertices without corners that are still selected from the 'true' default. */
const LooseVertCache &loose_verts = mesh.verts_no_face();
if (loose_verts.count > 0) {
const BitSpan bits = loose_verts.is_loose_bits;
threading::parallel_for(bits.index_range(), 2048, [&](const IndexRange range) {
for (const int vert_index : range) {
if (bits[vert_index]) {
r_dst[vert_index] = false;
}
}
});
}
}
static GVArray adapt_mesh_domain_corner_to_point(const Mesh &mesh, const GVArray &varray)
{
GArray<> values(varray.type(), mesh.verts_num);
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
/* We compute all interpolated values at once, because for this interpolation, one has to
* iterate over all loops anyway. */
adapt_mesh_domain_corner_to_point_impl<T>(
mesh, varray.typed<T>(), values.as_mutable_span().typed<T>());
}
});
return GVArray::from_garray(std::move(values));
}
/**
* Each corner's value is simply a copy of the value at its vertex.
*/
static GVArray adapt_mesh_domain_point_to_corner(const Mesh &mesh, const GVArray &varray)
{
const Span<int> corner_verts = mesh.corner_verts();
GVArray new_varray;
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
new_varray = VArray<T>::from_func(
mesh.corners_num, [corner_verts, varray = varray.typed<T>()](const int64_t corner) {
return varray[corner_verts[corner]];
});
});
return new_varray;
}
static GVArray adapt_mesh_domain_corner_to_face(const Mesh &mesh, const GVArray &varray)
{
const OffsetIndices faces = mesh.faces();
GVArray new_varray;
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
if constexpr (std::is_same_v<T, bool>) {
new_varray = VArray<T>::from_func(
faces.size(), [faces, varray = varray.typed<bool>()](const int face_index) {
/* A face is selected if all of its corners were selected. */
for (const int corner : faces[face_index]) {
if (!varray[corner]) {
return false;
}
}
return true;
});
}
else {
new_varray = VArray<T>::from_func(
faces.size(), [faces, varray = varray.typed<T>()](const int face_index) {
T return_value;
attribute_math::DefaultMixer<T> mixer({&return_value, 1});
for (const int corner : faces[face_index]) {
const T value = varray[corner];
mixer.mix_in(0, value);
}
mixer.finalize();
return return_value;
});
}
}
});
return new_varray;
}
template<typename T>
static void adapt_mesh_domain_corner_to_edge_impl(const Mesh &mesh,
const VArray<T> &old_values,
MutableSpan<T> r_values)
{
BLI_assert(r_values.size() == mesh.edges_num);
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
attribute_math::DefaultMixer<T> mixer(r_values);
for (const int face_index : faces.index_range()) {
const IndexRange face = faces[face_index];
/* For every edge, mix values from the two adjacent corners (the current and next corner). */
for (const int corner : face) {
const int next_corner = mesh::face_corner_next(face, corner);
const int edge_index = corner_edges[corner];
mixer.mix_in(edge_index, old_values[corner]);
mixer.mix_in(edge_index, old_values[next_corner]);
}
}
mixer.finalize();
}
/* An edge is selected if all corners on adjacent faces were selected. */
template<>
void adapt_mesh_domain_corner_to_edge_impl(const Mesh &mesh,
const VArray<bool> &old_values,
MutableSpan<bool> r_values)
{
BLI_assert(r_values.size() == mesh.edges_num);
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
r_values.fill(true);
for (const int face_index : faces.index_range()) {
const IndexRange face = faces[face_index];
for (const int corner : face) {
const int next_corner = mesh::face_corner_next(face, corner);
const int edge_index = corner_edges[corner];
if (!old_values[corner] || !old_values[next_corner]) {
r_values[edge_index] = false;
}
}
}
const LooseEdgeCache &loose_edges = mesh.loose_edges();
if (loose_edges.count > 0) {
