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test/source
Ton Roosendaal 9aa6698bd0 UI DPI scaling:
Recoded the (2.65.1 version) region scale, which happened on loading files with 
different saved size windows. Also scaling window itself was affected.

Old method: scaled region widths based on area/editor scaling factors.
That was leading to too small or too large button regions easily.

New method: region width/height now are in DPI control. Much nicer!
- On changing dpi, buttons remain visually same widths.
- On changing window sizes, the button views and zooms stick to exactly same.

Caveat: people who were using Blender with 'extreme' dpi setting, might find
the layouts slightly differ. Not sure if this is worth version patching...

Todo: overlapping regions that overlap together draw badly. Fix underway.
2012-12-19 15:44:47 +00:00
..
2012-12-19 15:44:47 +00:00
2012-12-12 18:58:11 +00:00
2012-12-19 01:48:54 +00:00
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00