Files
test/source/blender/gpu/shaders/material
Clément Foucault 34e176d255 Fix #138191: EEVEE: Bump is incorrect with pixel size greater than 1x
This was caused by the hardware derivatives output being affected
by render resolution. Scaling them back to the full resolution
value fixes the issue.

This also fixes the Wireframe node that also relies on derivatives.

Pull Request: https://projects.blender.org/blender/blender/pulls/142101
2025-07-24 12:04:15 +02:00
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