/* Deselect loose edges without corners that are still selected from the 'true' default. */
threading::parallel_for(IndexRange(mesh.edges_num), 2048, [&](const IndexRange range) {
for (const int edge_index : range) {
if (loose_edges.is_loose_bits[edge_index]) {
r_values[edge_index] = false;
}
}
});
}
}
static GVArray adapt_mesh_domain_corner_to_edge(const Mesh &mesh, const GVArray &varray)
{
GArray<> values(varray.type(), mesh.edges_num);
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
adapt_mesh_domain_corner_to_edge_impl<T>(
mesh, varray.typed<T>(), values.as_mutable_span().typed<T>());
}
});
return GVArray::from_garray(std::move(values));
}
static GVArray adapt_mesh_domain_face_to_point(const Mesh &mesh, const GVArray &varray)
{
GVArray new_varray;
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
VArray<T> src = varray.typed<T>();
const GroupedSpan<int> vert_to_face_map = mesh.vert_to_face_map();
if constexpr (std::is_same_v<T, bool>) {
new_varray = VArray<T>::from_func(
mesh.verts_num, [vert_to_face_map, src](const int point_i) {
const Span<int> vert_faces = vert_to_face_map[point_i];
/* A vertex is selected if any of the connected faces were selected. */
return std::any_of(
vert_faces.begin(), vert_faces.end(), [&](const int face) { return src[face]; });
});
}
else {
new_varray = VArray<T>::from_func(
mesh.verts_num, [vert_to_face_map, src](const int point_i) {
const Span<int> vert_faces = vert_to_face_map[point_i];
T return_value;
attribute_math::DefaultMixer<T> mixer({&return_value, 1});
for (const int face : vert_faces) {
mixer.mix_in(0, src[face]);
}
mixer.finalize();
return return_value;
});
}
}
});
return new_varray;
}
/* Each corner's value is simply a copy of the value at its face. */
template<typename T>
void adapt_mesh_domain_face_to_corner_impl(const Mesh &mesh,
const VArray<T> &old_values,
MutableSpan<T> r_values)
{
BLI_assert(r_values.size() == mesh.corners_num);
const OffsetIndices faces = mesh.faces();
threading::parallel_for(faces.index_range(), 1024, [&](const IndexRange range) {
for (const int face_index : range) {
MutableSpan<T> face_corner_values = r_values.slice(faces[face_index]);
face_corner_values.fill(old_values[face_index]);
}
});
}
static GVArray adapt_mesh_domain_face_to_corner(const Mesh &mesh, const GVArray &varray)
{
GArray<> values(varray.type(), mesh.corners_num);
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
adapt_mesh_domain_face_to_corner_impl<T>(
mesh, varray.typed<T>(), values.as_mutable_span().typed<T>());
}
});
return GVArray::from_garray(std::move(values));
}
template<typename T>
void adapt_mesh_domain_face_to_edge_impl(const Mesh &mesh,
const VArray<T> &old_values,
MutableSpan<T> r_values)
{
BLI_assert(r_values.size() == mesh.edges_num);
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
attribute_math::DefaultMixer<T> mixer(r_values);
for (const int face_index : faces.index_range()) {
const T value = old_values[face_index];
for (const int edge : corner_edges.slice(faces[face_index])) {
mixer.mix_in(edge, value);
}
}
mixer.finalize();
}
/* An edge is selected if any connected face was selected. */
template<>
void adapt_mesh_domain_face_to_edge_impl(const Mesh &mesh,
const VArray<bool> &old_values,
MutableSpan<bool> r_values)
{
BLI_assert(r_values.size() == mesh.edges_num);
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
r_values.fill(false);
threading::parallel_for(faces.index_range(), 2048, [&](const IndexRange range) {
for (const int face_index : range) {
if (old_values[face_index]) {
for (const int edge : corner_edges.slice(faces[face_index])) {
r_values[edge] = true;
}
}
}
});
}
static GVArray adapt_mesh_domain_face_to_edge(const Mesh &mesh, const GVArray &varray)
{
