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test/source/blender/freestyle/intern/geometry/FastGrid.cpp
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

70 lines
1.7 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the bounding box of the scene
*/
#include <cstdlib>
#include "FastGrid.h"
#include "BKE_global.h"
#include "BLI_utildefines.h"
namespace Freestyle {
void FastGrid::clear()
{
if (!_cells) {
return;
}
for (unsigned int i = 0; i < _cells_size; i++) {
if (_cells[i]) {
delete _cells[i];
}
}
delete[] _cells;
_cells = nullptr;
_cells_size = 0;
Grid::clear();
}
void FastGrid::configure(const Vec3r &orig, const Vec3r &size, unsigned nb)
{
Grid::configure(orig, size, nb);
_cells_size = _cells_nb[0] * _cells_nb[1] * _cells_nb[2];
_cells = new Cell *[_cells_size];
memset(_cells, 0, _cells_size * sizeof(*_cells));
}
Cell *FastGrid::getCell(const Vec3u &p)
{
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {
cout << _cells << " " << p << " " << _cells_nb[0] << "-" << _cells_nb[1] << "-" << _cells_nb[2]
<< " " << _cells_size << endl;
}
#endif
BLI_assert_msg(_cells, "_cells is a null pointer");
BLI_assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]) < _cells_size);
BLI_assert(p[0] < _cells_nb[0]);
BLI_assert(p[1] < _cells_nb[1]);
BLI_assert(p[2] < _cells_nb[2]);
return _cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]];
}
void FastGrid::fillCell(const Vec3u &p, Cell &cell)
{
BLI_assert_msg(_cells, "_cells is a null pointer");
BLI_assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]) < _cells_size);
BLI_assert(p[0] < _cells_nb[0]);
BLI_assert(p[1] < _cells_nb[1]);
BLI_assert(p[2] < _cells_nb[2]);
_cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]] = &cell;
}
} /* namespace Freestyle */