Files
test/source/blender/io/usd/intern/usd_reader_curve.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

45 lines
1.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Adapted from the Blender Alembic importer implementation. Copyright 2016 Kévin Dietrich.
* Modifications Copyright 2021 Tangent Animation. All rights reserved. */
#pragma once
#include "usd.h"
#include "usd_reader_geom.h"
#include "pxr/usd/usdGeom/basisCurves.h"
struct Curve;
namespace blender::io::usd {
class USDCurvesReader : public USDGeomReader {
protected:
pxr::UsdGeomBasisCurves curve_prim_;
Curve *curve_;
public:
USDCurvesReader(const pxr::UsdPrim &prim,
const USDImportParams &import_params,
const ImportSettings &settings)
: USDGeomReader(prim, import_params, settings), curve_prim_(prim), curve_(nullptr)
{
}
bool valid() const override
{
return static_cast<bool>(curve_prim_);
}
void create_object(Main *bmain, double motionSampleTime) override;
void read_object_data(Main *bmain, double motionSampleTime) override;
void read_curve_sample(Curve *cu, double motionSampleTime);
Mesh *read_mesh(struct Mesh *existing_mesh,
double motionSampleTime,
int read_flag,
const char **err_str) override;
};
} // namespace blender::io::usd