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Campbell Barton 98774eba0e fix [#28037] Missing orange selection lines (trivial)
From what I can tell there is no good fix for this bug, calculating the 2d/3d viewborder and then attempting to align them to be pixel perfect fails because of float imprecision.

Added a workaround, so the camera border is always drawn in 2d space,
since this workaround may cause problems later on its kept under the define VIEW3D_CAMERA_BORDER_HACK so we can get old behavior back easily.
2011-07-21 01:30:26 +00:00
..
2011-07-15 04:01:47 +00:00
2011-05-09 08:15:38 +00:00
2011-05-09 08:15:38 +00:00