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9c08e86b062fe2faa69894faccdc0e2ce2d8190d
test
/
source
/
gameengine
/
Physics
History
Erwin Coumans
9c08e86b06
avoid crash and apply force for soft bodies.
...
copy normals for soft body vertices, to get proper lighting
2008-09-25 17:53:15 +00:00
..
BlOde
This file did not compile, but is also not part of the build target...
2008-09-18 16:43:31 +00:00
Bullet
avoid crash and apply force for soft bodies.
2008-09-25 17:53:15 +00:00
common
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Dummy
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Sumo
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00