Files
test/source
Christoph Lendenfeld 9c35656766 Refactor: Move bone functions to separate file and into namespace
No functional changes intended.

This moves the functions
* ANIM_bone_is_visible
* ANIM_bone_is_visible_ebone
* ANIM_bone_is_visible_pchan

into new files `ANIM_armature.hh`/`armature.cc`.
They were previously in `ANIM_bone_collections.hh` but don't
directly have anything to do with bone collections.

It also puts the functions into the `blender::animrig::` namespace
and removes the `ANIM_` prefix as is the standard for C++ files.

Part of #138482

Pull Request: https://projects.blender.org/blender/blender/pulls/138833
2025-05-16 14:45:46 +02:00
..
2025-05-09 14:01:43 +02:00