Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
9a82b47b4f8158f12ed2941037da50615c9bcb7a
test/source
History
Campbell Barton 9a82b47b4f all library data now gets the PointerRNA's invalidated on removal.
2012-11-01 17:16:24 +00:00
..
blender
all library data now gets the PointerRNA's invalidated on removal.
2012-11-01 17:16:24 +00:00
blenderplayer
YACBSF. Yet Another Classic Blenderplayer Stub Fix.
2012-10-29 18:00:29 +00:00
creator
add --debug-handlers so --debug-events isnt so noisy.
2012-10-27 15:05:12 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
BGE: Fix for bug #33025 "Character physics object won't stop moving with simple motion actuator" reported by Jared Smith (jsmithketchup). Characters no longer use a simple translation change for ApplyMovement(), they instead delegate to the character controller's setWalkDirection(). The motion actuator now sets this to (0, 0, 0) on a negative pulse.
2012-11-01 03:11:39 +00:00
icons
…
tests
no longer use 'check_existing' to see if we need to have a save popup, instead use 'exec' operator on a saved file and
2012-10-31 17:03:31 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00
Powered by Gitea Version: 1.24.6 Page: 1297ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API