GArray<> values(varray.type(), mesh.edges_num);
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
adapt_mesh_domain_face_to_edge_impl<T>(
mesh, varray.typed<T>(), values.as_mutable_span().typed<T>());
}
});
return GVArray::from_garray(std::move(values));
}
static GVArray adapt_mesh_domain_point_to_face(const Mesh &mesh, const GVArray &varray)
{
const OffsetIndices faces = mesh.faces();
const Span<int> corner_verts = mesh.corner_verts();
GVArray new_varray;
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
if constexpr (std::is_same_v<T, bool>) {
new_varray = VArray<T>::from_func(
mesh.faces_num,
[corner_verts, faces, varray = varray.typed<bool>()](const int face_index) {
/* A face is selected if all of its vertices were selected. */
for (const int vert : corner_verts.slice(faces[face_index])) {
if (!varray[vert]) {
return false;
}
}
return true;
});
}
else {
new_varray = VArray<T>::from_func(
mesh.faces_num,
[corner_verts, faces, varray = varray.typed<T>()](const int face_index) {
T return_value;
attribute_math::DefaultMixer<T> mixer({&return_value, 1});
for (const int vert : corner_verts.slice(faces[face_index])) {
mixer.mix_in(0, varray[vert]);
}
mixer.finalize();
return return_value;
});
}
}
});
return new_varray;
}
static GVArray adapt_mesh_domain_point_to_edge(const Mesh &mesh, const GVArray &varray)
{
const Span<int2> edges = mesh.edges();
GVArray new_varray;
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
if constexpr (std::is_same_v<T, bool>) {
/* An edge is selected if both of its vertices were selected. */
new_varray = VArray<bool>::from_func(
edges.size(), [edges, varray = varray.typed<bool>()](const int edge_index) {
const int2 &edge = edges[edge_index];
return varray[edge[0]] && varray[edge[1]];
});
}
else {
new_varray = VArray<T>::from_func(
edges.size(), [edges, varray = varray.typed<T>()](const int edge_index) {
const int2 &edge = edges[edge_index];
return attribute_math::mix2(0.5f, varray[edge[0]], varray[edge[1]]);
});
}
}
});
return new_varray;
}
template<typename T>
void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh,
const VArray<T> &old_values,
MutableSpan<T> r_values)
{
BLI_assert(r_values.size() == mesh.corners_num);
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
attribute_math::DefaultMixer<T> mixer(r_values);
for (const int face_index : faces.index_range()) {
const IndexRange face = faces[face_index];
/* For every corner, mix the values from the adjacent edges on the face. */
for (const int corner : face) {
const int corner_prev = mesh::face_corner_prev(face, corner);
const int edge = corner_edges[corner];
const int edge_prev = corner_edges[corner_prev];
mixer.mix_in(corner, old_values[edge]);
mixer.mix_in(corner, old_values[edge_prev]);
}
}
mixer.finalize();
}
/* A corner is selected if its two adjacent edges were selected. */
template<>
void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh,
const VArray<bool> &old_values,
MutableSpan<bool> r_values)
{
BLI_assert(r_values.size() == mesh.corners_num);
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
r_values.fill(false);
threading::parallel_for(faces.index_range(), 2048, [&](const IndexRange range) {
for (const int face_index : range) {
const IndexRange face = faces[face_index];
for (const int corner : face) {
const int corner_prev = mesh::face_corner_prev(face, corner);
const int edge = corner_edges[corner];
const int edge_prev = corner_edges[corner_prev];
if (old_values[edge] && old_values[edge_prev]) {
r_values[corner] = true;
}
}
}
});
}
static GVArray adapt_mesh_domain_edge_to_corner(const Mesh &mesh, const GVArray &varray)
{
GArray<> values(varray.type(), mesh.corners_num);
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
adapt_mesh_domain_edge_to_corner_impl<T>(
