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test/source
Dalai Felinto 9c22e846fe [#20446] mathutils: bugfix for matrix * matrix - patch by Paul Parchenko (parfoure) thanks
From the tracker:
- typo was making the multiplication to transpose resulting matrix
eg
####
from Mathutils import *
from math import radians

cont = GameLogic.getCurrentController()
owner = cont.owner

owner.worldOrientation = RotationMatrix(radians(1), 3, 'z') * owner.worldOrientation
####
2009-12-22 07:27:53 +00:00
..
2009-12-10 14:47:07 +00:00
2009-09-28 03:19:52 +00:00
2009-12-21 10:40:55 +00:00