mesh, varray.typed<T>(), values.as_mutable_span().typed<T>());
}
});
return GVArray::from_garray(std::move(values));
}
template<typename T>
static void adapt_mesh_domain_edge_to_point_impl(const Mesh &mesh,
const VArray<T> &old_values,
MutableSpan<T> r_values)
{
BLI_assert(r_values.size() == mesh.verts_num);
const Span<int2> edges = mesh.edges();
attribute_math::DefaultMixer<T> mixer(r_values);
for (const int edge_index : IndexRange(mesh.edges_num)) {
const int2 &edge = edges[edge_index];
const T value = old_values[edge_index];
mixer.mix_in(edge[0], value);
mixer.mix_in(edge[1], value);
}
mixer.finalize();
}
/* A vertex is selected if any connected edge was selected. */
template<>
void adapt_mesh_domain_edge_to_point_impl(const Mesh &mesh,
const VArray<bool> &old_values,
MutableSpan<bool> r_values)
{
BLI_assert(r_values.size() == mesh.verts_num);
const Span<int2> edges = mesh.edges();
/* Multiple threads can write to the same index here, but they are only
* writing true, and writing to single bytes is expected to be threadsafe. */
r_values.fill(false);
threading::parallel_for(edges.index_range(), 4096, [&](const IndexRange range) {
for (const int edge_index : range) {
if (old_values[edge_index]) {
const int2 &edge = edges[edge_index];
r_values[edge[0]] = true;
r_values[edge[1]] = true;
}
}
});
}
static GVArray adapt_mesh_domain_edge_to_point(const Mesh &mesh, const GVArray &varray)
{
GArray<> values(varray.type(), mesh.verts_num);
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
adapt_mesh_domain_edge_to_point_impl<T>(
mesh, varray.typed<T>(), values.as_mutable_span().typed<T>());
}
});
return GVArray::from_garray(std::move(values));
}
static GVArray adapt_mesh_domain_edge_to_face(const Mesh &mesh, const GVArray &varray)
{
const OffsetIndices faces = mesh.faces();
const Span<int> corner_edges = mesh.corner_edges();
GVArray new_varray;
attribute_math::convert_to_static_type(varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
if constexpr (std::is_same_v<T, bool>) {
/* A face is selected if all of its edges are selected. */
new_varray = VArray<bool>::from_func(
faces.size(), [corner_edges, faces, varray = varray.typed<T>()](const int face_index) {
for (const int edge : corner_edges.slice(faces[face_index])) {
if (!varray[edge]) {
return false;
}
}
return true;
});
}
else {
new_varray = VArray<T>::from_func(
faces.size(), [corner_edges, faces, varray = varray.typed<T>()](const int face_index) {
T return_value;
attribute_math::DefaultMixer<T> mixer({&return_value, 1});
for (const int edge : corner_edges.slice(faces[face_index])) {
mixer.mix_in(0, varray[edge]);
}
mixer.finalize();
return return_value;
});
}
}
});
return new_varray;
}
static bool can_simple_adapt_for_single(const Mesh &mesh,
const AttrDomain from_domain,
const AttrDomain to_domain)
{
/* For some domain combinations, a single value will always map directly. For others, there may
* be loose elements on the result domain that should have the default value rather than the
* single value from the source. */
switch (from_domain) {
case AttrDomain::Point:
/* All other domains are always connected to points. */
return true;
case AttrDomain::Edge:
if (to_domain == AttrDomain::Point) {
return mesh.loose_verts().count == 0;
}
return true;
case AttrDomain::Face:
if (to_domain == AttrDomain::Point) {
return mesh.verts_no_face().count == 0;
}
if (to_domain == AttrDomain::Edge) {
return mesh.loose_edges().count == 0;
}
return true;
case AttrDomain::Corner:
if (to_domain == AttrDomain::Point) {
return mesh.verts_no_face().count == 0;
}
if (to_domain == AttrDomain::Edge) {
return mesh.loose_edges().count == 0;
}
return true;
default:
BLI_assert_unreachable();
return false;
}
}
static GVArray adapt_mesh_attribute_domain(const Mesh &mesh,
const GVArray &varray,
const AttrDomain from_domain,
const AttrDomain to_domain)
{
if (!varray) {
return {};
}
if (varray.is_empty()) {
return {};
}
if (from_domain == to_domain) {
return varray;
}
if (varray.is_single()) {
if (can_simple_adapt_for_single(mesh, from_domain, to_domain)) {
BUFFER_FOR_CPP_TYPE_VALUE(varray.type(), value);
varray.get_internal_single(value);
return GVArray::from_single(varray.type(), mesh.attributes().domain_size(to_domain), value);
}
}
switch (from_domain) {
case AttrDomain::Corner: {
switch (to_domain) {
case AttrDomain::Point:
return adapt_mesh_domain_corner_to_point(mesh, varray);
case AttrDomain::Face:
return adapt_mesh_domain_corner_to_face(mesh, varray);
case AttrDomain::Edge:
return adapt_mesh_domain_corner_to_edge(mesh, varray);
default:
break;
}
break;
}
case AttrDomain::Point: {
switch (to_domain) {
case AttrDomain::Corner:
return adapt_mesh_domain_point_to_corner(mesh, varray);
case AttrDomain::Face:
return adapt_mesh_domain_point_to_face(mesh, varray);
case AttrDomain::Edge:
return adapt_mesh_domain_point_to_edge(mesh, varray);
default:
break;
}
break;
}
case AttrDomain::Face: {
switch (to_domain) {
case AttrDomain::Point:
return adapt_mesh_domain_face_to_point(mesh, varray);
case AttrDomain::Corner:
return adapt_mesh_domain_face_to_corner(mesh, varray);
case AttrDomain::Edge:
return adapt_mesh_domain_face_to_edge(mesh, varray);
default:
break;
}
break;
}
case AttrDomain::Edge: {
switch (to_domain) {
case AttrDomain::Corner:
return adapt_mesh_domain_edge_to_corner(mesh, varray);
case AttrDomain::Point:
return adapt_mesh_domain_edge_to_point(mesh, varray);
case AttrDomain::Face:
return adapt_mesh_domain_edge_to_face(mesh, varray);
default:
break;
}
break;
}
default:
break;
}
return {};
}
static void tag_component_positions_changed(void *owner)
{
Mesh *mesh = static_cast<Mesh *>(owner);
if (mesh != nullptr) {
mesh->tag_positions_changed();
}
}
static void tag_component_sharpness_changed(void *owner)
{
if (Mesh *mesh = static_cast<Mesh *>(owner)) {
mesh->tag_sharpness_changed();
}
}
static void tag_material_index_changed(void *owner)
{
if (Mesh *mesh = static_cast<Mesh *>(owner)) {
mesh->tag_material_index_changed();
}
}
/**
* This provider makes vertex groups available as float attributes.
*/
class MeshVertexGroupsAttributeProvider final : public DynamicAttributesProvider {
public:
GAttributeReader try_get_for_read(const void *owner, const StringRef attribute_id) const final
{
const Mesh *mesh = static_cast<const Mesh *>(owner);
if (mesh == nullptr) {
return {};
}
const int vertex_group_index = BKE_defgroup_name_index(&mesh->vertex_group_names,
attribute_id);
if (vertex_group_index < 0) {
return {};
}
const Span<MDeformVert> dverts = mesh->deform_verts();
return this->get_for_vertex_group_index(*mesh, dverts, vertex_group_index);
}
GAttributeReader get_for_vertex_group_index(const Mesh &mesh,
const Span<MDeformVert> dverts,
const int vertex_group_index) const
{
BLI_assert(vertex_group_index >= 0);
if (dverts.is_empty()) {
return {VArray<float>::from_single(0.0f, mesh.verts_num), AttrDomain::Point};
}
return {varray_for_deform_verts(dverts, vertex_group_index), AttrDomain::Point};
}
GAttributeWriter try_get_for_write(void *owner, const StringRef attribute_id) const final
{
Mesh *mesh = static_cast<Mesh *>(owner);
if (mesh == nullptr) {
return {};
}
const int vertex_group_index = BKE_defgroup_name_index(&mesh->vertex_group_names,
attribute_id);
if (vertex_group_index < 0) {
return {};
}
MutableSpan<MDeformVert> dverts = mesh->deform_verts_for_write();
return {varray_for_mutable_deform_verts(dverts, vertex_group_index), AttrDomain::Point};
}
bool try_delete(void *owner, const StringRef name) const final
{
Mesh *mesh = static_cast<Mesh *>(owner);
if (mesh == nullptr) {
return true;
}
int index;
bDeformGroup *group;
if (!BKE_id_defgroup_name_find(&mesh->id, name, &index, &group)) {
return false;
}
BLI_remlink(&mesh->vertex_group_names, group);
MEM_freeN(group);
if (mesh->deform_verts().is_empty()) {
return true;
}
MutableSpan<MDeformVert> dverts = mesh->deform_verts_for_write();
remove_defgroup_index(dverts, index);
return true;
}
bool foreach_attribute(const void *owner,
const FunctionRef<void(const AttributeIter &)> fn) const final
{
const Mesh *mesh = static_cast<const Mesh *>(owner);
if (mesh == nullptr) {
return true;
}
const AttributeAccessor accessor = mesh->attributes();
const Span<MDeformVert> dverts = mesh->deform_verts();
int group_index = 0;
LISTBASE_FOREACH_INDEX (const bDeformGroup *, group, &mesh->vertex_group_names, group_index) {
const auto get_fn = [&]() {
return this->get_for_vertex_group_index(*mesh, dverts, group_index);
};
AttributeIter iter{group->name, AttrDomain::Point, bke::AttrType::Float, get_fn};
iter.is_builtin = false;
iter.accessor = &accessor;
fn(iter);
if (iter.is_stopped()) {
return false;
}
}
return true;
}
void foreach_domain(const FunctionRef<void(AttrDomain)> callback) const final
{
callback(AttrDomain::Point);
}
};
static std::function<void()> get_tag_modified_function(void *owner, const StringRef name)
{
if (name.startswith(".hide")) {
return [owner]() { (static_cast<Mesh *>(owner))->tag_visibility_changed(); };
}
if (name == "custom_normal") {
return [owner]() { (static_cast<Mesh *>(owner))->tag_custom_normals_changed(); };
}
return {};
}
/**
* In this function all the attribute providers for a mesh component are created. Most data in this
* function is statically allocated, because it does not change over time.
*/
static GeometryAttributeProviders create_attribute_providers_for_mesh()
{
#define MAKE_MUTABLE_CUSTOM_DATA_GETTER(NAME) \
[](void *owner) -> CustomData * { \
Mesh *mesh = static_cast<Mesh *>(owner); \
return &mesh->NAME; \
}
#define MAKE_CONST_CUSTOM_DATA_GETTER(NAME) \
[](const void *owner) -> const CustomData * { \
const Mesh *mesh = static_cast<const Mesh *>(owner); \
return &mesh->NAME; \
}
#define MAKE_GET_ELEMENT_NUM_GETTER(NAME) \
[](const void *owner) -> int { \
const Mesh *mesh = static_cast<const Mesh *>(owner); \
return mesh->NAME; \
}
static CustomDataAccessInfo corner_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(corner_data),
MAKE_CONST_CUSTOM_DATA_GETTER(corner_data),
MAKE_GET_ELEMENT_NUM_GETTER(corners_num),
get_tag_modified_function};
static CustomDataAccessInfo point_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(vert_data),
MAKE_CONST_CUSTOM_DATA_GETTER(vert_data),
MAKE_GET_ELEMENT_NUM_GETTER(verts_num),
get_tag_modified_function};
static CustomDataAccessInfo edge_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(edge_data),
MAKE_CONST_CUSTOM_DATA_GETTER(edge_data),
MAKE_GET_ELEMENT_NUM_GETTER(edges_num),
get_tag_modified_function};
static CustomDataAccessInfo face_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(face_data),
MAKE_CONST_CUSTOM_DATA_GETTER(face_data),
MAKE_GET_ELEMENT_NUM_GETTER(faces_num),
get_tag_modified_function};
#undef MAKE_CONST_CUSTOM_DATA_GETTER
#undef MAKE_MUTABLE_CUSTOM_DATA_GETTER
static BuiltinCustomDataLayerProvider position("position",
AttrDomain::Point,
CD_PROP_FLOAT3,
BuiltinAttributeProvider::NonDeletable,
point_access,
tag_component_positions_changed);
static const auto material_index_clamp = mf::build::SI1_SO<int, int>(
"Material Index Validate",
[](int value) {
/* Use #short for the maximum since many areas still use that type for indices. */
return std::clamp<int>(value, 0, std::numeric_limits<short>::max());
},
mf::build::exec_presets::AllSpanOrSingle());
static BuiltinCustomDataLayerProvider material_index("material_index",
AttrDomain::Face,
CD_PROP_INT32,
BuiltinAttributeProvider::Deletable,
face_access,
tag_material_index_changed,
AttributeValidator{&material_index_clamp});
static const auto int2_index_clamp = mf::build::SI1_SO<int2, int2>(
"Index Validate",
[](int2 value) { return math::max(value, int2(0)); },
mf::build::exec_presets::AllSpanOrSingle());
static BuiltinCustomDataLayerProvider edge_verts(".edge_verts",
AttrDomain::Edge,
CD_PROP_INT32_2D,
BuiltinAttributeProvider::NonDeletable,
edge_access,
nullptr,
AttributeValidator{&int2_index_clamp});
/* NOTE: This clamping is more of a last resort, since it's quite easy to make an
* invalid mesh that will crash Blender by arbitrarily editing this attribute. */
static const auto int_index_clamp = mf::build::SI1_SO<int, int>(
"Index Validate",
[](int value) { return std::max(value, 0); },
mf::build::exec_presets::AllSpanOrSingle());
static BuiltinCustomDataLayerProvider corner_vert(".corner_vert",
AttrDomain::Corner,
CD_PROP_INT32,
BuiltinAttributeProvider::NonDeletable,
corner_access,
nullptr,
AttributeValidator{&int_index_clamp});
static BuiltinCustomDataLayerProvider corner_edge(".corner_edge",
AttrDomain::Corner,
CD_PROP_INT32,
BuiltinAttributeProvider::NonDeletable,
corner_access,
nullptr,
AttributeValidator{&int_index_clamp});
static BuiltinCustomDataLayerProvider sharp_face("sharp_face",
AttrDomain::Face,
CD_PROP_BOOL,
BuiltinAttributeProvider::Deletable,
face_access,
tag_component_sharpness_changed);
static BuiltinCustomDataLayerProvider sharp_edge("sharp_edge",
AttrDomain::Edge,
CD_PROP_BOOL,
BuiltinAttributeProvider::Deletable,
edge_access,
tag_component_sharpness_changed);
static MeshVertexGroupsAttributeProvider vertex_groups;
static CustomDataAttributeProvider corner_custom_data(AttrDomain::Corner, corner_access);
static CustomDataAttributeProvider point_custom_data(AttrDomain::Point, point_access);
static CustomDataAttributeProvider edge_custom_data(AttrDomain::Edge, edge_access);
static CustomDataAttributeProvider face_custom_data(AttrDomain::Face, face_access);
return GeometryAttributeProviders({&position,
&edge_verts,
&corner_vert,
&corner_edge,
&material_index,
&sharp_face,
&sharp_edge},
{&corner_custom_data,
&vertex_groups,
&point_custom_data,
&edge_custom_data,
&face_custom_data});
}
static AttributeAccessorFunctions get_mesh_accessor_functions()
{
static const GeometryAttributeProviders providers = create_attribute_providers_for_mesh();
AttributeAccessorFunctions fn =
attribute_accessor_functions::accessor_functions_for_providers<providers>();
fn.domain_size = [](const void *owner, const AttrDomain domain) {
if (owner == nullptr) {
return 0;
}
const Mesh &mesh = *static_cast<const Mesh *>(owner);
switch (domain) {
case AttrDomain::Point:
return mesh.verts_num;
case AttrDomain::Edge:
return mesh.edges_num;
case AttrDomain::Face:
return mesh.faces_num;
case AttrDomain::Corner:
return mesh.corners_num;
default:
return 0;
}
};
fn.domain_supported = [](const void * /*owner*/, const AttrDomain domain) {
return ELEM(domain, AttrDomain::Point, AttrDomain::Edge, AttrDomain::Face, AttrDomain::Corner);
};
fn.adapt_domain = [](const void *owner,
const GVArray &varray,
const AttrDomain from_domain,
const AttrDomain to_domain) -> GVArray {
if (owner == nullptr) {
return {};
}
const Mesh &mesh = *static_cast<const Mesh *>(owner);
return adapt_mesh_attribute_domain(mesh, varray, from_domain, to_domain);
};
return fn;
}
const AttributeAccessorFunctions &mesh_attribute_accessor_functions()
{
static const AttributeAccessorFunctions fn = get_mesh_accessor_functions();
return fn;
}
} // namespace blender::bke